Posted: Wed Apr 22, 2020 8:21 am Post subject:
Animations with Weapon= question...
In the ares docs I read that:
Spoiler (click here to read it):
Currently, the created projectile is neither owned by the player who created the animation nor the owner of the unit or structure the animation is attached to. While damage delivered using Warhead at least knows about the player who created the animation for scoring purposes, weapon damage does not pass on this information. This might change in the future.
Is it possible, somehow, to make the anim respects warhead tags related to owner when Weapon= used?
i'm trying to make EMP attach effect that affects only enemies, but if i using warhead= on animation it don't respects EMP tags, however when i spelling Weapon= it does, but it wont respect tag like AffectsAllies/Enemies etc... any way to make it happen? QUICK_EDIT
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