since it's even possible in TS without Ares, i'm pretty sure it's also possible in RA2, and definitely possible in RA2 with Ares
If i would have to do this, i would check out the Boris Airstrike and see if that is somehow combineable with a SW.
If not, create a clone of a parabomb airstrike and simply change the parabombs into some other weapon. _________________ SHP Artist of Twisted Insurrection: Nod buildings
since it's even possible in TS without Ares, i'm pretty sure it's also possible in RA2, and definitely possible in RA2 with Ares
If i would have to do this, i would check out the Boris Airstrike and see if that is somehow combineable with a SW.
If not, create a clone of a parabomb airstrike and simply change the parabombs into some other weapon.
I am using this.
Code:
[B2]
UIName=Name:B2
Name=B2 Bomber
;Image=PDPLANE
Strength=1200
Category=AirLift
Armor=light
TechLevel=-1
Primary=SpyCameraWeapon
Spawned=yes ; Created by another object and therefore not player controllable
LeadershipRating=10
Selectable=no
RadarInvisible=no
Sight=0
Landable=no
MoveToShroud=yes
PitchAngle=0 ; default is 20 degrees
Speed=15
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Points=30
ROT=2
Crewed=yes
Ammo=100
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=2
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToPsionics=yes
CanPassiveAquire=no ; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
MoveSound=SpyPlaneMoveLoop
DieSound=
CrashingSound=SpyPlaneDie
ImpactLandSound=GenAircraftCrash
DeathWeapon=BlimpBomb
DeathWeaponDamageModifier=.1;gs needs a death weapon or it will do nothing when it crashes since its weapon is a camera
FlyBy=true ;GEF Don't slow down over your target
[B2BomberSpecial]
UIName=Name:B2B
Name=B2 Bomber
IsPowered=false
RechargeVoice=
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=4
Type=SpyPlane
Action=AttackSupport
SidebarImage=B2BICON
ShowTimer=no
DisableableFromShell=no ; gs this determines which superweapons are turned off by the checkbox
FlashSidebarTabFrames=120; default is always, put 0 for never, or a number for x
SpyPlane.Type=B2
SW.AITargeting=ParaDrop
;IsAirstrike=yes
SpyPlane.Count=1
SpyPlane.Mission=Attack
It crash everytime I am activated the superweapon QUICK_EDIT
SpyPlane.Mission=Attack using Ares is definitely the way to go as per the above comment. LKO's art.ini method works very well using this tag too, you can find it here in the forums. _________________
ayylmao on Discord QUICK_EDIT
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