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New units - Tank Devastator / Spice Harvester
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JackYsback
Medic


Joined: 06 Jun 2020
Location: Jausiers, Alps, France

PostPosted: Sun Jun 14, 2020 7:32 pm    Post subject:  New units - Tank Devastator / Spice Harvester
Subject description: Units from Dune, for test.
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Hi there,
I'm making progress in finding good 3D models for Dune mod.

I took 2 screenshots from Blender,
next step is to try export them in TGA to make unit ingame.

( I'll have to paint them good, but i think i'll try to import them before,
for testing purpose )

I'll update when i'll got all TGA files,
then when i'll post first mod on steam.

Feel free to comment !

JAckYsback



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sun Jun 14, 2020 8:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Never expected any Dune content, not even expecting a remastered Dune, but as this is for C&C Remastered, I will take it.

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JackYsback
Medic


Joined: 06 Jun 2020
Location: Jausiers, Alps, France

PostPosted: Mon Jun 15, 2020 7:14 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm trying to make ssh files for unit, I'm checking if there is a way to export view with transparency directly from blender.

If someone already did this I could use a little help Smile

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JackYsback
Medic


Joined: 06 Jun 2020
Location: Jausiers, Alps, France

PostPosted: Tue Jun 16, 2020 12:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank you for your interest !

I join a Trike design with turrets ( laser and rocket can also be mounted )

I will continue 3D editing for the moment,
when i'm done with units and buildings, i'll try to export TGA for integration ingame,
i hope there will be a tutorial soon !

Enjoy Trike !

( next will be some buildings )



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JackYsback
Medic


Joined: 06 Jun 2020
Location: Jausiers, Alps, France

PostPosted: Tue Jun 16, 2020 12:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Building : Windtrap



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FUCK_YEAH
Guest




PostPosted: Wed Jun 17, 2020 4:59 am    Post subject: Reply with quote  Mark this post and the followings unread

ztype YEAH A FAN MADE DUNE 2000 REMASTER

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Wed Jun 17, 2020 5:07 am    Post subject: Reply with quote  Mark this post and the followings unread

More like a remake.

C&C95/TD and RA1 don't have Upgrade or Starport functionality, so it'll either be "emulated/circumvented" or scrapped.

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One and only developer of the Command & Conquer Dune "C&C D" mod.
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JackYsback
Medic


Joined: 06 Jun 2020
Location: Jausiers, Alps, France

PostPosted: Wed Jun 17, 2020 10:49 am    Post subject: Reply with quote  Mark this post and the followings unread

The purpose is to make a c&c mod in dune universe, with Kane taking place instead of Paul Atreides and lead fremens against imperium.

And maybe a GDI coming to help imperium and atreides... Smile

Again i continue 3D models cause i dont know exactly how export views from blender to make TGA files for integration.

All help would be taken Smile

Cya soon !

For the gaming phase, i want it to be like c&c more than dune 2000 for obvious reasons, although if someone know how to program ingame other gestion-like phase ( like in x-com for example ) it could be very cool.

If i can store some game data and use them between mission i'd love something like u need to sell spice and other stuff between missions, and the spice u get dont give u credits in the mission, but after.

So u need to be carefull about spending money in combat phase, and save some for later...

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JackYsback
Medic


Joined: 06 Jun 2020
Location: Jausiers, Alps, France

PostPosted: Thu Jun 18, 2020 12:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Windtrap eclated version, to prepare the construction animation.

In progress ...



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JackYsback
Medic


Joined: 06 Jun 2020
Location: Jausiers, Alps, France

PostPosted: Thu Jun 18, 2020 7:50 pm    Post subject: Reply with quote  Mark this post and the followings unread


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JackYsback
Medic


Joined: 06 Jun 2020
Location: Jausiers, Alps, France

PostPosted: Thu Jun 18, 2020 10:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

test

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sun Dec 13, 2020 7:52 pm    Post subject: Reply with quote  Mark this post and the followings unread


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