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Does anyone know how to reskin infantry for Zero Hour?
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gameaddict11707
Grenadier


Joined: 15 Jul 2011

PostPosted: Fri Jul 24, 2020 3:13 am    Post subject:  Does anyone know how to reskin infantry for Zero Hour? Reply with quote  Mark this post and the followings unread

I'm making a private mod and want to make a reskinned variant of the USA Ranger infantry for the Laser general. Ini coding isn't a problem, just modelling. I have an idea of how I want it to look (the gun should have a red glow at the end of the barrel, the soldier's arms should be covered like those of the Missile Defender). Beyond that I'm stumped when it comes to how to use RenX's tools to modify and export my guy into the game. Help is much appreciated.



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Here's where I'm at starting out.
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Mr.Hymn
Missile Trooper


Joined: 01 May 2020

PostPosted: Sat Dec 26, 2020 8:01 am    Post subject: Reply with quote  Mark this post and the followings unread

You need to extract the dds, then look for dds to tga in google you will get free online converter. Convert them to TGA, edit them with paint photoshop or any editor. Save and place the texture into your model. Put tga or convert tga back to dds and put in big file. It should work because I did this before but I am just stuck on alpha channel on some objects.

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