Posted: Tue Sep 01, 2020 2:20 am Post subject:
Non-Remapable Palette problem
In a Billboard scenario there is a red color on the building/logo, so the red colors are must, but they are also the remapable colors, and that in the game gives different outcome. So my questions are:
1. Is it possible some palette to be made Non-Remapable?
2. Is it there some other way to block re-maping for one specific building in the game, because the "Remapable=no" tag in the artmd.ini is ignored? QUICK_EDIT
Custom palette could be made with OS Palette Editor where the remapable colors are converted to say pink and then use this custom palette to import the images to get the SHP file. QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum