Should probably be in media hut or asked on something like stack exchange since it's more a general blender question, but I'll try to answer it best I can.
So if you used the displacement modifier to animate it, you should be able to just create rotation keyframes for the object(s) itself.
If you moved the objects themselves, you should be able to rotate them all relatively to eachother by putting the cursor in the center of the objects, selecting all the objects involved, using global XYZ, and setting the origin point to cursor and it will rotate around it. You can then set keyframes that way. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
Then I'll make an empty object and make it parent to the model and insert keyframe to 0 and then go to frame (5x32) 160, rotate 360 degrees and inster keyframe. Go to graph, select all keys of the empty object, set the keys interpolation mode to constant and add keyframe to every 5th keyframe.
Then I'll make an empty object and make it parent to the model and insert keyframe to 0 and then go to frame (5x32) 160, rotate 360 degrees and inster keyframe. Go to graph, select all keys of the empty object, set the keys interpolation mode to constant and add keyframe to every 5th keyframe.
And done.
Thank you for your answer, but we hope to get more detailed details. He hopes to get the operation process with a screenshot. Can you give me instructions?
By the way, the picture in the link you provided has been hung up, which makes it difficult for us to understand the content _________________ Like me~
Want me to help you revenge~
Envy? Hey? Excited~
Is it not enough to have me?
Are all fake~ QUICK_EDIT
all 4 images in the link show up fine for me
seems to be a problem on your end if you load the website incomplete _________________ SHP Artist of Twisted Insurrection: Nod buildings
Then I'll make an empty object and make it parent to the model and insert keyframe to 0 and then go to frame (5x32) 160, rotate 360 degrees and inster keyframe. Go to graph, select all keys of the empty object, set the keys interpolation mode to constant and add keyframe to every 5th keyframe.
And done.
And this is his original question
i seen the modifiers in graph editor,but when i add it,it is gray?something wrong? i dont konw how to fix it _________________ Like me~
Want me to help you revenge~
Envy? Hey? Excited~
Is it not enough to have me?
Are all fake~ QUICK_EDIT
Then I'll make an empty object and make it parent to the model and insert keyframe to 0 and then go to frame (5x32) 160, rotate 360 degrees and inster keyframe. Go to graph, select all keys of the empty object, set the keys interpolation mode to constant and add keyframe to every 5th keyframe.
And done.
Thank you for your answer, but we hope to get more detailed details. He hopes to get the operation process with a screenshot. Can you give me instructions?
By the way, the picture in the link you provided has been hung up, which makes it difficult for us to understand the content
QQ??20200911105911.png
Description:
thanks a lot,but i dont know how to ‘add keyframe to every 5th keyframe.’ may you teach me?
Then I'll make an empty object and make it parent to the model and insert keyframe to 0 and then go to frame (5x32) 160, rotate 360 degrees and inster keyframe. Go to graph, select all keys of the empty object, set the keys interpolation mode to constant and add keyframe to every 5th keyframe.
And done.
Thank you for your answer, but we hope to get more detailed details. He hopes to get the operation process with a screenshot. Can you give me instructions?
By the way, the picture in the link you provided has been hung up, which makes it difficult for us to understand the content
graph.png
Description:
i set the keys interpolation mode to constant but i dont know how to add keyframe to every 5th keyframe.
Then I'll make an empty object and make it parent to the model and insert keyframe to 0 and then go to frame (5x32) 160, rotate 360 degrees and inster keyframe. Go to graph, select all keys of the empty object, set the keys interpolation mode to constant and add keyframe to every 5th keyframe.
And done.
Thank you for your answer, but we hope to get more detailed details. He hopes to get the operation process with a screenshot. Can you give me instructions?
By the way, the picture in the link you provided has been hung up, which makes it difficult for us to understand the content
i understand it now?thanks man?and only one more things How do I insert keyframes evenly across x frames in the middle of the curve?
Let the program automatically, divide by an average, and then insert keyframes?
Is there a suitable way to quickly insert keyframes? Manual insertion is very error prone and time-consuming. _________________ hello sleepwalker QUICK_EDIT
If it's too time consuming to insert keyframes separately to the empty object then you could try following:
1. Rotation keyframe to 0
2. Go to keyframe 32 and rotate 360 degrees and insert keyframe
3. In graph editor, select keyframes, set interpolation mode to linear
4. Key > Sample keyframes
5. Set interpolation mode to linear
6. Move 2d cursor to 0 and set Pivot Point to 2D Cursor
7. Press S to scale, press X to lock to X-axis and then press 5 (that's how many frames per side/direction) and Enter.
8. Done QUICK_EDIT
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