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Missing name in Mental Omega
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Safahvrine
Vehicle Driver


Joined: 11 Sep 2020
Location: Vietnam

PostPosted: Fri Sep 11, 2020 7:00 am    Post subject:  Missing name in Mental Omega Reply with quote  Mark this post and the followings unread

Hi I'm new here, I want to make a new Allied tank that deploys into a War Factory like the Soviet has so I edited the file called rulesmo.ini a little bit. But in the game its name goes MISSING:'NAME:ALLMOBILEFACTORY'
What is happening? Can you guys help me?
Ah here is its code I made in that file:

[ALLMOBILEFACTORY]
UIName=Name:ALLMOBILEFACTORY
Name=Mobile Allied War Factory
Image=CMIN
Strength=2000
Category=Support
Armor=mcv
AttachEffect.Animation=MCVMARK
AttachEffect.Duration=30
AttachEffect.TemporalHidesAnim=no
AttachEffect.PenetratesIronCurtain=yes
Cloneable=no
ProtectedDriver=yes
DeploysInto=GAWEAP
TechLevel=11
Sight=7
Crewed=no
Speed=4
Owner=Europeans,UnitedStates,Pacific
CrateGoodie=no
ImmuneToPsionics=no
Cost=3000
Soylent=750
Bounty.Value=750
Bounty=yes
Bounty.Display=yes
Points=200
ROT=5
Crewed=no
Crusher=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=MCVAlliedSelect
VoiceMove=MCVAlliedMove
VoiceAttack=MCVAlliedMove
DieSound=GenVehicleDie
VoiceFeedback=
DeploySound=ConstructionYardDeploy
MoveSound=MCVMoveStart
MaxDebris=5
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=4
MovementZone=Normal
ThreatPosed=0
DamageParticleSystems=SparkSys,SmallGreySSys
SpecialThreatValue=1
ZFudgeColumn=12
ZFudgeTunnel=15
Size=6
Trainable=no
Insignia.Veteran=dummy
Insignia.Elite=dummy
Bunkerable=no
OmniCrushResistant=yes
SelfHealing=yes
DamageSound=VehicleDamagedHeavy
VehicleThief.Allowed=no
Accelerates=true
SlowdownDistance=1
AccelerationFactor=1
DeaccelerationFactor=0
ImmuneToAbduction=no
CanBeReversed=no
Chronoshift.Crushable=no


I'm just a 15 years old girl, I may not understand a lot of things so please explain things clearly for me. Thank you!

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Fri Sep 11, 2020 7:44 am    Post subject: Reply with quote  Mark this post and the followings unread

You need to add NAME:ALLMOBILEFACTORY into one of the stringtableXX.csf to let the game know what string should it display. Extract one csf file and you should be able to make out how is it working on your own.

DO NOT FORGET TO SAVE!

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Safahvrine
Vehicle Driver


Joined: 11 Sep 2020
Location: Vietnam

PostPosted: Fri Sep 11, 2020 8:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Wait, wait... what? I can't get it. Where is that stringtableXX.csf and how to extract it?

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Fri Sep 11, 2020 8:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Try this first:

UIName=NOSTR:Mobile Allied War Factory

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Safahvrine
Vehicle Driver


Joined: 11 Sep 2020
Location: Vietnam

PostPosted: Fri Sep 11, 2020 9:27 am    Post subject: Reply with quote  Mark this post and the followings unread

I added the code you gave and... everything messed up...
I can't even launch the game now! It just crashes.
In the Task Manager, when I started the game, the file gamemd.exe did appear, but it crashed after 2 seconds.
I uninstalled the game and reinstalled it 3 times, I also deleted my rulesmo.ini file, but it remains the same result...
Is there something wrong with my computer? Things cannot be ruined just by adding one code right?



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E1 Elite
General


Joined: 28 May 2013

PostPosted: Fri Sep 11, 2020 9:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Run with admin permission, right click on the EXE files and in properties -> compatibility, tick run as administrator.

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Safahvrine
Vehicle Driver


Joined: 11 Sep 2020
Location: Vietnam

PostPosted: Fri Sep 11, 2020 11:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Never mind. I just use Ctrl+Alt+Del and everything returns to normal.
This time, the code helps. Thanks a lot on that!

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sat Sep 12, 2020 5:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Maybe we need Mental Omega Editing subforum as questions about editing it increase recently.

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