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Soviet And Allied Container
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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Sun Mar 29, 2015 11:38 am    Post subject:  Soviet And Allied Container Reply with quote  Mark this post and the followings unread

Soviet And Allied Container.
Model And Texture : EA
Render : BySc
Blender Template: DonutArnold



ApCargo02NS 0000.png
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 Filesize:  33.48 KB
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ApCargo02NS 0000.png



ApCargo04 Soviet 0000.png
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 Viewed:  10290 Time(s)

ApCargo04 Soviet 0000.png



ApCargo03 0000.png
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ApCargo03 0000.png



ApCargo01 0000.png
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 Viewed:  10290 Time(s)

ApCargo01 0000.png



Cargo Cont.rar
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 Filename:  Cargo Cont.rar
 Filesize:  334.86 KB
 Downloaded:  492 Time(s)


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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Sun Mar 29, 2015 12:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very well done. Some people would say there is no real use for these, but oddly, this is just what I need. I wanted to make a "supply stash"-like ore silo and I was thinking of using ammo crates for it, but this is obviously MUCH better!

And of course they make great map deco.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Mon Mar 30, 2015 2:06 am    Post subject: Reply with quote  Mark this post and the followings unread


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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Mar 30, 2015 2:38 am    Post subject: Reply with quote  Mark this post and the followings unread

I take it these are from RA3? I vaguely remember seeing the allied ones at least in the First Yuriko Missions as being throwable debris or one of the disguises of the mirage tanks.

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Mon Mar 30, 2015 2:57 am    Post subject: Reply with quote  Mark this post and the followings unread

TASTY Very Happy

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Mon Mar 30, 2015 9:20 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
Make more singles and doubles please Smile

Actually you should make one with wheels, like the trailer they hook up to transport trucks, but without the truck, just the legs at the front...

Like this: http://www.hankstruckpictures.com/pix/trucks/donq/cdn/bellechasse_transport_trailer.jpg
Ok,why not Very Happy I'll try.

Quote:
I take it these are from RA3? I vaguely remember seeing the allied ones at least in the First Yuriko Missions as being throwable debris or one of the disguises of the mirage tanks.

Yes sir,RA3 Containers.



Quote:
TASTY

Thanks sir Very Happy

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Apr 03, 2015 12:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was playing around with schemes that work in RA2 ...



cargo.jpg
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cargo.jpg



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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Apr 03, 2015 12:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think they'd be better if they were reduced in size by 50%.  Then they'd look okay next to buildings.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Apr 03, 2015 1:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I agree they are quite big, not bad scale for infantry but when it makes a destroyer look small...

However, the WW buildings are all randomly scaled, some of the office buildings should have people 3 pixels tall, others only manage 1.5 levels per person height. I can see them being useful in a few specific maps where careful thought is put into choices of buildings used.

I'll probably run them through photoshop and shrink to around 66%, see how I feel about them then.

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Fri Apr 03, 2015 1:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

The saddle I can make it smaller if you want to.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Apr 03, 2015 2:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sure, if you can render a few of the larger ones at 66% size so we can in-game pics... that would be nice.

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Sun Apr 05, 2015 10:24 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm sorry for being late. Resized Containers.



Untitled.png
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Untitled.png



Cargo Cont.rar
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 Filename:  Cargo Cont.rar
 Filesize:  248.36 KB
 Downloaded:  182 Time(s)


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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Apr 07, 2015 7:40 am    Post subject: Reply with quote  Mark this post and the followings unread

What are those marshmallow units there?

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Hassan_2030
Cyborg Cannon


Joined: 26 Feb 2010
Location: Inside my temple in Cairo.

PostPosted: Tue Apr 07, 2015 8:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks like an unfinished TW GDI MCV!?

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Tue Apr 07, 2015 10:04 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
What are those marshmallow units there?
Lol onnly unfinished gdi mcv. Very Happy

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Mr.Hymn
Missile Trooper


Joined: 01 May 2020

PostPosted: Sat Nov 28, 2020 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can I ask how to import to  shp builder? because I did and color is not the same like this... please

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