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Ground animation with Layer=ground
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Mr.Hymn
Missile Trooper


Joined: 01 May 2020

PostPosted: Wed Dec 30, 2020 2:06 pm    Post subject:  Ground animation with Layer=ground Reply with quote  Mark this post and the followings unread

I am currently trying to get corpse after unit is killed the corpse will spawn on their spot with infinite loop however these corpe animation still appear to be on top of units that walk on them.

Code:

[MooCowCorpse]
LoopCount=-1
Translucent=no
Flat=true
Layer=ground
CustomPalette=unittem.pal
ZAdjust=100

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Wed Dec 30, 2020 2:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Try Flat=yes.

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Mr.Hymn
Missile Trooper


Joined: 01 May 2020

PostPosted: Wed Dec 30, 2020 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

E1 Elite wrote:
Try Flat=yes.


Still doesn't work but I don't think I would need that now a I tested too many corpses in one place will eventually crash the game lol



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