
Hello mortals! Since it is our Orthodox Christmas Eve tomorrow (and Christmas day after), I decided to upload some assets in Christmas Spirit. And ,,MasterHaosis Winter Factory" company provided few assets for you. Santa House, Santa Cottage and Santa in Sleigh (that is simple shp with 8 frames). Buildings are edited versions of RA2 stock ones.
For Santa Clause Clause shp, I got inspired by Hayate, HerrDave (I could not make animated stags anyway).
Here are examples provided:
[SANTA0]
;Cameo=SANTA0ICON
;AltCameo=SANTA0UICO
Sequence=Santa0Sequence
Crawls=no
Remapable=yes
FireUp=1 ;2
PrimaryFireFLH=80,0,90
[Santa0Sequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,6
Down=0,1,2
Crawl=0,1,1
Walk=0,1,1
Up=0,1,2
Idle1=0,1,0,W
Idle2=0,1,0,E
Die1=0,1,0
Die2=0,1,0
Die3=0,1,0
Die4=0,1,0
Die5=0,1,0
FireUp=0,1,1
FireProne=0,1,1
Paradrop=0,1,1
Cheer=0,1,0,SE
Panic=0,1,6
Deployed=0,1,0
DeployedFire=0,1,0
Undeploy=0,1,0
Fly=0,1,6
Hover=0,1,6
Tumble=0,1,0
FireFly=0,1,6
[SNOWB2]
Foundation=2x2
Height=3
NewTheater=yes
DemandLoad=true
CanHideThings=True
CanBeHidden=False
DamageFireOffset0=19,24
DamageFireOffset1=-4,-9
[SNOWB1]
Foundation=3x2
NewTheater=yes
DemandLoad=true
Height=4
DamageFireOffset0=-2,-10
DamageFireOffset1=30,30
CanHideThings=true
CanBeHidden=false
[SNOWB1]
UIName=NOSTR: Santa House 1
Name=Santa House 1
TechLevel=-1
Strength=600
Insignificant=yes
Nominal=yes
Points=5
Armor=buildwood
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=10
MinDebris=3
DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg
BaseNormal=no
Sight=6
ClickRepairable=no
[SNOWB2]
UIName=NOSTR: Santa Cottage 1
Name=Santa Cottage 1
TechLevel=-1
Strength=300
Insignificant=yes
Nominal=yes
Points=5
Armor=buildwood
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2SM,DBRIS3LG,DBRIS5SM,DBRS10LG
MaxDebris=8
MinDebris=4
BaseNormal=no
Sight=6
ClickRepairable=no
[SANTA0]
UIName=NOSTR:Santa Clause
Name=Santa Clause
Image=CIV3
Category=Civilian
Strength=50
;Primary=Pistola
Armor=none
TechLevel=-1
CrushSound=InfantrySquish
Insignificant=yes
Sight=2
Speed=4
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=10
Soylent=100
Points=1
Fraidycat=no
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=CivAllSelect
VoiceMove=CivAllMove
VoiceAttack=CivAllAttackCommand
VoiceFeedback=CivAllFear
VoiceSpecialAttack=CivAllMove
DieSound=CivFatDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
Size=1
Trainable=no