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Dracula
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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Jan 29, 2021 2:32 am    Post subject:  Dracula
Subject description: ,,MasterHaosis Monster Factory" presents Count Dracula SHP for your usage
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Hello mortals! Gentlemen, Count Dracula greets you: ,,I am Dracula! I bid you welcome!"
I just made him, and has few of SHPS. Dracula shp itself has two idle frames, deploy, crawl, deployed fire, everything except crawl fire (I used some of frames for that)...
He uses his ,,Shadow Strike" attack, creating unholy black explosion dealing damage, and attaching unholy mist at target, slowing it down and decrease rate of fire by 50%. When deploys, Dracula got bat wings and red eyes and has even powerful weapon, but is immobile until deploy, same as GI. Anims are in pack too. Great Halloween monster! I hope you like it!

ART_____________________________________________________

[DRACULA]
Cameo=DRACULAICON
AltCameo=DRACULAUICO
Sequence=DraculaSequence
Crawls=yes
Remapable=yes
FireUp=2
PrimaryFireFLH=100,-25,135
SecondaryFireFLH=100,-25,135

[DraculaSequence]
Ready=0,1,1
Guard=0,1,1
Prone=134,1,6
Walk=8,6,6
FireUp=86,6,6
Down=0,1,1
Crawl=134,6,6
Up=0,1,1
FireProne=134,1,6 ;0,1,1
Idle1=56,15,0,W
Idle2=230,16,0,S
Die1=71,15,0
Die2=0,1,1
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
Cheer=56,15,0,W
Paradrop=0,1,0
;Panic=86,6,6
Deploy=230,3,0
Deployed=246,1,1
DeployedFire=182,6,6
DeployedIdle=0,0,0
Undeploy=243,3,0

[EXPLOSHADOW]
;Layer=ground
;Translucent=yes
;Translucency=50

[GASSHADOW]
;Layer=ground
;Translucent=yes
;Translucency=50

RULES___________________________________________________

[Animations]
=EXPLOSHADOW
=GASSHADOW

[Warheads]
=SHADOWWH

[InfantryTypes]
=DRACULA


[DRACULA]
UIName=NOSTR:Dracula
Name=Dracula
Category=Soldier
Primary=ShadowStrike
Assaulter=no ; I clear out UC buildings
CrushSound=InfantrySquish
Crushable=no
Strength=150 ;130
Armor=Plate
TechLevel=-1 ;6 ;5
Pip=white
Sight=6
Speed=4
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Cost=500
Soylent=250
Points=5
IsSelectableCombatant=yes
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
VoiceSpecialAttack=
DieSound=
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
;MovementZone=InfantryDestroyer ;GEF wow!!! copy paste bug from the original Disk Thrower!
ThreatPosed=20 ; This value MUST be 0 for all building addons
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ImmuneToVeins=yes
Size=1
AllowedToStartInMultiplayer=no
ElitePrimary=ShadowStrikeE
IFVMode=6
SelfHealing=yes
;Fearless=yes
CivilianEnemy=yes
IsCow=yes
Deployer=yes
DeployFire=yes
Secondary=ShadowStrikeX
EliteSecondary=ShadowStrikeXE

[ShadowStrike]
Damage=20
ROF=25
Range=5
Projectile=InvisibleHigh
Speed=40
Report=FlakTrackAttackAir
Warhead=SHADOWWH
;Bright=yes

[ShadowStrikeE]
Damage=25
ROF=20
Range=5
Projectile=InvisibleHigh
Speed=40
Report=FlakTrackAttackAir
Warhead=SHADOWWH
;Bright=yes

[SHADOWWH]
Wall=no
Verses=100%,100%,100%,75%,50%,50%,100%,100%,100%,100%,100%
AnimList=EXPLOSHADOW
InfDeath=3
AttachEffect.Duration=30
AttachEffect.SpeedMultiplier=0.5
AttachEffect.ROFMultiplier=2.0
AttachEffect.Animation=GASSHADOW

[ShadowStrikeX]
Damage=25
ROF=20
Range=6
Projectile=InvisibleHigh
Speed=40
Report=FlakTrackAttackAir
Warhead=SHADOWWH
;Bright=yes

[ShadowStrikeXE]
Damage=30
ROF=20
Range=6
Projectile=InvisibleHigh
Speed=40
Report=FlakTrackAttackAir
Warhead=SHADOWWH
;Bright=yes



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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Fri Jan 29, 2021 3:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Hahaha very nice!! I actually really like that little cartoon bat

Dude I think vampires can also teleport through shadow

A beg Frankenstein if you can do it  Very Happy


I think the bat transformation should be his prone animation since he receive less damage while prone if had had panic this would look really cool I think

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Jan 29, 2021 4:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

thank you very much AnimalMan for comment.
I already made teleporter, Dark Wizard Very Happy
Regarding bat as prone, that is indeed nice idea. I though to not even make prone, as it in my other stuff.

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GalaxyKid11
Medic


Joined: 23 Jan 2021

PostPosted: Fri Jan 29, 2021 8:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awesome work! I love the little narrative you write with your posts!

I have an idea for when you next run out! A Grey Alien! ... not sure if one already exists though

Confused

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Jan 31, 2021 1:57 pm    Post subject: Reply with quote  Mark this post and the followings unread


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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Thu Feb 04, 2021 4:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Spooky. Well, this goes well with the mummy and werewolf in vanilla YR, so its pretty canon.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Feb 05, 2021 10:04 am    Post subject: Reply with quote  Mark this post and the followings unread


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