Posted: Sun Jan 31, 2021 1:11 am Post subject:
UFO
Subject description: UFO and Nanodrone shps
Greetings mortals! ,,MasterHaosis Monster Factory company" present to you new gifts! UFO and nano drones. (those aren't horror monsters, however, classic aliens with flying saucers are counted as ones, thus are subjects to my monster factory).
-UFO is small saucer with green aliens inside. It comes on ground if you wish, with 8 basic frames and few idle frames, or flying ones, to be flying unit. That is an infantry type!
-Nano Drone is something I made some time ago, and I am using it for various purposes, but mostly as repair/healing unit with both abilities, thanks to Ares. It is vehicle type. It has one frame copied to 8, similiar as Limpet Drone, so nothing special, but good as bonus to this pack.
-There is also NanoDrones animation in pack, black swarm of nano drones in anim pallete, for various usages as well.
Here are examples:
[UFOXX] ;UFO ON GROUND...................
UIName=NOSTR:UFO
Name=UFO
Image=UFOX
Category=Soldier ;Civilian
Strength=150
Armor=light
TechLevel=8
CrushSound=InfantrySquish
;Insignificant=yes
Sight=8
Speed=6
Prerequisite=YABRCK,YATECH
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=400
Soylent=100
Points=5
;Fraidycat=yes
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=FloatingDiscSelect
VoiceMove=FloatingDiscMove
VoiceAttack=FloatingDiscAttackCommand
VoiceFeedback=
VoiceSpecialAttack=FloatingDiscMove
DieSound=FloatingDiscDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
Size=1
Primary=Lunarlaser
IFVMode=4
PixelSelectionBracketDelta=-6;gs higher number draws lower. Pixel difference from normal for selection bracket
UseOwnName=true
Sensors=yes
SensorsSight=8
DetectDisguiseRange=8
DetectDisguise=yes
ImmuneToPsionics=yes
ImmuneToRadiation=yes
SelfHealing=yes
AmbientSound=FloatingDiscMoveLoop
[UFOX] ;UFO FLYING...................
UIName=NOSTR:UFO
Name=UFO
Image=UFOX
Category=Soldier
JumpJet=yes
Primary=Lunarlaser
Prerequisite=YABRCK;YATECH
Crushable=no
Strength=200 ;125
Fearless=yes
Armor=none
TechLevel=8
Sight=8
Pip=white
Speed=9
Owner=YuriCountry
AllowedToStartInMultiplayer=no
Cost=600
Soylent=250
Points=15
IsSelectableCombatant=yes
VoiceSelect=FloatingDiscSelect
VoiceMove=FloatingDiscMove
VoiceAttack=FloatingDiscAttackCommand
VoiceFeedback=
VoiceSpecialAttack=FloatingDiscMove
DieSound=FloatingDiscDie
CrashingSound=;RocketeerDie
ImpactLandSound=;RocketeerCrash
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
PhysicalSize=1
MovementZone=Fly ; This needs to be None, like aircraft
ConsideredAircraft=yes
ThreatPosed=15 ; This value MUST be 0 for all building addons
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
JumpjetSpeed=30 ;params not defined use defaults (old globals way up top called Jumpjet controls)
JumpjetClimb=20 ;HY increase climb speed; used to be 10
JumpjetCrash=25 ; Climb, but down
JumpJetAccel=10
JumpJetTurnRate=10
JumpjetHeight=500
JumpjetWobbles=.01
JumpjetDeviation=1
JumpjetNoWobbles=yes ; the wobbling is in the Hover sequence of the art, instead of being programmer art/ sine wave
Size=1
SpeedType=Hover
HoverAttack=yes
Crashable=no
BalloonHover=yes ; ie never land
MoveSound=RocketeerMoveLoop
ElitePrimary=Lunarlaser
JumpJetTurn=yes ;Use proper turn logic
SelfHealing=yes
AmbientSound=FloatingDiscMoveLoop
You cannot post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum