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Twitchy AircraftTypes
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Fri Mar 12, 2021 12:21 am    Post subject:  Twitchy AircraftTypes Reply with quote  Mark this post and the followings unread

I've recently made a video, and there the large Allied and Soviet planes (Yuri planes are affected too) can be seen "twitching" at times for some reason.

The planes were made by MigEater, chk them here: https://forums.revora.net/topic/55382-props-to-ya/

Footage (twitchy planes start appearing at 2:37 and it keeps happening to planes that have fired their Primary= at least once, doesn't end until AircraftType de-spawns):



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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Mar 12, 2021 3:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Stop giving your pilots drugs!

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Mar 12, 2021 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is caused by a combination of the animated HVA & the banking/rolling effect that planes have when turning. To fix it add PitchSpeed=1 to the aircraft, this will disable the banking/rolling & stop the twitching.

I presume that the aircraft roll is normally calculated from the aircraft's current location to it's new move point in a curve etc. With the addition of the HVA animation though it's instead calculated every frame, so when flying at some angles the aircraft switches between flying straight, then turning/rolling & then back to straight etc with each frame making it "twitch".

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Fri Mar 12, 2021 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
Stop giving your pilots drugs!

Dunno *sniff* what you're *sniff* talking about.

*sniiiiiiiiff*hides the coke You can't prove nothin', and I ain't saying nothin'!

MigEater wrote:
add PitchSpeed=1 to the aircraft, this will disable the banking/rolling & stop the twitching

Fixed. To make it more realistic, ROT of the planes reduced to 1.
It looks good now.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Mar 13, 2021 11:41 am    Post subject: Reply with quote  Mark this post and the followings unread

A similar bug is present in TS too. Sometimes AI-controlled aircraft fly to the edge of the map and continuously re-calculate a landing spot, causing a twitchy motion.

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