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PreRA2 Progress Thread 2020/2021
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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Thu Mar 16, 2017 8:22 am    Post subject:  PreRA2 Progress Thread 2020/2021
Subject description: UPDATE: Challenges
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Last edited by Symphonic on Sat Apr 03, 2021 6:16 pm; edited 8 times in total

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Thu Mar 16, 2017 11:46 am    Post subject: Reply with quote  Mark this post and the followings unread

.



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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Thu Mar 16, 2017 12:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing  Laughing  Laughing Resized!

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Thu Mar 16, 2017 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow looks good.

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Thu Mar 16, 2017 2:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks! Here's a GIF. I can see a few graphical errors that I'll need to fix.

UPDATE: Added WIP snow frame.



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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Thu Mar 16, 2017 5:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking darn nice.

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secondwtq
Light Infantry


Joined: 26 Jun 2010
Location: China

PostPosted: Thu Mar 16, 2017 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Fantastic. May I ask how do you make the snow frame?

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Thu Mar 16, 2017 7:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

secondwtq wrote:
Fantastic. May I ask how do you make the snow frame?


A mixture of the screenshots and my own painting. I also use some of the snow from the release version where the prerelease snow looked too cartoonish.

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Thu Mar 16, 2017 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread



I'm sorry? YOUR own painting?
You quickly mash up a dome and suddenly the entire thing is YOUR work?
Mind you i still have my wf psds.....

and now everyone does



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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Thu Mar 16, 2017 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

tomsons26lv wrote:


I'm sorry? YOUR own painting?
You quickly mash up a dome and suddenly the entire thing is YOUR work?
Mind you i still have my wf psds.....

and now everyone does


He asked specifically about the snow - it's a mixture of the WW screenshot and my own painting. The rest of the WF is a mixture of your work and my own.

Buildup animation is pretty much done - most of the graphical glitches are fixed, just need to add snow transition frames.



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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Thu Mar 16, 2017 9:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

FYI - a lot of the progress that we made in 2013 would not have been possible without his ingenuity.

Here's a quick comparison between Tomson's original and the changes I made - improved shading, alpha dome, fixed coloring, per-pixel corrections, buildup, snow frames.

I'm tired of having an incomplete project on my hard drive.



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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Thu Mar 16, 2017 9:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok well clearly im tired, secondwtq was asking specifically about how prime made the snow.
Tho some credit where credit was due should have been here considering not everyone would know the backstory of what's going on here so its not entirely without cause.
Embarassed
To rectify it i guess all i can offer is help to understand the shape since i can more less nail practically all of the art in 3D.

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Fri Mar 17, 2017 3:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Temperate / Temperate Damaged

Co-author: tomsons26lv



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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Fri Mar 17, 2017 1:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Model by Gangster / tomsons26lv, 2D editing by me (base, shading, per pixel corrections)

VERY WIP.



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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Fri Mar 17, 2017 2:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

love that sphere

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Fri Mar 17, 2017 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Exley wrote:
love that sphere


Looks even better animated. WIP



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Mar 17, 2017 7:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice work. Are you going to use a 4x3 foundation or a custom one (assuming you use Ares)?

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Fri Mar 17, 2017 8:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok looks good.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Mar 17, 2017 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Will you be able to make sure the remap sticks in though? You can use a custom palette that changes some things to make it more easier for SHP Builder to not muck it up by changing the palette namely: Green Background,Blue Remap. So the only red it catches is converted to the Darkest Brick or the Pure Reds and Glowing Reds.

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Sun Mar 19, 2017 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
Will you be able to make sure the remap sticks in though? You can use a custom palette that changes some things to make it more easier for SHP Builder to not muck it up by changing the palette namely: Green Background,Blue Remap. So the only red it catches is converted to the Darkest Brick or the Pure Reds and Glowing Reds.


Great idea! Do I need to use Ares to do that?

UPDATE: Snow buildup WIP.



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hogo98
Vehicle Drone


Joined: 08 Aug 2006

PostPosted: Fri Mar 24, 2017 4:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice stuff, good to see you're still around!

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Mar 25, 2017 8:40 am    Post subject: Reply with quote  Mark this post and the followings unread

You can use it just in the conversion process. OS Palette Editor,previewing the progress in SHP Builder with the new palette should be satisfactory enough.

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Tue Mar 28, 2017 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

hogo98 wrote:
Nice stuff, good to see you're still around!


Thanks man, you too!

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Mon Apr 03, 2017 3:45 am    Post subject: Reply with quote  Mark this post and the followings unread

I forgot how fun modding could be. Here's my latest product... a damage frame for the Iron Curtain!

I made this in 2D since the textures for the model were lost.



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Anderwin
General


Joined: 16 May 2005

PostPosted: Mon Apr 03, 2017 8:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice work

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Mon Apr 03, 2017 8:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah good..

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Tue Dec 01, 2020 3:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Reposting these here.

Also very glad to have found some of these soviet graphics... since I lost the original files.



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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Sat Apr 03, 2021 6:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey all, just wanted to give a brief update.

My SSD failed, and I thought I lost all of my newest prera2 work (PSDs, frames, resources, etc).

So I shipped my SSD off to DriveSavers and after some initial problems they’ve managed to extract a full disk image! So, $2400 later, I have all of my stuff back, or will in the next week or so.

Hoping to wrap some of these up for release! Thanks for your patience Smile

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Sun Apr 04, 2021 10:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sad to hear that.

I'll hope we will see more of your work.

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commander-N
Civilian


Joined: 30 Mar 2021

PostPosted: Wed May 19, 2021 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Any updates ?

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Thu May 20, 2021 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Any updates ?

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Wed Jun 02, 2021 6:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Not yet, this has been a very busy month. But I will try to get some of this stuff finished soon.

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rey
Cyborg Soldier


Joined: 15 Jul 2019

PostPosted: Thu Jan 27, 2022 10:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Was this black WF fully completed(with anims and snow-damaged) and used in some mod, that i hear being mentioned sometimes?

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Mon Sep 05, 2022 4:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Not that I'm aware of.

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