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Yuri Bio Reactor [RA2/YR]
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PostPosted: Sun Dec 29, 2019 5:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
Set it up as a clone and not as an art override - I expect one of the art entries still pointing towards the old YR animations.


I figured out what was wrong with it.   Turns out I have a residual mix file from a mod I was trying out a while back and it was causing the issue i was experiencing.  I removed it and everything works fine now.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sun Feb 21, 2021 7:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bumping because this should be spotlighted tbh, it's really high quality and it would suck for it to get lost. Smile

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Sun Feb 21, 2021 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

4StarGeneral wrote:
Bumping because this should be spotlighted tbh, it's really high quality and it would suck for it to get lost. Smile


As someone who has used that single 3d model to create pretty much everything I've made, I agree highly. This is a high quality asset and deserves spotlight status.

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Thu Apr 15, 2021 3:04 am    Post subject: Reply with quote  Mark this post and the followings unread

This may be too ostentatius to be a regular power plant, but it will be my biolab for a yuri subfaction.

I am inventing a system in which you get your subfaction by using  a building. Four subfactions each side.

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