Posted: Sat Jul 31, 2021 8:31 pm Post subject:
Parabomb no longer works when running with Ares
So, I have a parabomb SW based off the Paradrop that works fine in vanilla YR. However, when I run it with Ares 3.0, the bombs don't do any damage when they detonate. Not really sure what the problem is.
It actually seems like the bomb might be detonating like a second after they drop, rather than waiting to hit the ground like in vanilla. Still haven't really seen anything that explains this, though. QUICK_EDIT
ive used this have before on mod maps and the principle is that as soon as they land, the "infantry" immediately attack with
a weapon that has infinite range and that also simple explodes the unit. i dont know exactly what about ares could have broken
this, but it would be a good start to remove the million useless redundant tags attached to the unit and try again. a lot of them
cant even be used on infantry at all... _________________ visit my moddb profile for .shp downloads and stuff QUICK_EDIT
You should add attackfriendlies=yes in case they failed to see an enemy, they still capable to target their own teammate to ignite the detonator.
I made a building that will apply the iron curtain effect (not SW) so they still working even no enemies are found they just simply targetting my teammate instead to run the iron curtain field unless all units are protected the device will stop working since no other target can be found.
I would love if Ares or Phobos can put PassivePrimary weapon similar to Generals
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