Posted: Fri May 07, 2021 2:39 pm Post subject:
How to do that?
Subject description: Cancel the unit that gets out from that building
I want to cancel one feature from the map which is when players destroy a building of another player like a war factory or barracks or any, I don't want any units left after destroyed (the unit that gets out from that building) how to do that? QUICK_EDIT
Removing Crewed= from the building will stop it from spawning infantry when destroyed.
Can't you mess with SurvivorDevisor and related settings instead?
He's asking for map-mods, not game-mods, so it'd be faster if the Devisors could be used to disable (or severely cripple) ejected Crew. QUICK_EDIT
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