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Soviet Land Battleship
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Midian-P
Rocket Cyborg


Joined: 16 Mar 2018
Location: GB

PostPosted: Mon Oct 11, 2021 8:16 am    Post subject:  Soviet Land Battleship Reply with quote  Mark this post and the followings unread

Finally done with this voxel.
unlike the centurion, this one was a pain in the arse to animate...

well it's not fluid so if you want to fix and animate yourself then feel free to do so. also includes water image.

UPDATED: Reanimated the Legs of the Voxel of the mech.

PrimaryFireFLH=200,30,250
SecondaryFireFLH=180,30,380



lbattship_000.gif
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 Filesize:  2.61 MB
 Viewed:  8448 Time(s)

lbattship_000.gif



Land Battleship.png
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Land Battleship.png



Land Battleship V2.zip
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 Filename:  Land Battleship V2.zip
 Filesize:  131.46 KB
 Downloaded:  153 Time(s)


Land Battleship.zip
 Description:
Old Version

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 Filename:  Land Battleship.zip
 Filesize:  96.79 KB
 Downloaded:  295 Time(s)


Last edited by Midian-P on Sat Sep 24, 2022 1:16 pm; edited 1 time in total

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BrowserTravel
Cyborg Soldier


Joined: 19 Oct 2020
Location: Somewhere else

PostPosted: Mon Oct 11, 2021 9:16 am    Post subject: Reply with quote  Mark this post and the followings unread

It's amazing! But why the shadow was so small?

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Mon Oct 11, 2021 9:37 am    Post subject: Reply with quote  Mark this post and the followings unread

BrowserTravel wrote:
It's amazing! But why the shadow was so small?

Because game engine only render one section of the vxl's body, if it has multiple sections. btw, turret shadow will never be rendered.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Oct 12, 2021 11:55 am    Post subject: Reply with quote  Mark this post and the followings unread


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PPM Halloween Season 2021

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Saref
Rocket Cyborg


Joined: 26 Nov 2008
Location: Earth

PostPosted: Wed Oct 13, 2021 9:28 am    Post subject: Reply with quote  Mark this post and the followings unread

It is very good! At last someone did this concept unit.
Also, can you make soviet attack chopper from concepts?
There are no any good quality voxels of this unit. But design of this unit is very unique and i really like it.
I will appreciate it



ra2-concept55.jpg
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ra2-concept54a.jpg
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ra2-concept54a.jpg



tj-frame-tjframe-art-ra2-zeppelinplatform.jpg
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Attack choppers seen on this carrier zeppelin
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tj-frame-tjframe-art-ra2-zeppelinplatform.jpg



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BrowserTravel
Cyborg Soldier


Joined: 19 Oct 2020
Location: Somewhere else

PostPosted: Thu Oct 14, 2021 2:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Saref wrote:
It is very good! At last someone did this concept unit.
Also, can you make soviet attack chopper from concepts?
There are no any good quality voxels of this unit. But design of this unit is very unique and i really like it.
I will appreciate it

The airship one have someone created now (https://ppmforums.com/viewtopic.php?t=14227)

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Guest





PostPosted: Thu Oct 14, 2021 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

no, browsertravel, no. hint: look at that pic. it also has the chopper.

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Saref
Rocket Cyborg


Joined: 26 Nov 2008
Location: Earth

PostPosted: Thu Oct 14, 2021 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

BrowserTravel wrote:
Saref wrote:
It is very good! At last someone did this concept unit.
Also, can you make soviet attack chopper from concepts?
There are no any good quality voxels of this unit. But design of this unit is very unique and i really like it.
I will appreciate it

The airship one have someone created now (https://ppmforums.com/viewtopic.php?t=14227)

I am talking about chopper, not airship

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J!NX
Civilian


Joined: 10 Jul 2021

PostPosted: Tue Jan 04, 2022 6:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are animations of complex parts like this done at the voxel level, or are the rigged normally like a standard 3D model?

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Sir Prize
Medic


Joined: 27 Mar 2020
Location: AKA WoRmINaToR

PostPosted: Wed Jan 05, 2022 2:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Typically these are done in the HVA that accompanies the .vxl file. OS HVA Builder is typically the tool used for animating voxels.

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Formerly WoRmINaToR. I've created a new account to update to the name I've been using everywhere else for the last several years.

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Midian-P
Rocket Cyborg


Joined: 16 Mar 2018
Location: GB

PostPosted: Sat Sep 24, 2022 1:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thread Bump due to New UPDATE!

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