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Tanks on Fire ?
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adamstrange
Tiberian Fiend


Joined: 07 Mar 2013

PostPosted: Mon Nov 29, 2021 3:46 pm    Post subject:  Tanks on Fire ? Reply with quote  Mark this post and the followings unread

How can I get tanks to burn as part of the damage that they take on ?

I tried this code but no fire.
DamageParticleSystems=SparkSys,BigGreySmokeSys,FireStreamSys

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon Nov 29, 2021 5:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

DamageParticleSystems only works with a smoke or spark particle systems, [FireStreamSys] uses a Fire particle system so either change that or make a copy with BehavesLike=spark etc.

You can also use the Ares AttachEffect along with a damaging fire anim attached to a weapon to simulate setting units on fire.

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adamstrange
Tiberian Fiend


Joined: 07 Mar 2013

PostPosted: Tue Nov 30, 2021 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey Mig
I created a new particle but it doesn't work.
The tank just smoke when damaged but does not burn.

I'm not using Ares because I just don't understand the coding

DamageParticleSystems=SparkSys,FireStreamFireSys,BigGreySmokeSys


[FireStreamFireSys]
HoldsWhat=FireStream
Spawns=yes
SpawnFrames=4
BehavesLike=Spark
Image=TWLT036
Lifetime=60 ; was 100

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Nov 30, 2021 7:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry I forgot that spark particles only work on cyborg infantry, use BehavesLike=Smoke. You can also remove the other two Particle Systems as they aren't needed.

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