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Genesis Legion has no air defence, impossible to win
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Frank
Vehicle Driver


Joined: 05 Mar 2017

PostPosted: Mon Feb 21, 2022 7:38 pm    Post subject:  Genesis Legion has no air defence, impossible to win Reply with quote  Mark this post and the followings unread

I'm currently playing 1v1 skirmishes to familiarize myself with the new subfactions, but when playing with the Genesis Legion against the Phoenix Regiment on tech level 5, I got attacked by flying Marauders and couldn't do anything against it, because apparently I don't have any anti-air units, which makes the game impossible to win.

This wasn't a problem in earlier versions because the Scorpion tank used to have an anti-air flak gun, but apparently this has been removed since then.

There probably needs to be some change in the unit lineup or the unit abilities to make sure that no faction can get air units before every other faction has an anti-air unit, or at least the ability to build SAM sites.

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Moonreaper666
Civilian


Joined: 17 Nov 2022

PostPosted: Thu Nov 17, 2022 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Genesis Reapers can't shoot Air?

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Frank
Vehicle Driver


Joined: 05 Mar 2017

PostPosted: Thu Nov 24, 2022 11:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Moonreaper666 wrote:
Genesis Reapers can't shoot Air?


I was playing at tech level 5, I didn't get reapers yet.

It feels like skirmish hasn't been tested for the lower tech levels at all for the new subfactions. I didn't get a machinist either, so I can't repair bridges. Sucks that I can't just play NOD and GDI as a whole.

EDIT: I now discovered I need to select another play mode in skirmish, Unholy Alliance, to play GDI and Nod. So that fixes it.

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