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Hind Carryall
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Catto
Vehicle Drone


Also Known As: MlemandPurrs
Joined: 05 Dec 2022
Location: Kittstanbul

PostPosted: Wed Dec 07, 2022 2:36 pm    Post subject:  Hind Carryall
Subject description: how to make it work ?
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I would like to restore the Hind Carryall to working condition and use it.

I have got the issue where its crashing the game, so im in need of coding for that will work properly.

This is what im using:
Code:

; CTD on landing approach
[HIND]
UIName=NAME:HIND
Name=Hind Carryall
Image=HIND
Prerequisite=NAHPAD
Owner=Russians,Confederation,Africans,Arabs,Chinese
RequiredHouses=Confederation
Strength=150
Category=AirPower
Armor=light
TechLevel=5
Sight=8
RadarInvisible=no
MoveToShroud=yes
Speed=11
PitchSpeed=1.1
PitchAngle=0
Cost=1
Points=20
ROT=3
Crewed=yes
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Maxdebris=3
IsSelectableCombatant=yes
VoiceSelect=IntruderSelect
VoiceMove=IntruderMove
VoiceAttack=IntruderAttackCommand
VoiceCrashing=IntruderVoiceDie
DieSound=
MoveSound=IntruderMoveLoop
CrashingSound=IntruderDie
ImpactLandSound=GenAircraftCrash
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=20
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=IntruderTakeOff
AuxSound2=IntruderLanding
AllowedToStartInMultiplayer=no
ImmuneToPsionics=yes
PreventAttackMove=yes
;--- carryall logic
ConsideredAircraft=yes
AirportBound=no
Carryall=yes
Landable=yes


The Hind is listed as an aircraft type, it gets built at the airforce command normally, can select it and blue cursor for toting vehicles appears on friendly vehicles, issue order to move somewhere or give order to lift vehicle while it's approaching to land crashes the game.

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GlaWorker
Vehicle Driver


Joined: 01 May 2022

PostPosted: Sat Dec 31, 2022 4:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here is the code for Disk Carrial, maybe this will help you:
Code:

[TDSK2]
UIName=Name:TDSK
Image=TDSK
Name=Transport Disk
Prerequisite=YADEPOT
Strength=175
Category=AirLift
Armor=light
TechLevel=6
Sight=7
RadarInvisible=no
Carryall=yes
Crewed=no
Landable=yes
MoveToShroud=yes
Speed=16
PitchSpeed=1.1
Cost=750
Soylent=375
Bounty.Value=150
Points=15
ROT=5
VoiceSelect=FloatingDiscSelect
VoiceMove=FloatingDiscMove
VoiceAttack=FloatingDiscAttackCommand
MoveSound=FloatingDiscMoveLoop
CrashingSound=FloatingDiscDie
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
DamageParticleSystems=TSSparkSys,TSSmallGreySSys
ThreatPosed=75
Size=15
Trainable=no
Carryall.SizeLimit=10
IsSelectableCombatant=no
LeadershipRating=1
Speed=10
Turret=no

And this is what it looks like Laughing



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