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C&C Generals v2.0 patch version 2.03 has been released.
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Mar 01, 2023 4:03 am    Post subject:  C&C Generals v2.0 patch version 2.03 has been released.
Subject description: Things can get fixed even when there are no engineers ingame.
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Howdy! sgtmyers88, the leader of C&C Generals Version 2.0, has been busy recently in order to release C&C Generals v2.0 patch version 2.03. C&C Generals Version 2.0 is a modification for C&C Generals: Zero Hour created with the purpose of updating the visual effects and the gameplay concepts of the aging game Command & Conquer Generals Zero Hour SAGE Game Engine for use with its associated Mods. Here are the official words about C&C Generals v2.0 patch version 2.03:

Quote:
https://www.moddb.com/mods/command-conquer-generals-version-20/downloads/cc-generals-v203-patch

Patch 2.0.3 Updates: (v1.08 on GenLauncher)

  • Some minor optimizations and visual edits were made to the skirmish maps
  • General physics adjustments made to several objects
  • Adjusted particle effect code on several objects for optimization
  • Fixed scripting bugs and optimized several of the campaign missions.


Troubleshooting In-Game:

If the game appears too bright, it is due to the new shader add-on. Simply omit using the "Shaders" file by deleting it or renaming its extension to something other than .big or turning down your game brightness in the options menu. You can also use Shift+F12 to disable the enhanced bloom effect.

Along with ModDB, the project can also be found on GenLauncher.



If you are curious about C&C Generals Version 2.0, visit the ModDB Profile to obtain further information about it. Grab the latest version of C&C Generals Version 2.0 by clicking Here. And that's all for now! Have fun and enjoy C&C Generals Version 2.0!


Key Words: #News #Release #Generals #ZeroHour #CnCGenerals2.0 

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