Posted: Tue Jan 28, 2025 12:20 am Post subject:
135 Preferred Target Cell Set
Hello all,
Any know if there is some thing special needed for "135 Preferred Target Cell Set" to work?
I have never used this before and am seeing some weird effects.
I do have "136 Preferred Target Cell Clear" set in the action right before, not sure if its needed.
But it seems like the AI keeps targeting Way point 0 (Players Homecell), even though "135 Preferred Target Cell Set" is always set to a different target.
Does using a new house/country negatively effect this action? _________________ MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.) QUICK_EDIT
LOL, makes me wonder if this is hard coded some how... Seems to "love" homecell as a target if I set Preferred Target Cell Set. _________________ MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.) QUICK_EDIT
I've never tried this action before either so I can't help with using it, but...
I do know that the AI likes to prioritise war factories and shipyards with superweapons. I'm not 100% which property these buildings have that makes the AI target them, maybe another mapper/modder knows how it or the AI superweapon targeting in general works, but could you perhaps make a fake invisible, unselectable (but still destroyable) 1x1 "shipyard" to place around the map to bait the AI into firing their nuke at it? You could use action 125 (create building at...) to make it appear when required similar to enabling a trigger that would have told them to target the waypoint. QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum