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Problem with meteorites and weather
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Cruz1982
Vehicle Driver


Joined: 09 Aug 2025

PostPosted: Sat Aug 09, 2025 10:39 am    Post subject:  Problem with meteorites and weather Reply with quote  Mark this post and the followings unread

Hello everyone Smile
I have some questions about adding meteorites with a chechbox in the lobby for skirmish maps.
I have a script that should add map triggers to a defined waypoint.
my problem is, the meteorites appears, but only on waypoint 0 and that is the player starting point. The game ignores (or i made a fault in the script) the waypoint settings i made. This is one row of my [Actions] in this script: Shower 1=1,58,1,27,0,0,0,0,A. The fourth number should be the waypoint i know so far...am i wrong? Or is it an engine limitation?
With map triggers directly made on the map it works...but there is my other problem. If i want to use this method, i am not able to disable map triggers via checkbox or even in the trigger configuration in FinalSun with the option "disabled"...the meteroides always appears.

My other question is about client 7.05. When i try to add weather or things like firestorms via checkbox...the game doesn't looad any weather. Not via checkbox nor via dropdown menu like in older clients.

Can anyone help me please? Smile

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Sat Aug 09, 2025 5:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

1. Action is not correct, it should look like
Shower01=1,58,0,3,0,0,0,0,AB

You can use the map editor, create such actions in map, open in a text editor and copy paste it to an INI for use in lobby options.

2. Could have given the code etc. details. I can't guess.

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Cruz1982
Vehicle Driver


Joined: 09 Aug 2025

PostPosted: Sat Aug 09, 2025 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

E1 Elite wrote:
1. Action is not correct, it should look like
Shower01=1,58,0,3,0,0,0,0,AB

You can use the map editor, create such actions in map, open in a text editor and copy paste it to an INI for use in lobby options.

2. Could have given the code etc. details. I can't guess.



wow, you saved my day! Smile The advice with the FinalSun editor is gold! Smile
But could you be so kind to  explain what of the following is the waypoint? 01000000=1,58,0,0,0,0,0,0,AB.

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Sun Aug 10, 2025 12:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Game uses number or alphabets at different places. Here the last parameter is AB which is 27. 0 = A, 1 = B .... 26 = AA, 27 = AB etc. Let the map editor do the conversion, you don't have to do it manually.

Last parameter in actions when used for waypoint is alphabet and teamtype's Waypoint= field also uses alphabet. Other places uses number.

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Cruz1982
Vehicle Driver


Joined: 09 Aug 2025

PostPosted: Sun Aug 10, 2025 7:35 am    Post subject: Reply with quote  Mark this post and the followings unread

E1 Elite wrote:
Game uses number or alphabets at different places. Here the last parameter is AB which is 27. 0 = A, 1 = B .... 26 = AA, 27 = AB etc. Let the map editor do the conversion, you don't have to do it manually.

Last parameter in actions when used for waypoint is alphabet and teamtype's Waypoint= field also uses alphabet. Other places uses number.


Thank you so much Smile
Last question, do you have an idea how to make weather works in client 7.05?

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Sun Aug 10, 2025 10:01 am    Post subject: Reply with quote  Mark this post and the followings unread

What are you looking for as weather? You haven't given any details. I don't understand what was working in old client and doesn't work in latest, it should work the same.

- There is a Storm.ini that comes with the client. You could add it as a checkbox for Ion Storm.
- Generic day-night cycle won't fit for all maps as there will be dark or light maps and temperate/snow maps have different lighting.
- Snowfall/rain etc. need additional graphics which may impact performance.

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Cruz1982
Vehicle Driver


Joined: 09 Aug 2025

PostPosted: Sun Aug 10, 2025 12:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

E1 Elite wrote:
What are you looking for as weather? You haven't given any details. I don't understand what was working in old client and doesn't work in latest, it should work the same.

- There is a Storm.ini that comes with the client. You could add it as a checkbox for Ion Storm.
- Generic day-night cycle won't fit for all maps as there will be dark or light maps and temperate/snow maps have different lighting.
- Snowfall/rain etc. need additional graphics which may impact performance.


The new clients have a new structur and they doesn't load any weather.ini files. No Ion Storms.ini...no rain. No meteorites. Checkbox and Dropdown doesn't load weather.

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Sun Aug 10, 2025 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Spend some time and get familiar. Check other lobby options. I haven't looked into those for some long time. There are several mods that use the new client and those change the lobby options (can download mods from moddb).

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Cruz1982
Vehicle Driver


Joined: 09 Aug 2025

PostPosted: Sun Aug 17, 2025 7:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can anybody help me again?  Smile
In the lan lobby, where the tsicon should right beside the players name, there is only a purple square...and i have no idea where i have to place the tsicon to get this work properly. Idea

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Mon Aug 18, 2025 5:23 am    Post subject: Reply with quote  Mark this post and the followings unread

All *icon.png files are placed in Resources folder in the Client.

tsicon.ico is an icon file, that is not for the lobby.

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Cruz1982
Vehicle Driver


Joined: 09 Aug 2025

PostPosted: Mon Aug 18, 2025 3:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

[quote=E1 Elite]All *icon.png files are placed in Resources folder in the Client.

tsicon.ico is an icon file, that is not for the lobby.[/quote]

But when i start the TS Client (for example Version 7.05) there is the tsicon right beside the players name and a big one on the left side.
Can you tell me how i can fix this purple square? It's a little annoying.
I have all icons in "Resource" like gdiicon.png, nodicon.png, randomicon.png...but there is still this purple square.

I found the reason myself Smile

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Cruz1982
Vehicle Driver


Joined: 09 Aug 2025

PostPosted: Today, at 1:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

does anybody know how i can rename tabs like Game,Display,Total Statistics etc.?

and...i can translate the buttons in skirmish mode like "launch game" but in the multiplayer lobby i am not able to do that. I think i do not have the right button names...
Like in the lan lobby, the button Main Menu has the name btnCancel but only accept a translation text with the button btnMainMenu in genericwindow.ini. In one other case "load game" only accept a translation text with the button btnlaunch...it's weird.^^ Very Happy

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