Posted: Mon Jun 27, 2005 5:17 am Post subject:
making a new unit help apriciated
First of all i am a bad typist and a worse speller.
I am working on a couple of new unist that for the moment are one and the same my Land Carrier it is for the moment an enhanced battle fortress that can carry units as well as infantry it was rather specifily made for Units and is capapble of carrying two masterminds or four of most other units. ( one of my favoirte thing to do is load it with four Gattling Tanks Fun fun fun). also for the momet it launches Hornets as well. the code is as follows.
; LandCarrier
[LCARRY]
UIName=Name:Battlefortress
Name=LandCarrier
Image=BFRT
Prerequisite=GAWEAP,GATECH
Primary=HornetLauncher
CanPassiveAquire=yes ; Will try to pick up own targets
Spawns=HORNET
SpawnsNumber=5
SpawnRegenRate=350
SpawnReloadRate=150
FireAngle=32
ToProtect=yes
Category=Support
Strength=800
Armor=heavy
IsTilter=yes
TooBigToFitUnderBridge=true
TechLevel=10
Sight=6
Speed=6
PipScale=Passengers
Passengers=12
OpenTopped=yes;passengers can shoot out
SizeLimit=6
CrateGoodie=yes
Crusher=yes
OmniCrusher=yes;gs can crush things not normally crushable
Owner=British,French,Germans,Americans,Alliance
Cost=4000
Soylent=4000
Points=50
ROT=5
IsSelectableCombatant=yes
AllowedToStartInMultiplayer=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=BattleFortressSelect
VoiceMove=BattleFortressMove
VoiceAttack=BattleFortressAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=BattleFortressMoveStart
EnterTransportSound=EnterTransport
LeaveTransportSound=ExitTransport
Maxdebris=3
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=CrusherAll;gs OmniCrush handles crushing tanks and such, this handles walls
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=3.5
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ZFudgeColumn=8
ZFudgeTunnel=13
Size=6
OmniCrushResistant=yes; so Crusher can crush Crushable, OmniCrusher trumps Crushable=no, and then OmniCrushResistant trumps OmniCrusher
ImmuneToPsionics=yes
Currently it is WAY overpowerd due to possesing both the 12 passanger capacity, the 5 Hornets and being imune to mindcontrol.
I intend on spliting this intwo two units but i require voxles as well as imput from others about it. also when i have 4 V3's loaded they all fire from the sam position would it be possible to have them fire from alternate positions? QUICK_EDIT
there are now two units the Land Carrier and the Battle Fortress i figured it would be best though i cant get the v3 rockets to fire anywhere but the center of the bfort i think i see what i might be able to do.
thanks for the help as far as i can tell the v3 rockets launch fine from the v3 truck voxle how ever i need to get them further off center with the battle fortress
Edit to avoid double posting
I have encounted some interesting things after uping the battle fort bonuses i doubled the attack power bonus boy dose that make things overpowered four prisim tanks in one bffort ....yowza with the enhanced range one "prisim" fort can be a good anti infantry weapon ...and is totaly a base killer. though inorder to fire from an alternate position on the battlefortess the units themelvs have to have alternate fireing positions ...preferably how ever many of the unit that can fit into the bffort QUICK_EDIT
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