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GDI Implosive Mine
Moderators: j4m3sb0nd
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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sun Jul 24, 2005 6:45 am    Post subject:  GDI Implosive Mine Reply with quote  Mark this post and the followings unread

A mobile GDI implosive mine i have made Wink Stealthed when deployed - the perfect battlefield mine, tell me what you think! Wink

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GDI has recently been researching highly explosive, intelligent proximity mines capable of exploding when in radius of an enemy, & with recent advancements GDI has been able to fulfil a dream; the GDI Implosive Mine is one such mine, when deployed it lays cloaked, ready to explode should an enemy pass it, as a fail safe the mine will explode destructively even if it is deployed or mobile, but deploying can ensure a suitable base defence or battlefield landmine, With a semi-nuclear implosion that is triggered from the mine when destroyed or in proximity, it is capable of inconceivable amounts of damage.



1mineblast.jpg
 Description:
Destroying one with debris flying out,
 Filesize:  52.21 KB
 Viewed:  19920 Time(s)

1mineblast.jpg



2mineblasts.jpg
 Description:
One just blown up with debris which triggered the other one.
 Filesize:  85.66 KB
 Viewed:  19920 Time(s)

2mineblasts.jpg



4mineblasts.jpg
 Description:
Destroying 4 all at one time!
 Filesize:  86.05 KB
 Viewed:  19920 Time(s)

4mineblasts.jpg



gdimine2.jpg
 Description:
Deployed with blast/attack radius sensor.
 Filesize:  43.86 KB
 Viewed:  19920 Time(s)

gdimine2.jpg



gdimine.jpg
 Description:
Idle mobile mine.
 Filesize:  40.17 KB
 Viewed:  19920 Time(s)

gdimine.jpg



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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sun Jul 24, 2005 6:53 am    Post subject: Reply with quote  Mark this post and the followings unread

& the cameo.



j4mgdimineicon.jpeg
 Description:
Cameo.
 Filesize:  1.42 KB
 Viewed:  19917 Time(s)

j4mgdimineicon.jpeg



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VW x frt
Stealth Laser Trooper


Joined: 19 Jul 2005
Location: Denmark

PostPosted: Sun Jul 24, 2005 11:01 am    Post subject: Reply with quote  Mark this post and the followings unread

OOOhh looks cool  Surprised

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Sun Jul 24, 2005 1:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very Happy Glad you think so!! Smile

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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Sun Jul 24, 2005 2:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Could use a better image for the mobile version, as it's just the droppod mirrored, and it should be explosive, as implosive is the opposite of what you're thinking. Other than that, looks nice.

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Alabastra
Vehicle Driver


Joined: 13 Jul 2005

PostPosted: Sun Jul 24, 2005 2:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

2mineblasts looks really good, and is my favorite. Smile

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sun Jul 24, 2005 11:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Set an empty voxel for the base and make the current one a turret. Set TurretSpins=yes. Should look cool....

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in 2009 to Florence. Viva Italia!

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Mon Jul 25, 2005 6:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Hehe cool idea jah ill try it sometimes. Smile

Thanks for comments all.

lol dalamar that is true, i am not wholly great at voxels yet though. #Tongue

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Thu Jul 28, 2005 5:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Slightly old topic but I know why it could be called an implosive mine...

This is pointless but I like to clear things up.. the tech is that the implosive mine is a mine that once depoloyed.. the reinforcement cage around its delicate uranium core is pulled away.. therefore any movements or shifts in the earth and of course a tank rumbling by is suffecient Wink and the core collapses onto a reaction surface.. therefore it implodes upon itself and then sets off a chain reaction.. ultimately destroying anything around it....


Just some tech background Very Happy

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Thu Jul 28, 2005 5:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Bloody awesome idea man Very Happy lol, & jul 24 05, not really that old. #Tongue

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Thu Jul 28, 2005 8:56 am    Post subject: Reply with quote  Mark this post and the followings unread

It pwns! Time to blast some Noddies #Tongue.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Thu Jul 28, 2005 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the idea and Jah's rotating mine will be good to see,if you can,can you get an animated shot of it moving while spinning?

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Thu Jul 28, 2005 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

that would be hard to do unless i could record it #Tongue if i make it a rotating thinger..

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Thu Jul 28, 2005 9:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hold CTRL+C and take a series of screenies, then compile them into a gif.

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Fri Jul 29, 2005 10:22 am    Post subject: Reply with quote  Mark this post and the followings unread

o_O

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Fri Jul 29, 2005 11:09 am    Post subject: Reply with quote  Mark this post and the followings unread

a word of advice; asking how to do something works better when you use words rather than emotive formations of punctuation.

i think what j4m3s is asking is:

How would i compile the screenshots into a GIF?

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j4m3sb0nd
Commander


Joined: 10 Nov 2004

PostPosted: Fri Jul 29, 2005 2:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

No i would know how to do that, but uh, ctrl +c wouldnt capture endless print screens.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Fri Jul 29, 2005 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

thats when you sit there and hold [ctrl] then you sit there and bash the shit out of the [c] in quick succession.

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