Posted: Sat Jul 30, 2005 4:59 pm Post subject:
Spotlight controls
This is just a request for info on how the spotlights are made to follow units in TS. The spotlight feature has recently been re-enabled for YR in the exe patch but I can't seem to make the lights follow a unit using the FA2 map controls for spotlight buildings. Do I needto set triggers up to configure them? QUICK_EDIT
AFAIK yes, because if you give a spotlight to any random (buildable or not) structure, then it won't follow it. AFAIR this feature was only in campaign... _________________ in 2009 to Florence. Viva Italia! QUICK_EDIT
Yeah, I figured out the triggers needed, you need a repeating trigger withe the event of 'enemy in spotlight' and the action of 'change spotlight behaviour' that changes it to behaviour type 3. Then attach the trigger to a spotlight that has behaviour type 1 set on the map. QUICK_EDIT
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