Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Wed Apr 24, 2024 10:30 am
All times are UTC + 0
Dog
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [27 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Fri Aug 19, 2005 12:22 pm    Post subject:  Dog Reply with quote  Mark this post and the followings unread

I wanted to insert the ra2 dog into ts, and i did this:

Art:
Code:
[DOG] ; Attack dog
Cameo=DOGICON
AltCameo=DOGUICO
Sequence=DogSequence
Crawls=no
Remapable=yes
FireUp=6
PrimaryFireFLH=0,0,0


Rules:
Code:
; Attack dog
[ADOG]
UIName=Name:DOG
Name=Attack Dog
NotHuman=yes
Category=Soldier
Primary=GoodTeeth
Secondary=VirtualScanner
Prerequisite=BARRACKS
CrushSound=SQUISHY2
Crushable=no
TiberiumProof=yes
TiberiumHeal=yes
Strength=500
Fearless=yes
Armor=heavy
TechLevel=10
Sight=7
Pip=white
Speed=4
Owner=GDI
Cost=500
Trainable=yes
Points=5
AllowedToStartInMultiplayer=yes
VoiceSelect=23-I000,23-I002,23-I004,23-I006
VoiceMove=23-I008,23-I010,23-I012,23-I016
VoiceAttack=23-I014,23-I018,23-I020,23-I022
VoiceFeedback=
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=50   ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys
BuildLimit=1
ImmuneToVeins=yes


but i i get an internal error, (i did make a estache02.mix with the DOG.shp in it)

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Fri Aug 19, 2005 1:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

NotHuman=yes does not exist in TS...mn

Back to top
View user's profile Send private message Visit poster's website Skype Account
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Fri Aug 19, 2005 1:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

i edited that but i still have the internal error...

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Aug 19, 2005 1:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

uh limbolaunch doesn't work in ts

_________________

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID Facebook Profile URL Twitter Channel URL
CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Fri Aug 19, 2005 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

also maybe Sequence=DogSequence, DogSequence is not in TS (unless you make a new one) otherwise try useing DoggieSequence. i can also see alot of tags that are not in TS, remove them and try again, also try giving it a valid weapon

Back to top
View user's profile Send private message
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Aug 19, 2005 4:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
(i did make a estache02.mix with the DOG.shp in it)


Ecache, not estache. It has to be ecache  Rolling Eyes

Back to top
View user's profile Send private message
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Fri Aug 19, 2005 6:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ya i know:P, i'm to lazy to spell it right Laughing
Btw: what do you guys mean by limbo launch?

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Aug 19, 2005 7:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

the weapon code

_________________

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID Facebook Profile URL Twitter Channel URL
DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sat Aug 20, 2005 1:22 am    Post subject: Reply with quote  Mark this post and the followings unread

lol. Build limit one? Some kinda super dog?

_________________
Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

Back to top
View user's profile Send private message
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Aug 20, 2005 3:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Then it's Lassie!!!  Laughing

Back to top
View user's profile Send private message
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Sat Aug 20, 2005 7:42 am    Post subject: Reply with quote  Mark this post and the followings unread

i did ad the weapon code in rules, so i need to use a tiberian sun weapon code?

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sat Aug 20, 2005 11:22 am    Post subject: Reply with quote  Mark this post and the followings unread

yes, dogs can't jump in ts

_________________

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID Facebook Profile URL Twitter Channel URL
VW x frt
Stealth Laser Trooper


Joined: 19 Jul 2005
Location: Denmark

PostPosted: Sat Aug 20, 2005 11:28 am    Post subject: Reply with quote  Mark this post and the followings unread

cool idea General<|>Dv will you do that in TS Flying Blood? Smile

_________________

Thanks to LazerAce7 for the kick-@$$ sig and avatar Smile
MSN Name: fridrikur@hotmail.com
People... i need help for TS Flying Blood.. add me at msn if u wan't to help

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Sat Aug 20, 2005 12:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, if it works Very Happy ,
Well if i must use a weapons code from ts, then i can't use the do to bite can i?

*I edited*:

Rules:
Code:
; Attack dog
[ADOG]
Name=Attack Dog
Category=Soldier
Primary=SuicideBomb
Secondary=FireballLauncher
Prerequisite=BARRACKS
CrushSound=SQUISHY2
Crushable=yes
TiberiumProof=yes
TiberiumHeal=yes
Strength=500
Fearless=yes
Armor=heavy
TechLevel=10
Sight=7
Pip=white
Speed=7
Owner=GDI
Cost=500
Trainable=yes
Points=5
AllowedToStartInMultiplayer=yes
VoiceSelect=23-I000,23-I002,23-I004,23-I006
VoiceMove=23-I008,23-I010,23-I012,23-I016
VoiceAttack=23-I014,23-I018,23-I020,23-I022
VoiceFeedback=
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=50   ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys
BuildLimit=80
ImmuneToVeins=yes


Art:

Code:
[DOG] ; Attack dog
Cameo=DOGICON
AltCameo=DOGUICO
Sequence=DoggieSequence
Crawls=no
Remapable=yes
FireUp=6
PrimaryFireFLH=0,0,0


Code:
[DOGGIE]
Sequence=DoggieSequence
Crawls=yes
Remapable=yes
FireUp=2
PrimaryFireFLH=0,0,100


But i still get an inernal error...

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Sat Aug 20, 2005 1:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, one way could have it work with the bite thing is give it an invisible instant kill weapon. then give it a shooting animation of it jumping but then landing and coming back to it's original spot. Or else it will seem to shif back to its original spot

_________________


Back to top
View user's profile Send private message
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Sat Aug 20, 2005 1:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ya but that's a bit to difficult for me at this moment Laughing , so i dropped that bu t and i gave it another weapon (see latest code) but i still get an inernal error Confused

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sat Aug 20, 2005 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
can't use the do to bite can i?

You can make his firing frames blank, use RA2's projectile and make it a sure-fire-one-hit-kill weapon Wink

Oh, and either your rules should say Image=DOG, or your art and shp should be called ADOG.
Infantry are hardcoded to require art, hence you get an IE instead of invisible dogs.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Sat Aug 20, 2005 2:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok i can see it ingame now but it moves ssideways and doesn't use the run animation Confused

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Sat Aug 20, 2005 4:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

my shps do that too, join the club of the shp hated

_________________


Back to top
View user's profile Send private message
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Sat Aug 20, 2005 4:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wtf Laughing ,
How can i fix it?

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sat Aug 20, 2005 11:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

The reason for that would be a lack of correct sequencing. Either the sequence is named incorrectly or doesn't exist.

_________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee

Back to top
View user's profile Send private message
John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sun Aug 21, 2005 5:44 am    Post subject: Reply with quote  Mark this post and the followings unread

^ General, listen to the man. You too, Durrandi Wink IIRC, your shp didn't animate due to typos in the sequence naming.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Sun Aug 21, 2005 12:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have
Code:
[DOG] ; Attack dog
Cameo=DOGICON
AltCameo=DOGUICO
Sequence=DoggieSequence
Crawls=no
Remapable=yes
FireUp=6
PrimaryFireFLH=0,0,0


And
Code:
[DOGGIE]
Sequence=DoggieSequence
Crawls=yes
Remapable=yes
FireUp=2
PrimaryFireFLH=0,0,100

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sun Aug 21, 2005 12:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

And DoggieSequence is used by the Tiberium Fiend...

Back to top
View user's profile Send private message Visit poster's website Skype Account
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Sun Aug 21, 2005 6:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

so i need to do what?
*sorry i'm new at this*

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun Aug 21, 2005 7:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make a new sequence, and copy the sequence from RA2, and remove the lines from that sequence which the TS sequences do not have, and give the dog that sequence.

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Skype Account
Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Mon Aug 22, 2005 7:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes Yes Yes Yes!
It works!, Thnx all!

_________________
Formerly known as:
General<|>Dv

A Newsflash By J4m3sb0nd:
Quote:

if VW and Sevleys mix with DvD & Me they will become huge big flying brains with gooey tentacles & spawn headcrabs

Back to top
View user's profile Send private message Visit poster's website Skype Account Yahoo Messenger Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [27 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 3.3132s ][ Queries: 11 (3.1005s) ][ Debug on ]