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Hover Tank [TS]
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mtkii
Medic


Joined: 26 Mar 2005

PostPosted: Mon Jun 13, 2005 10:09 pm    Post subject:  Hover Tank [TS] Reply with quote  Mark this post and the followings unread

Second voxel. Didn't made it based off on any model.



02.JPG
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02.JPG



01.JPG
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01.JPG



Hover Tank.zip
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 Filename:  Hover Tank.zip
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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Mon Jun 13, 2005 10:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

no ofence intended it is bad Sad

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Mon Jun 13, 2005 10:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

needs work.

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Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Mon Jun 13, 2005 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

it'd probably look good in Tiberian Dawn but the turret needs streamlining. and put more of an engine on it.

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Tue Jun 14, 2005 12:02 am    Post subject: Reply with quote  Mark this post and the followings unread

tib dawn uses shps not vxls

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DedmanWalkin
Grenadier


Joined: 20 Dec 2004

PostPosted: Tue Jun 14, 2005 5:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Not bad for a second try. Here are some suggestions:

Sweep the Turret back
Make the Turret Flatter, add some antenna (You can never go wrong with Antenna)
Maybe you could put a camera on the side of the turret to help with aiming.
Make the Barrel longer and maybe thicker
Add a cockpit to the Body at the front
Make the back engine things bigger and add some blue the thrust (Orca thrust is Blue)

The Model is pretty good just needs some refining.

Keep up the goor work.

\\//,DedmanWalkin

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mtkii
Medic


Joined: 26 Mar 2005

PostPosted: Wed Jun 15, 2005 10:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thx for the tips, I'll work on it when I'll have time to... (damn exams)

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Fri Jun 17, 2005 1:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Худшее дерьмо когда-либо!

The worst shit ever - Translation by Clazzy, with the help of a random translator.

This was not made for translation clazzy! - Denmon

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Last edited by Denmon on Sat Jun 18, 2005 2:04 pm; edited 1 time in total

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Fri Jun 17, 2005 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

What??? Russian???
The vxl is pretty nice for a second one. But it needs more work. I like the texture though.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Fri Jun 17, 2005 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Denmon, less of the insults. Give CONSTRUCTIVE criticism if anything, just claiming that a voxel is crap will get you nowhere. How would you like it if everyone else said the same back to you without trying to help you?

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Fri Jun 17, 2005 4:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm modifying the voxel a bit..... 1000 bits #Tongue. I'll make something similar to the hover MRLS from TS. 25% done.
Clazzy, is Denmon's insult in russian?

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Fri Jun 17, 2005 5:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, I translated it with Firefox.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Fri Jun 17, 2005 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Firefox is the pwnflakes. #Tongue oh,and denmon,you really should lay off the rude comments. i like it. its based off of a HEAVILY edited 2TNK,atleast the barrel is. but whatever. i like it,it needs more work,more detail. Remap's fine(i'd remove it on the barrel,though...might look odd ingame.),maybe add some antenna's? :S

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Fri Jun 17, 2005 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'll add an antena on the turret.

*edited*
Well?



htnk.JPG
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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Fri Jun 17, 2005 9:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice body. Looks more hover-like and less like a tank without treads. Just add on the turret and it'll be sweet.  Cool

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri Jun 17, 2005 11:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

*coughHVRcoughcough*

Looks good.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat Jun 18, 2005 7:52 am    Post subject: Reply with quote  Mark this post and the followings unread

The turret.....even if I shrink it.... it looks like hell. It's too big in height.

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Arcalane
Vehicle Driver


Joined: 18 Jun 2005

PostPosted: Sat Jun 18, 2005 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Flatten it to be more like the turret from the 3TNK (Heavy Tank)

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat Jun 18, 2005 6:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont know where did you have that idea, but I used it too... Anyhow, the new vxl is done, but .....color problems Sad. I have 3 pink vxls and I cant get rid of them.

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sat Jun 18, 2005 8:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here's my remake...



hovertnk2_000.gif
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hovertnk2_000.gif



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Anderwin
General


Joined: 16 May 2005

PostPosted: Sat Jun 18, 2005 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Jah mabye do the turret so litter bigger.

Or is nice.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat Jun 18, 2005 9:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Jah, I was waiting for ya.
Here's mine. I dont really like the turret I made, but I wanna see what others think of it. I think I should make the tank bigger, let's say 25% bigger, but I dont know how, cuz I got stuck with the resize thing in VXLSe.



hovertnk_000.gif
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Because of virtual memory probls on my pc, I'll put a small pic.
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hovertnk_000.gif



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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sat Jun 18, 2005 9:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Your's is nice, but its too much like the TD Stealth Tank... Personally I tried to keep the compostition of the Hover MLRS, leaving the turret at the back, and slightly 'sunken'...

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat Jun 18, 2005 9:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Hover MRLS part.... I kept another window open with it and I tried to make both vxls look the same.
But your kinda right. It looks like a stealth tank. Well, it was time for GDI to have a stealth tank #Tongue. And about the turret, it's a Hover Tank, not MRLS. Tanks usually have the turret on the body's middle part.

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sat Jun 18, 2005 9:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thats where you're right... But now I dont give a ztype, cuz I'm drinking Alushta godlike portwein, made in the Crimea,  listening to the Nina Simone's godlike music and smoking the red Marlboro... I wish you feel the same...

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Last edited by Jah on Sat Jun 18, 2005 10:24 pm; edited 1 time in total

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sat Jun 18, 2005 10:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you think that this music is not godlike, then you're all my blood enemies forever.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sat Jun 18, 2005 11:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Jah, you're double posting far too much. Don't, please. Also, you shouldn't have that antenna there, since the turret will overlap it. That will look rather odd now, won't it?
As well, that's a rather good piece of work, Havoc.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Jun 19, 2005 12:01 am    Post subject: Reply with quote  Mark this post and the followings unread

I though that the antenna was part of the turret..

Yep, Jah's drunk.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sun Jun 19, 2005 12:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Perhaps it is, it looked detached  at first glance.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun Jun 19, 2005 7:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Clazzy wrote:
As well, that's a rather good piece of work, Havoc.
Well, thanx.... but I forgot something: an antena on the turret!

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Thu Jun 30, 2005 8:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

2xpost. So?
Well here is the download. I removed the red thingys and added some pipes and an antenna.



hovertnk_001.gif
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Teh pic.
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hovertnk_001.gif



hovertnktur.zip
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 Filename:  hovertnktur.zip
 Filesize:  8.3 KB
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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Tue Aug 09, 2005 11:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

yay i love havocs  Very Happy

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Wed Aug 10, 2005 12:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

*hearing great applause in radio*

very nice Havoc...

btw, maybe Nod stylish is gonna save my day...

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Tue Aug 23, 2005 1:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well thanx.
@DonutArnold: Nod stylish? Open the voxel with VXSLE and change the scheme to Nod.

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Wed Aug 24, 2005 10:57 am    Post subject: Reply with quote  Mark this post and the followings unread

okey, dokey! XD

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