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TS:X total conversion
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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Jan 14, 2005 7:40 pm    Post subject:  TS:X total conversion Reply with quote  Mark this post and the followings unread

well.. i have new project for TS again.but it's not place for GDI and Nod or Allies and Soviet but it like Allies+GDI="Freedom Allance" VS Soviet+Nod="Neo Empire" Wars  

anyway this project story dont have base from c&c...
this's wars will begin after nuclear war but too bad, that nuke war end by victory of the badguy...
[emm..ok it's weak story but i'm not serious becuase it's for Skirmish/Multi only  Laughing ]

this's side concept...

"Neo Empire"(Bad Guy)
they are nucler punk faction and now they control the world.no body know who're leader but every thing have manage by the man who know in the name "Right hand of the leader" Neo Empire rule the world by strange,violent and fearless.
"Neo Empire have powerful army"
- Violent Weapon [Napalm Weapon,Nuke]
- Great Defense
- Best Superweapon [NUKE]
- many vahicle equip Heavy Armor
- Slow Moving
- Bad Range Weapon
some of "NE" Unit


Freedom Allance (Good Guy)
they try to free the world from Neo Empire.long time they fight the Neo Empire with old and crapy weapon.but one day his spy can stolen weapon plan from Neo Empire, after that they can develop owner technology to aegis the Neo Empire in the name "Freedom Allance"
"FA is genius army they have advance clean technology to aegis NE"
- High-tech weapon+Realistic weapon [M1A2,MLRS,Laser Weapon]
- Great Support Weapon
- Fast moving  
- have more Superweapon than NE
- Weak Armor
- Many weapon not explosive weapon
some of "FA" Unit


*note* this project just begin yesterday.and it'll release if "i'm not lazy  Very Happy "

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Jan 14, 2005 10:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

The graphics will certainly be great. If the mod is fun too, we'll have a good play on this Smile

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Jan 16, 2005 11:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok.Allance again now i change main allance color to sand/gold color.
this new my voxel

M1A# Abrams (#=classifile )



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M1A# Abrams
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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sun Jan 16, 2005 12:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think that green would be good because of advantages:

A. Green tanks look real.
B. Its rarely used scheme if used at all.
C. Green is an opposite color of red - fits your mod.

there is one disadvantage - not as many colours as in other schemes, but this could be solved by editing palette

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Jan 16, 2005 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Big Jah wrote:
I think that green would be good because of advantages:

A. Green tanks look real.
B. Its rarely used scheme if used at all.
C. Green is an opposite color of red - fits your mod.

there is one disadvantage - not as many colours as in other schemes, but this could be solved by editing palette


thankfor comment i'll test and fix it if it have problem.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Jan 16, 2005 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

that M1A2 looks too tall...

but, that just MY opinion

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sun Jan 16, 2005 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

IMO its just good... err.. afair tall are people, things are high...

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Jan 16, 2005 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tyler Adams wrote:
that M1A2 looks too tall...

but, that just MY opinion


Emm.. i think so. but i think it's no problem when we look it in game. Smile

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Jan 16, 2005 7:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

lets see it ingame...

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Mon Jan 17, 2005 10:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Here Abrams and Leviathan in game but laser tank i need to fix something a little.



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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Mon Jan 17, 2005 1:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

leviathan's barrels are too low... but abrams is BRILLIANT!

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Mon Jan 17, 2005 5:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow, I am now in love with that Abrams...

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Mon Jan 17, 2005 5:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Update
Neo Empire Heavy Tank
"Gladiator Heavy Tank"



htnk.PNG
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Gladiator Heavy Tank
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GeckoYamori
Cyborg Artillery


Joined: 06 Jun 2004
Location: Sweden

PostPosted: Mon Jan 17, 2005 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Interesting, creative.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Jan 18, 2005 11:29 am    Post subject: Reply with quote  Mark this post and the followings unread



Emm...i remake allance laser tank.
now it look like prism tank+abrams.  Very Happy

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jan 18, 2005 11:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Great grahics so far Smile

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Tue Jan 18, 2005 1:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I agree; very nice GFX so far, I'm impressed with your vxlwork.

I have a suggestion for the Neo Empire side: the red is remap, right? Try adding some shading, with darker tones on lower edges/surfaces. The remap colours always seem a little translucent ingame to me, and don't quite reflect normals like other colours. The extra colour shading gives more depth to the unit and looks better IMO.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Jan 18, 2005 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Major_Gilbear wrote:
I agree; very nice GFX so far, I'm impressed with your vxlwork.

I have a suggestion for the Neo Empire side: the red is remap, right? Try adding some shading, with darker tones on lower edges/surfaces. The remap colours always seem a little translucent ingame to me, and don't quite reflect normals like other colours. The extra colour shading gives more depth to the unit and looks better IMO.


Neo Empire you can see red and orange. and "orange are remap".
red are main tone (like gold for GDI).

** i use colour 203 it's red but can not change in game like remap.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed Jan 19, 2005 5:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Update**
Allance M109A# Paladin Howitzer. Smile


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Taurus85
Civilian


Joined: 12 Jan 2005
Location: Finland

PostPosted: Wed Jan 19, 2005 6:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice tanks u have got there..

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AvianKnight
Light Infantry


Joined: 02 Sep 2004
Location: Manila, Philippines

PostPosted: Wed Jan 19, 2005 11:04 am    Post subject: Reply with quote  Mark this post and the followings unread

A fusion between realistic and science fiction mods? Great.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sat Jan 22, 2005 6:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

update empire unit
"Hell Burner"Flame Tank


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Cyborg Soldier


Joined: 26 Oct 2004

PostPosted: Sat Jan 22, 2005 7:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee why dont give he a topic???

Mangy ike this mod and the unit #Tongue

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Mon Jan 24, 2005 10:07 am    Post subject: Reply with quote  Mark this post and the followings unread

you mean "why not give him a forum"

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jan 24, 2005 1:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

The answer is: he already has one at TumSun. Unless he wants another here...

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Cyborg Soldier


Joined: 26 Oct 2004

PostPosted: Tue Jan 25, 2005 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tumsun ??
Get a link please #Tongue

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jan 25, 2005 5:28 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sat Feb 05, 2005 2:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Update
Alliance Unit
"Mobile MLRS"


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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Feb 05, 2005 3:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Wow! Kick ass voxel Smile

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Liek ZOMG X 2
Flamethrower


Joined: 27 Nov 2004

PostPosted: Sat Feb 05, 2005 12:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

what program you are using?

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sat Feb 05, 2005 12:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

cabal901 wrote:
what program you are using?


i use vxlse3 only. Smile

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Liek ZOMG X 2
Flamethrower


Joined: 27 Nov 2004

PostPosted: Sat Feb 05, 2005 12:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok thanks.

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Sat Feb 05, 2005 11:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lovely voxel, but I think the rockets look wierd in remap - if you are the yellow team, they pretty much become invisible!

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Amak
Vehicle Driver


Joined: 05 Feb 2005

PostPosted: Sun Feb 06, 2005 1:32 am    Post subject: Reply with quote  Mark this post and the followings unread

wow u were born to make voxels. i love em all! Shocked

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun Feb 06, 2005 12:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Major_Gilbear wrote:
Lovely voxel, but I think the rockets look wierd in remap - if you are the yellow team, they pretty much become invisible!


That is why I think he uses colours 199 up to and including 203 Wink

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Sun Feb 06, 2005 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

@ MyTrust: Huh? What are you on about? In the screenie, the rockets are yellow; in the editor they are red. I think that indicates that they are remap.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Feb 06, 2005 4:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Major_Gilbear wrote:
@ MyTrust: Huh? What are you on about? In the screenie, the rockets are yellow; in the editor they are red. I think that indicates that they are remap.


Arr...now i already change it to 203..



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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Sun Feb 06, 2005 4:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very, very sweet! Well done!

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Tue Aug 09, 2005 8:33 am    Post subject: Reply with quote  Mark this post and the followings unread

WOW! This mod is going to be fantastic!!! Surprised  Surprised  Surprised

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Tue Aug 09, 2005 9:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Afaik, it is not continued anymore...

Was that reason to revive 6 months old topic?

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Tue Aug 09, 2005 4:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol. Hey Speeder, ask if U could use that Abrams in MO. That's a cool Abrams.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Tue Aug 09, 2005 6:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Errrr.... who dig this topic. #Tongue
this mod already cancel a long time because my pc have serious error and cant backup.all work have been lost....

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Remus
Rocket Cyborg


Joined: 14 Apr 2003
Location: North America

PostPosted: Tue Aug 09, 2005 6:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow! I love that Alliance Laser Tank!

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Tue Aug 09, 2005 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Locked.

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Tue Aug 30, 2005 10:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Locked? When?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Aug 31, 2005 1:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Now.

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