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[RA2]YR --> AVP PLEASE HELP!
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B[2]F Camkill
Civilian


Joined: 30 Aug 2005

PostPosted: Fri Sep 02, 2005 5:26 am    Post subject:  [RA2]YR --> AVP PLEASE HELP! Reply with quote  Mark this post and the followings unread

I am hoping to make a TC of Ra2 over to AVP. odd concept I know, what with one species never having vehicles and what not else. anyways, I have just started the coding and have no images like VXLs and SHPs yet. that where the community comes into play. I need some SHPs right away that I know of, im still researching what I would need for voxels. anyways, heres what I think I need for SHPs Right Now...

SHP LIST::

Predators:
Heavy Predator
Light Predator
Medium Predator
Disc Predator
CombiStick Predator
Spear Predator
Ancient Predator (Predator Hero)

Marines:
Smartgunner
Standard infantry (Pulse rifle)
Cyborg (preferrably the model of Bishop)
Ripley (Marine Hero, armed with Pulse Rifle)
Sniper

Aliens (Xenomorphs):
Runner Alien (On all fours)
Drone
Facehugger
Egg
Predalien
Praetorian (Alien Hero)
Acid Spitting Alien (Predalien With Drone Features)

Predator Structures:
From AVP Extinction -- Shrine (MCV)
Crashed Pred Ship (Barracks)
Im not sure what to make the war factory :S
Predator Unknown Object (BattleLab) (Just like in the marine campaign of AVP:E -- its the uknown thing u gotta blow up in one level.
Predator Collection Facility --- not sure what it should look like yet.... (Refinery)
Blood Droves (Power Plant) -- looks like yuri plant, three tubes, two filled with xeno blood one with human.
Predator Stealth Strike Facility -- Their Airbase. No concept yet
Defenses --
Predator Energy Turret.

Alien "STRUCTURES":
Queen (MCV) undeployed is like a normal queen. Deploy anim should be like egg sack create anim in AVP Extinction
Egg Chamber (barracks) large crater forms and has egg images within
No war factory --- aliens cant drive.
Aliens dont need extra tech. they kill good already. sides, aliens are primitive.
Runner Facility. (mining facility) no concept yet
They dont need power.
or air abilities.
Defenses --
Queens Nodes (AA LASER emitted.) (AG =acid blood spray)

Marine Structures
HQ (MCV) no concept yet
Barracks (Barracks ) Again, no concept
Weapons Facility (War Factory) No concept
Dropship Supply Pad (Tech Center) Dropship LZ from AVP2 (with the compound around it as well)
APS (Refinery) its that atmospheric processing thingy from AVP Extinction but lightly modified to fit as a refinery.
Power Infusion Plant (Power Plant) still, no concept.
Air-Space Center. (Air Facility) sorry, no concept
Defenses --
AA Gun (Like chinese gattling cannon mixed with Yuri gattling cannon)
AG gun (The Sentry Turrets from AVP2)


little TEENY TINY CHANCE of getting them but i tried no?
I will update regularily on the progress of the mod. please support as much as you can.

Here are some of the voxels I need::

Predator Disc (Image For Projectile, so small)
Acid Projectile (alien Spits it so, give it the "Spat" look rather than perfect line)
Combistick (Built Into The CombiStick Pred)

thats all i think so far (Im learning to SHP so once i get better i will build some for myself.

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