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ORCAs (the bomber and the fighter)
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Sep 14, 2005 4:20 pm    Post subject:  ORCAs (the bomber and the fighter) Reply with quote  Mark this post and the followings unread

Here's two new voxels i've made. Give me comments about them pleazzze
(something positive tnx)  Very Happy

Pics coming soon!!!



orcab.hva
 Description:
Bombers hva...

Download
 Filename:  orcab.hva
 Filesize:  88 Bytes
 Downloaded:  161 Time(s)


orcab.vxl
 Description:
...and Bombers vxl

Download
 Filename:  orcab.vxl
 Filesize:  24.73 KB
 Downloaded:  189 Time(s)


orca.hva
 Description:
Fighters hva...

Download
 Filename:  orca.hva
 Filesize:  88 Bytes
 Downloaded:  162 Time(s)


orca.vxl
 Description:
....and it's vxl.

Download
 Filename:  orca.vxl
 Filesize:  16.03 KB
 Downloaded:  231 Time(s)


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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Sep 14, 2005 4:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pics...

EDIT: ingame will also be soon but no right now...



orcabpic.png
 Description:
bomber
 Filesize:  41.22 KB
 Viewed:  14833 Time(s)

orcabpic.png



orcapic.png
 Description:
figter
 Filesize:  28.81 KB
 Viewed:  14843 Time(s)

orcapic.png



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Orca004ky
Vehicle Drone


Joined: 08 Mar 2003
Location: Atlantis

PostPosted: Thu Sep 15, 2005 4:05 am    Post subject: Reply with quote  Mark this post and the followings unread

They arn't bad. Not at all. But there are a few problems, the bomber is a little stubby, and the fighters missile pods, at the color that they are, will look like headlights  instead of missiles. I suggest a darker color, like 48-55. The Fighers nose cone design, might not show up correctly. Just some constructive critisim, there is great potential there, though, so don't give up! #Robot Also, the fighters missle racks have only 2 missiles instead of 3.

Im not showing off, but this is just an example.



untitled.JPG
 Description:
Orca Fighter
 Filesize:  26.22 KB
 Viewed:  14795 Time(s)

untitled.JPG



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DRIZZT DO'URDEN AKA ORCA004ky
SCORPION'S REVENGE MOD LEADER
http://www.cnc-source.com/forums/index.php?showforum=27

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 15, 2005 4:30 am    Post subject: Reply with quote  Mark this post and the followings unread

yes ure right. but i did focus more on that bomber; i made a one big engine it for the midle and deleted the small 2 engines in the sides Smile

but i got to go to school now ill post better versions later...

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Thu Sep 15, 2005 12:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

the colours are vomit enducing. and there are a hundred billion considerably better orca voxels out there.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 15, 2005 12:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

hey i know that and i didn't post them here just to say its "f***ing bad" or "it
sucks"  Mad

And, u know, THIS ONE OF MY FIRST VOXEL DAMNIT!!! not everyone are a supreme voxellers...






sorry  Embarassed ... i just get abit too angry...

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Thu Sep 15, 2005 1:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

im sorry if i annoy you but this voxel is just plain horrible. theres not alot else i can say about it except that you should work on thr textures and colouration as well as remap placment.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Thu Sep 15, 2005 1:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh, come on Ackron, give the man a chance. Not all are masters from the start...

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Thu Sep 15, 2005 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

no of course not but there is a thing called learning from example. he should look at other popular graphics and see what they have that his dont and work from there not get all stressed that his frankly terrible looking voxel is in fact terrible looking.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 15, 2005 1:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

as i said earlier, this IS my first voxels...and i didn't realy change that fighter,
only the bomber...

EDIT: and btw, i didn't spent more than few hours making these...

...maybe i shouldn't try voxelling... Smile

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 15, 2005 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Thu Sep 15, 2005 1:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ackron wrote:
no of course not but there is a thing called learning from example. he should look at other popular graphics and see what they have that his dont and work from there not get all stressed that his frankly terrible looking voxel is in fact terrible looking.
Here u'r right. Yeah, indeed looking at popular voxels comes in handy. When I tried my first voxel (that recieved some nice feedback) I stared at other popular voxels, just to get some inspiration and learn the ways the authors did them.

Anyway, let's stop this off-topic, there are IMs and there were some similar discussions.

Yuri's 2000. clone, it's good for a first try, but ackron's advice is useful. Try to make other voxels, but if they won't get popular, then maybe voxeling ain't your calling (we all know that mapping is).

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 15, 2005 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok. tnx havoc, for the tip  Very Happy i'm rebuilding them right now and i'm watching
pictures from gybergooch...


...maybe i was just too lazy with these coz i think i rushed with them.


EDIT: what do u mean by mapping Question  i'm not that good...i think.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Thu Sep 15, 2005 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yuri's 2000. clone wrote:
and Ackron do u mean learning from these???



No, like this!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Sep 15, 2005 2:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

well (im sorry about this) but the first version realy looked crappy  Confused
but the second was probably better than mine... Sad

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Thu Sep 15, 2005 3:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

My Orca?

Scroll down to the bottom.

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red_rebel
Stealth Laser Trooper


Joined: 06 Dec 2004
Location: out collecting bounty from "LOL" ninjas

PostPosted: Mon Sep 19, 2005 3:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

cool, good work

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Fri Sep 23, 2005 8:48 am    Post subject: Reply with quote  Mark this post and the followings unread

You could at least auto-normalize them...

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in 2009 to Florence. Viva Italia!

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Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Fri Sep 23, 2005 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, I think the orca bomber is actualy good, the other orca looks likenyou didn't change anything

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Sep 27, 2005 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've autonormalized them now, and made a better version of the fighter...

and slightly imbroved the bomber...

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