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Help!!! i'm so bad in making decisions :0
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Sep 16, 2005 4:30 pm    Post subject:  Help!!! i'm so bad in making decisions :0 Reply with quote  Mark this post and the followings unread

I don't know should i make my new attack cycle's hva so that it like bounces a bit when it drives, or should i NOT and leave it like it is???
Confused

EDIT: comments? PLEASE!

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Fri Sep 16, 2005 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why dont you try it and see if it looks good??

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SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Sat Sep 17, 2005 3:05 am    Post subject: Reply with quote  Mark this post and the followings unread

OR
you could post animated .gifs of both of them and let us decide.

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"The high and lofty, they see me as weak, cause I won't live and die for the power they seek"

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Sep 17, 2005 4:32 am    Post subject: Reply with quote  Mark this post and the followings unread

ok i'll post them sorrry i was just so lazy... Embarassed

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Sep 17, 2005 4:52 am    Post subject: Reply with quote  Mark this post and the followings unread

here is an example. I think the Idea was nice but the results are not that good...  Confused



cycle_000.gif
 Description:
here it is in voxel viewer.
 Filesize:  579.03 KB
 Viewed:  2103 Time(s)

cycle_000.gif



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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sat Sep 17, 2005 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

It seems like an interesting idea, but seeing it ingame will do far more justice than OS:VV ever will.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Sep 17, 2005 5:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

here are the hva and the rules. I tried it ingame but the body flows couple centimetres above wheels...maybe u pros know how to do it. Post here if u success, please  Smile



bike.vxl
 Description:
vxl

Download
 Filename:  bike.vxl
 Filesize:  11.73 KB
 Downloaded:  102 Time(s)


bike.hva
 Description:
hva

Download
 Filename:  bike.hva
 Filesize:  648 Bytes
 Downloaded:  91 Time(s)


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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat Sep 17, 2005 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Your idea is good, but the hva works like hell in-game. The bike dances.

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Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Sun Sep 18, 2005 2:38 am    Post subject: Reply with quote  Mark this post and the followings unread

ok, was that a compliment or is it bad?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Sep 18, 2005 5:11 am    Post subject: Reply with quote  Mark this post and the followings unread

i know that havoc, but i don't know whats wrong with it; it seems good in hva editor and in the viewer, but ingame; IT DANCES  Laughing

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Sep 18, 2005 5:13 am    Post subject: Reply with quote  Mark this post and the followings unread

i have to try this idea into other voxels; like making animations to ur voxels Very Happy

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun Sep 18, 2005 9:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, I opened the HVA in the HVA Builder and same thing. The tires are upper than the body, or in the body. And 4 frames isn't to much. Maybe that's why it "dances".

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Sep 18, 2005 10:31 am    Post subject: Reply with quote  Mark this post and the followings unread

duh, it seems this topic is useless... #Tongue

Havoc: it didn't do that for me, the hva worked fine for me. Odd  Confused

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