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n00b question from a SunEdit2K user. Yes, I'm a n00b.
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AAK625
Civilian


Joined: 22 Dec 2003
Location: USA

PostPosted: Thu Aug 18, 2005 11:21 pm    Post subject:  n00b question from a SunEdit2K user. Yes, I'm a n00b. Reply with quote  Mark this post and the followings unread

I decided to reinstall TS again and make a bit of a fun mod for myself. Just needed a taste of the old days. I use SunEdit2K because I am too stupid to use notepad.  Here's my problem:

I've checked off the "Place Anywhere" box for the structures that I'd like to be able to stick on any visible part of the map, but it doesn't work ingame for some reason.

Any thoughts? Non SunEdit solutions are welcome too. Just explain it carefully, rofl.

Thanks for your time,
AAK625

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu Aug 18, 2005 11:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

i think place anywhere is for AI use or make making when westwood made there maps. im not sure

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Thu Aug 18, 2005 11:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

It just flat-out does not work!

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AAK625
Civilian


Joined: 22 Dec 2003
Location: USA

PostPosted: Thu Aug 18, 2005 11:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've used SunEdit2K before and have gotten perfect results. This time is different for some reason.

So, do you have a solution?

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Aug 19, 2005 1:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

to be honest if u your using noob programmes we can't help to be honest, cos we r not here to spoon feed you.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Aug 19, 2005 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Instead of negative feedback because he uses SE2k, you could reply him with a solution.

1) PlaceAnywhere=yes

You can edit make sure it is checked in SunEdit or open rules.ini with wordpad, go to Search and write the name of your building. Then place the code on it.

Now, for a sample, let's say you wanna allow the GDI radar to be built anywhere.

Open rules.ini on wordpad and go to search. Type 'GDI Radar' (without the ' ').

GDI Radar's internal name is GARADR. So, you'll find something like this:


Code:
; GDI Radar
[GARADR]
Name=Radar
Prerequisite=PROC
Strength=1000
Radar=yes
Armor=wood
TechLevel=3
Adjacent=2
Sight=10
Owner=GDI
Cost=1000
Points=60
Power=-40
Powered=true
Capturable=true
Sensors=yes
Crewed=yes
Upgrades=0
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=6
ThreatPosed=0   ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=440, 200, 200
AIBuildThis=yes


To add the PlaceAnywhere code in the radar, simply add it to the line after the AIBuildThis=

So, we'll have something like:

Code:
; GDI Radar
[GARADR]
Name=Radar
Prerequisite=PROC
Strength=1000
Radar=yes
Armor=wood
TechLevel=3
Adjacent=2
Sight=10
Owner=GDI
Cost=1000
Points=60
Power=-40
Powered=true
Capturable=true
Sensors=yes
Crewed=yes
Upgrades=0
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=6
ThreatPosed=0   ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=440, 200, 200
AIBuildThis=yes
PlaceAnywhere=yes



2) Change Adjacency to 255:

In this case you would set the Adjacent= value to 255. It's enough to cover the whole map.

In our radar example, it would be something like:

Code:
; GDI Radar
[GARADR]
Name=Radar
Prerequisite=PROC
Strength=1000
Radar=yes
Armor=wood
TechLevel=3
Adjacent=255
Sight=10
Owner=GDI
Cost=1000
Points=60
Power=-40
Powered=true
Capturable=true
Sensors=yes
Crewed=yes
Upgrades=0
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=6
ThreatPosed=0   ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=440, 200, 200
AIBuildThis=yes



I hope it helps.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Aug 19, 2005 7:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

okay fair point but if you encourage that type of modding, you can't get positive gaming.

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AAK625
Civilian


Joined: 22 Dec 2003
Location: USA

PostPosted: Fri Aug 19, 2005 8:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thank you Banshee. It works fine.

Allied General, positive gaming for who? Me? If you're referring to my gaming experience, then I must tell you that it's working out fine just the way it is.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sat Aug 20, 2005 1:02 am    Post subject: Reply with quote  Mark this post and the followings unread

least its working but you should use notepad really.

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Raptor
Grenadier


Joined: 04 Jan 2004
Location: .hr

PostPosted: Sun Aug 21, 2005 8:35 am    Post subject: Reply with quote  Mark this post and the followings unread

why should he?

if he finds se2k to fill ALL his CURRENT desires
then se2k is perfect solution...

i myself only use notepad when se2k cant solve some thing othervise i use se2k too

so dont critisize people for way of using something
ok?

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AAK625
Civilian


Joined: 22 Dec 2003
Location: USA

PostPosted: Sun Aug 21, 2005 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thank you.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sun Aug 21, 2005 4:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

the reason is that sunedit has an unreliable post and its usually for some horrible idea like uber obelisk beams on light infantry, etc.

Professional mods, don't use it and i would hope that all members would want to make good mods.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Aug 21, 2005 4:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

WTF IS WRONG WHIT THIS WORLD????

WHEN PEOPLE USE THAT'S PROGRAM HE NERY GET KICK IN HE FACE TOO USE IT .

WE PEOPLE USE WHAT WE LIKE THAT'S ALL....

I DONT FLAME SOME 1 HERE BUT THINK OVER WHAT YOU DO AND SAY !!!!!

END OF ME....................... ( THE WORLD SUCK )

EDIT =

http://www.ppmsite.com/forum/viewtopic.php?t=8646

Look on Speeder and Alex05 .....

Alex get the joob too make cameo but Speeder dont care that's just a eks what the world are .

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Aug 22, 2005 4:45 am    Post subject: Reply with quote  Mark this post and the followings unread

People, I heavly do not recommend SunEdit2k because it disorganizes and removes comments from your ini files, specially rules.ini. That's my reason. Plus it limits the user in certain aspects that wordpad wouldn't.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Mon Aug 22, 2005 2:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

What about TibEd? Does it do the same?

Btw, Where can I get SunEdit2k? And does it only work on TS?

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AAK625
Civilian


Joined: 22 Dec 2003
Location: USA

PostPosted: Mon Aug 22, 2005 8:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

For n00b modders who just want to mess around without going through all of the trouble to learn stuff, just use SunEdit2k. Everyone else, use what you will.

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Mon Aug 22, 2005 8:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmm as much as you like your SE2k, i advise againnst it. but i myself have used it. until i found this site, and played TSTW, i got some help here and then look into the TSTW rules file, and i mainly picked up most of it myself, with help here and there. its not that hard. and you will find its VERY easy to do once you know it Wink

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Tue Aug 23, 2005 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sun Edit 2k does exactly what banshee says and TibEd,thats the messiest editor I have seen,people who can not be bothered to understand how to mod properly will just use these rubbish tools,it dosn't take long to mod in notepad,if anything its faster to load and faster find specific things.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Tue Aug 23, 2005 1:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Indeed. SE2K was fun for a while, but get into Notepad, and go to Afterglow. re-enable the old tanks, and balance them out for a few tests, then work on adding new units and shit.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Tue Aug 23, 2005 4:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes afterglow is a good place for beginners indeed.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Thu Aug 25, 2005 1:13 am    Post subject: Reply with quote  Mark this post and the followings unread

After Glow. OK. I've been there before.

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Thu Aug 25, 2005 1:15 am    Post subject: Reply with quote  Mark this post and the followings unread

AfterGlow...I remember that site, gave tips and such in modding...and that Cabal mod was total crap, BTW.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Aug 26, 2005 5:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah well it was out when 1998, modding programmes were extremly limited then

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SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Thu Sep 15, 2005 12:22 am    Post subject: Reply with quote  Mark this post and the followings unread

ok back on topic, i thought the place anywhere tag was used for placeing buildings and stuff on terrain like water and stuff like that.
correct me of im wrong.

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Raptor
Grenadier


Joined: 04 Jan 2004
Location: .hr

PostPosted: Fri Sep 16, 2005 3:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

it is correct

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WingDingo
Medic


Joined: 28 Jun 2005
Location: USA

PostPosted: Thu Oct 06, 2005 3:16 am    Post subject: Reply with quote  Mark this post and the followings unread

lol, you'll find me a noob for this, but I'm using tibed right now to plan out my mod.  You know, to get a basic outline of what I want my end product to be.  I've used all three methods of modding, and have not had a problem with either of them.  The only thing Tibed can't do is add completely new units and their completely new graphics.  So like I said, I'm only using it as a crutch for now, till I get my modding legs back.  After all, a lot of the coding in Tibed is exactly as is in Notepad, you just have to click around a lot more.  I know it's not the greatest, but Tibed is what really got me into modding.  I've said enough, and will probably be branded a noob, but oh well, I've been branded that nearly in everything.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu Oct 06, 2005 9:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Notepad does mess with your rules in wierd ways and several tags are undocumented in tibed.

Also you can't really expect any user help for it if u get IE.

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Kain
Civilian


Joined: 06 Oct 2005

PostPosted: Thu Oct 06, 2005 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yo every!
I have a big question. Do you have the registered SE2K? I gonna say thx if ya send it to me.
Chiao

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SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Thu Oct 06, 2005 10:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

um kain, there's a program u can download to get the key
because the guy that make se2k made it free now.
go to their home page.

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Kain
Civilian


Joined: 06 Oct 2005

PostPosted: Thu Oct 06, 2005 10:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

can u give me the address?

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SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Thu Oct 06, 2005 10:46 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Kain
Civilian


Joined: 06 Oct 2005

PostPosted: Thu Oct 06, 2005 10:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

thx Smile
don't you know how can i fill in voxels, cameos, sounds ...stb in to my mod.
do u have a document about them?

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SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Thu Oct 06, 2005 10:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

check the tutorials factory in the tiberian sun editing forun in this site.

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Kain
Civilian


Joined: 06 Oct 2005

PostPosted: Thu Oct 06, 2005 10:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

thank you, have u got msn?
then connect with me please

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SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Thu Oct 06, 2005 10:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

i got aim but this converation shouldnt be hapening in a thread, we can get the tread locked for spamming or going off topic use the privet messages.

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Kain
Civilian


Joined: 06 Oct 2005

PostPosted: Thu Oct 06, 2005 11:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah understand, but this is slow, and i wanna discuss some stuffs with ya.

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