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Hostile Takeover [RA2] Temporarily shut down....
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Armitage Corp...should I change the name? You have 10 days to vote.
Yes (If so, suggestions are welcomed)
55%
 55%  [ 5 ]
No
44%
 44%  [ 4 ]
Total Votes : 9

Author Message
Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Wed Aug 17, 2005 6:31 pm    Post subject:  Hostile Takeover [RA2] Temporarily shut down.... Reply with quote  Mark this post and the followings unread

This mod takes place in an alternate timeline to both Red Alert and the Tiberian universes.  Massive corporations have risen, developing much of the technology the world runs on.  Whoever controls this technology, in theory, would rule the world.  The 2 foremost corporations in this struggle are UpLink International (Ok, I'm  Tom Clancy fanatic.  You got me.) and ArmsTech Corp.  UpLink strives to keep the peace among nations, but recent actions from the ArmsTech corp have gained suspicion.  ArmsTech has been hiring hackers, thieves and mercenaries to bring down UpLink, and bring them to their knees.  Several terrorist attacks and hacking attacks have occured on UpLink facilities around the globe.  This is where you come in.  Fight with UpLink to restore balance, or join the profit-minded Armstech in their war for world domination.

Infantry list in progress.
Seeing as how this is my first project, any help I can get would be appreciated....

Last edited by Mechanical on Tue Nov 08, 2005 12:06 am; edited 8 times in total

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Wed Aug 17, 2005 7:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Those corporations ruling and fighting each othe reminds me of Armored core 2 and 3.I liked the idea of each corporation struggling for domination.

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Wed Aug 17, 2005 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

UpLink's infantry roster:

Marine- The grunt troops of UpLink are equipped with M4 carbines and are better armored than ArmsTech's Mercenaries.  They can also provide a tactical advantage in cities with their ability to garrison buildings. $350

UpLink Engineer- The technical training given to the engineers of UpLink gives them the ability to perform field maintinence on vehicles at a slightly higher cost than a standard engineer. $650

Schutzhund- The loyal guard dogs of UpLink, they can detect spies and shred infantry with ease.  UpLink's Guard Dogs have a slight speed advantage over ArmsTech's.$250

Stinger Infantry- Armed with stinger rocket launchers, these infantry are effective on tanks and can reduce aircraft to scrap in seconds. $650

Sword Operative- Armed with XM-8 Rifles & C-4, these commandos make short work of infantry and vehicles and can demolish structures with ease. $1000

Black Ops- Armed to the teeth, these Sword Op elites are equipped with XM-109 sniper rifles with explosive loads, making them equally dangerous to infantry & vehicles. In addition, they are amphibious, so they can also harrass naval units with a grenade launcher.

More to come later....

Last edited by Mechanical on Fri Sep 30, 2005 9:57 pm; edited 4 times in total

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Wed Aug 17, 2005 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice, i like the story and the units.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Wed Aug 17, 2005 10:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a simple, yet, likeable mod. I like it. And for the name, I say no. How 'bout, 'War of the Corporations? This mod sounds good. I'm definatly gonna check it out. Any screenies?

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IN-GAME NAME: MAKINTOKE

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Thu Aug 18, 2005 12:13 am    Post subject: Reply with quote  Mark this post and the followings unread

How bout' "Acts of War"?

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Thu Aug 18, 2005 1:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Used.


Two times.

The Atari game, Act of War: Direct Action
The Generals mod, An Act of War

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Thu Aug 18, 2005 3:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Another age?

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Thu Aug 18, 2005 2:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alright, I'll take suggestions on the name...but his one stays for now...

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Thu Aug 18, 2005 2:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

ArmsTech infantry roster:

Merc- ArmsTech's counter to marines, while not as heavily armed or armored, they can be just as deadly in an urban battlefield. $200

Ex-Spetsnaz- ArmsTech has recently been dealing with these Russian operatives, and our spy sattelites have seen them gathering in large groups near ArmsTech facilites.  Not to be ignored, these soldiers can level buildings with ease, and are just as deadly against infantry with their modified AK 103 rifles. $1000

Terrorist- Unlike prevous incarnations of suicide bombers, these maniacs have gained access to nuclear material, allowing for a higher payload and radiation fallout.  $750

ArmsTech Engineer- While not as proficient in vehicle maintenence as UpLink's, these engineers have opted for weapons.  Armed with a Saiga 12K automatic shotgun, they can hold their own against an several UpLink Marines, and can kill dogs before they get too close.  $750

BioTech Expert- Armed with a horrifying new biological gas grenade launcher, these soldiers can reduce entire battalions of infantry to pools of bloody sludge in seconds.  However, this weapon is useless agianst vehicles.  $1350

PKM Gunner- These troops are not to be taken lightly, as they present a significant threat to all units, armored or not.  Attack them before they can deploy their guns, or suffer the consequences.


Taking suggestions for infantry...

Last edited by Mechanical on Tue Sep 06, 2005 1:03 am; edited 2 times in total

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Thu Aug 18, 2005 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

P.S. Careful, you almost infringed on another mod's name.

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Fri Aug 19, 2005 3:50 pm    Post subject: UpLink Vehicles Reply with quote  Mark this post and the followings unread

Rhino APC- Fast and light, it can transport 5 infantry across the battlefield much faster than they could walk.  Armed with a heavy machinegun. $550

Jaguar Medium Tank- Armed with a 110mm gun, this is the workhorse of UpLink's forces. $750

Panther Heavy Tank- Armed with a 125mm Cannon, this tank is capable of smashing ground vehicles with ease.
$1200


Tomahawk Launcher- Armed for long-range bombardment, these vehicles launch a huge payload that can devastate buildings and infantry or vehicles standing idle. $1400

Mobile Particle Cannon- Based off of UpLink's Orion Sattelite weapons system on a much smaller scale, this unit can annihilate anything in its path.  Thick armor and this weapon take its toll on the vehicle's speed however, so this nit often lags behind the rest of the attack force.  $1900

Archer SAM Tank- Armed with newly devloped Albatross anti-aircraft missiles, this vehicle is a severe threat to all airborne units. $1300

Last edited by Mechanical on Wed Sep 07, 2005 9:05 pm; edited 1 time in total

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Sun Aug 21, 2005 4:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Updated...UpLink's color scheme is dark green & black, and Armitage uses tan & silver.
I need Ideas for Armitage units...can anyone help me out here?

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Sun Aug 21, 2005 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Laughing Spider-Man_2099's Abrams is very comenly used in mods, i am saying this because it is in my mod, Red_reble's mod, and your mod, but it is very good so it is ok. Laughing

And this mod looks great. Very Happy

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Mon Aug 22, 2005 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

To help you with Armitage units, could U, Demonwolf, post the technology differences of Uplink and Armitage, plz.

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Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Mon Aug 22, 2005 3:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Uplink uses more high-tech, conventional weapons, and armitage uses anything they can get.  Usually unethical.

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Fri Aug 26, 2005 1:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alright, the votes ave been cast, you decided to change Armitage's name...but I have no ideas on that...ideas would be nice...
Anyways, I am in need of some serious help with buildings...If you can help me out here, that would be great.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Fri Aug 26, 2005 3:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 7:39 am; edited 1 time in total

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Tue Aug 30, 2005 9:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sounds good...

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Fri Sep 02, 2005 10:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alrighty...I'm gonna need all the help I can get on this project...so if you can help in ANY way, or have suggestions, feel free to add them. Anyways, I've also got some questions..Is it possible to create a unit that could provide a shield in a radius?

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theidiot
Cyborg Soldier


Joined: 29 Apr 2005

PostPosted: Sat Sep 03, 2005 6:11 am    Post subject: Reply with quote  Mark this post and the followings unread

I dont think so. You Could make a unit with a sheildish thing around it. But You would need to make a second hp bar for the sheild.

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Fri Sep 09, 2005 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

ArmsTech Vehicles:

Venom Powered Armor- Built for speed, this Exoskeleton is an excellent Anti-Infantry unit, it can chew through light infantry with ease with its Twin chainguns.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri Sep 09, 2005 11:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can you say Wolverine?




Razz

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Sat Sep 10, 2005 12:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, you can.  That's the idea, I just want to redo it to be a little bulkier and more menacing in appearance.

This is more like what I want the guns to look like Twisted Evil

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Tue Sep 20, 2005 7:42 pm    Post subject: The Imperium Reply with quote  Mark this post and the followings unread

As for the third faction....here it is.

The Imperium (temporary name...I kinda hit a stumbling block)
-------------------------
The Imperium appeared from seemingly nowhere, and their motives are uncertain at this point.  However, they seem to be spreading across the world like a pandemic, and their troops show little mercy and are deadly efficient.  The list below details some of their units.

Infantry
----------------
Phantom Trooper-  Armed with plasma rifles, these infantry are far more deadly than mercenaries or marines.  Capable of dealing a much more powerful punch due to the rifle's rate of fire, these infantry are often used in large groups, so be wary. $350

Spectre Vanguard- Armed with what at first appeared to be a cut-down rocket launcher, further inspection has revealed that the launcher coats the rocket in high-energy plasma, allowing for greater firepower.  $750

Vehicles
----------------
Reaper Tank- Armed with twin plasma guns, it only inflicts light damage with each shot, but has an incredible rate of fire.  Equally dangerous against aircraft.  $800

Cerberus Tank- Armed with 3 120mm guns, this tank can scrap most light vehicles with 1 or 2 salvos.  Heavier vehicles take little more effort.  Beware of these units. $1300

More to come...

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Tue Oct 11, 2005 9:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Any Updates?

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Wed Oct 12, 2005 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Actually....the concept is being completely redone.  The sides & their weapons will remain the same for the most part.

*THIS PROJECT IS ON HOLD UNTIL I GET MORE TIME TO WORK ON IT*

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