Invisible3 will just be fine but it overpowers the yuri basic infantry by giving him AA and gattling tanks do the job fine _________________ QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Tue Oct 25, 2005 7:20 pm Post subject:
Dude, y'wanna example of how unbalanced those Yuri Initishi*s are?
Ok, this is a sick topic... And you thought the Yuri infantry could get anymore unbalanced.
AA targeting? How would he do that?
6000 Health Juggernaut Tank
+30% armor for SS Army special ability.
8 Initiates in a Bunker. About 12 seconds of continious firing, about 25% damage inflicted to Juggernaut Tank.
No Warhead changes
The Initiate is by far the most unbalanced infantry unit, as GIs like DCoder said are not unbalanced. They have a decent UC Weapon, and initiates overpowered UC weapon should be the first thing a modder should tackle in a YR mod imo, not enhancing it. U might as well surrender the battle when facing Yuri. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Joined: 16 Feb 2005 Location: North America Posts: You cannot comprehend...
Posted: Wed Oct 26, 2005 12:23 am Post subject:
@Allied General:
So? It doesn't mattar if he's a, "lowly", infantry unit. He still has crappy armour.
@eva-251:
No, U shouldn't. Always die fighting... Well, Online anyways.
Guys, don't be fools. There are always ways to beat Yuri. It's your fault if U let the Yuri player have shit loads of Initiats. You just have to use different strategies. (Unless of course, your origional stratagy works fine.) _________________ Destroy to create. All for the hunt to dominate!
The whole SSA warhead being effective against heavy armour is dodgy though.
Very true. In RA2, it made sense as the GIs and garrisons were meant to be anti-tank, but since the introduction of Yuri and the new units, it really does make tanks worthless on many well defended maps. _________________ QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Thu Feb 02, 2006 1:41 am Post subject:
Rattuskid wrote:
Allied General wrote:
The whole SSA warhead being effective against heavy armour is dodgy though.
Very true. In RA2, it made sense as the GIs and garrisons were meant to be anti-tank, but since the introduction of Yuri and the new units, it really does make tanks worthless on many well defended maps.
Really now, how many people on XWIS play on these well-defendable maps, WITH yuri on? Everybody bitches 'NO YURI!!111!!1' 'SELL YURI', and rush with Prism/BF-GGI combos. Initiates are no match for Prism tanks. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Really now, how many people on XWIS play on these well-defendable maps, WITH yuri on? Everybody bitches 'NO YURI!!111!!1' 'SELL YURI', and rush with Prism/BF-GGI combos. Initiates are no match for Prism tanks.
Lay off the caffenine dude.
Yuri's initiates are unbalanced. If you have a garrison of five in a moderate sized house, they will kill a tank in about half the time it would take 5 GIs or 5 conscripts. That, and other imbalances highlighted in this thread are why people don't want to play against Yuri online.
That and if you're getting Battle Fortress and Prism Tank 'rushed', you're waiting too damn long to start the game. Both are tech center units. _________________ QUICK_EDIT
Joined: 26 Nov 2002 Location: Algae Colony On Mars
Posted: Thu Feb 02, 2006 8:29 am Post subject:
To be honest, most people who play online don't want to play against Yuri because he can stop a tank rush, not because of certain unit imbalances. _________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Thu Feb 02, 2006 12:05 pm Post subject:
Yuri kills their only tactic, Panzer rushing, hence, Yuri garners the noobish label. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Joined: 30 Aug 2005 Location: Taking up space inside the TibWeb server
Posted: Thu Feb 02, 2006 2:23 pm Post subject:
So, people don't like to play against the Yuri side because it requires them to use smart tactics instead of mindless hey-let's-swarm-the-crap-out-of-them pseudo-tactics? _________________ This mod is dead!
and just use some prims tank and send them on the tower and kill it and then rush the base whit alor of infantry and tank is help everytime . _________________ Can you hide from me ? QUICK_EDIT
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