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  Topic: OS: HVA Builder 2.18 and OS: Voxel Viewer 1.84!
Banshee

Replies: 55
Views: 5230

Post Posted: Thu Nov 16, 2017 2:36 am    Subject:   OS: HVA Builder 2.18 and OS: Voxel Viewer 1.84!
Subject description: Ready! Aim! Fire!!! Fire at will!!!
Forum:  PPM Zone » PPM News Network
Hello everyone! Today we are releasing new versions of two tools at once, again. Both OS: HVA Builder and OS: Voxel Viewer were updated (just in time for my birthday... err on the US Pacific Time Zone ...
  Topic: Open Source HVA Builder 2.14 has been released!
Banshee

Replies: 5
Views: 1496

Post Posted: Wed Nov 08, 2017 5:32 am    Subject:   Open Source HVA Builder 2.14 has been released!
Subject description: The moment where the animation program gets... reanimated!
Forum:  PPM Zone » PPM News Network
Howdy! We have more news today and this is a good one! Two new updated programs at once. The big deal is with the newest version of Open Source HVA Builder 2.14, although Open Source Voxel Viewer 1.83 ...
  Topic: Mech Bot Tutorial (Voxel) (***)
Zero18

Replies: 0
Views: 3335

Post Posted: Fri May 10, 2013 8:24 pm    Subject:   Mech Bot Tutorial (Voxel) (***)
Forum:  Modding Central » Media Hut » Tutorials
http://i416.photobucket.com/albums/pp242/Starecon/MechbotTutorial_zps4d064d25.png

Ever want to make your own mechbots? Not good with SHP or doesn't have the skill in making it? But your good with v ...
  Topic: HVA Walkanimation Tutorial
ronco

Replies: 3
Views: 22201

Post Posted: Tue Jul 14, 2009 7:39 pm    Subject:   HVA Walkanimation Tutorial
Forum:  Modding Central » Red Alert 2 Editing Forum » Tutorials Vault
so i hope it helps someone Smile
  Topic: The newbie guide in modding
Lin Kuei Ominae

Replies: 12
Views: 19773

Post Posted: Thu Aug 21, 2008 8:09 pm    Subject:   The newbie guide in modding
Forum:  Modding Central » Tiberian Sun Editing Forum » Tutorials Factory
1. Overview over the different filetypes
2. Changing the inis
3. Adding new stuff, common problems and newbie mistakes
4. Some useful and simple tutorials for beginner

1. Overview over the diffe ...
  Topic: PPM Announces: PPM Modding Software Solutions!
Banshee

Replies: 18
Views: 3966

Post Posted: Sun Apr 02, 2006 6:33 am    Subject:   PPM Announces: PPM Modding Software Solutions!
Subject description: The best tools at the best prices!
Forum:  PPM Zone » PPM News Network
We are proud to announce the launch of [url=http://software.ppmsite.com/]PPM Modding Software Solutions. This is our new business division created to cover costs of events such as OMC and future event ...
  Topic: About the April Fools...
Banshee

Replies: 0
Views: 499

Post Posted: Sat Apr 02, 2005 5:13 pm    Subject:   About the April Fools...
Forum:  PPM Zone » PPM News Network
We had a lot of surprises for you guys and I hope you enjoyed the ones we could provide. The instalation files from these two tools were made by me, not by Stu. Stu just provided me the files and made ...
  Topic: Open Source HVA Builder 2.0 released!
Banshee

Replies: 3
Views: 1202

Post Posted: Fri Apr 01, 2005 9:54 pm    Subject:   Open Source HVA Builder 2.0 released!
Forum:  PPM Zone » PPM News Network
Today we are releasing the latest version of the HVA Builder. Stucuk has fixed several problems and added new features in this version. Here's the changelog:


 2.0
 - revisions by Stucuk:
...
  Topic: OS: HVA Builder - Aligning Body,Turrets,Barrels and Sections
stucuk

Replies: 1
Views: 27354

Post Posted: Sun Jun 27, 2004 5:16 pm    Subject:   OS: HVA Builder - Aligning Body,Turrets,Barrels and Sections
Forum:  Modding Central » Tiberian Sun Editing Forum » Tutorials Factory
Title: Aligning Body,Turrets,Barrels and Sections
By: Stucuk

I heard that you should align with the sections bounds not the hva!
This is true, you should align all sections, turrets, barrels by t ...
  Topic: HVA Animation 101
MadHQ

Replies: 2
Views: 5594

Post Posted: Mon Apr 19, 2004 1:30 am    Subject:   HVA Animation 101
Forum:  Modding Central » Red Alert 2 Editing Forum » Tutorials Vault
i havent seen a HVA Animation tutorial so i thought i would write one. so here it is.
 
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