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  Topic: C&C3 Texture formats
Madin

Replies: 2
Views: 3742

Post Posted: Tue Nov 12, 2013 3:48 pm    Subject:   C&C3 Texture formats
Subject description: A basic tutorial
Forum:  Modding Central » Command & Conquer 3 Editing Forum » Blue Zone Tutorials
A quick review of C&C3 dds texture formats and the effect they have on a 512x512 .psd texture.



DXT1
8:1 compression (file size 171kb, TGA 769kb).
Diffuse
http://media.moddb.com/images/me ...
  Topic: Changing Textures in RA3[**]
Zengar_Zombolt

Replies: 2
Views: 2813

Post Posted: Fri Nov 01, 2013 9:07 pm    Subject:   Changing Textures in RA3[**]
Subject description: From my ModDB tutorials
Forum:  Modding Central » Red Alert 3 Editing Forum » Red Army Tutorials
IN this Tutorial, I'll show you how to texture an Existing unit in Red Alert 3.

You will need-
Red Alert 3 & SDK
Your Favorite DDS Editor
Your favorite Big Extract and Bin Veiwer
Your Favor ...
  Topic: How to make a good looking blended texture (**)
Sleepwalker

Replies: 8
Views: 7497

Post Posted: Sat Sep 09, 2006 2:36 pm    Subject:   How to make a good looking blended texture (**)
Forum:  Modding Central » Media Hut » Tutorials
For terrain-makers, a normal difficulty is when making new textures, you need the cells to blend with eachother, that can be a pain in the ass, but not if you follow my tutorial. Smile

1. Start off by ...
 
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