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  Topic: Is there an agenda to destroy values/traditions/morality?
G-E

Replies: 13
Views: 270

Post Posted: Today, at 1:14 pm    Subject: Is there an agenda to destroy values/traditions/morality?
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Gok!
  Topic: AI avoiding Ares' Prerequisite.Negative tag
G-E

Replies: 17
Views: 357

Post Posted: Thu Mar 21, 2019 12:26 pm    Subject: AI avoiding Ares' Prerequisite.Negative tag
Forum:  Modding Central » Red Alert 2 Editing Forum
The only prerequisites it respects is whether it has a factory capable of producing the unit or not.
  Topic: AI avoiding Ares' Prerequisite.Negative tag
G-E

Replies: 17
Views: 357

Post Posted: Wed Mar 20, 2019 3:52 am    Subject: AI avoiding Ares' Prerequisite.Negative tag
Forum:  Modding Central » Red Alert 2 Editing Forum
AI ignores Prerequisite= but if your triggers are based owning the building, then it's always possible that early game it will choose differently, which can boost the weighting of it, and continue pre ...
  Topic: Jiefang Truck
G-E

Replies: 2
Views: 390

Post Posted: Wed Mar 20, 2019 3:49 am    Subject: Jiefang Truck
Forum:  Modding Central » Media Hut » Voxels
Way too wide, and the whole thing should be smaller, but the details are pretty good.
  Topic: How about a MOVIE review thread of sorts?
G-E

Replies: 13
Views: 476

Post Posted: Wed Mar 20, 2019 3:20 am    Subject: How about a MOVIE review thread of sorts?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
I don't get why people enjoy the recent DC/Marvel superhero movies. They're obviously done on pure milking purposes.
While true to some extent, the same can be said about most sequels/prequels in any ...
  Topic: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
G-E

Replies: 80
Views: 20483

Post Posted: Wed Mar 13, 2019 10:26 pm    Subject: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
Forum:  Featured Tools » Community Tools
You're being dense, I was asking about a feature that I don't require right now, but I would like to have in anticipation of upcoming changes, because of experiences I had in the past. My mod is irrel ...
  Topic: Fantasy sounds: attacks, powerups, fire...
G-E

Replies: 1
Views: 146

Post Posted: Wed Mar 13, 2019 6:11 am    Subject:   Fantasy sounds: attacks, powerups, fire...
Forum:  Modding Central » Media Hut » Sounds
These are ripped from an indie game demo... not actual game resources, but chopped out of a demo video.

I cleaned them up, did the usual crop, fade, etc.
  Topic: Music Thread
G-E

Replies: 98
Views: 5795

Post Posted: Wed Mar 13, 2019 4:25 am    Subject: Music Thread
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[youtube]https://www.youtube.com/watch?v=VH5lhjrck40[/youtube]
  Topic: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
G-E

Replies: 80
Views: 20483

Post Posted: Wed Mar 13, 2019 4:19 am    Subject: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
Forum:  Featured Tools » Community Tools
I don't have any current problem maps, it's a request because of how much of a pain it is to fix without knowing what changed.

Your example of less frames is a good one, the problem is removing th ...
  Topic: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
G-E

Replies: 80
Views: 20483

Post Posted: Sun Mar 10, 2019 10:57 pm    Subject: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
Forum:  Featured Tools » Community Tools
You clearly don't understand, there is no way to know which or where the problem is, it is often invisible, and the only solution then is to remove ALL the overlays. And again to repeat for the 7th ti ...
  Topic: Music Thread
G-E

Replies: 98
Views: 5795

Post Posted: Sun Mar 10, 2019 4:32 am    Subject: Music Thread
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[youtube]https://www.youtube.com/watch?v=oN2Xs-MvxLw[/youtube]
  Topic: Is there an agenda to destroy values/traditions/morality?
G-E

Replies: 13
Views: 270

Post Posted: Sat Mar 09, 2019 7:13 pm    Subject: Is there an agenda to destroy values/traditions/morality?
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Removed 3 pics that I found improper for PPM.
Prude, those weren't even lewd, just public cartoon imagery that everyone including kids are allowed to see.
G-E hahaha! Where did you find all those va ...
  Topic: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
G-E

Replies: 80
Views: 20483

Post Posted: Sat Mar 09, 2019 6:50 pm    Subject: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
Forum:  Featured Tools » Community Tools
The case that I'm suggesting is one where you don't know precisely what changed. Let's say I updated all but one map for an overlay change, and I don't test it until much later, I have no idea what is ...
  Topic: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
G-E

Replies: 80
Views: 20483

Post Posted: Sat Mar 09, 2019 12:14 am    Subject: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
Forum:  Featured Tools » Community Tools
The UI is not built with batch in mind, won't recommend to use fix-tiles for every map or use preview window in batch etc. and same options may not fit for all files in a folder. For batch, there is c ...
  Topic: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
G-E

Replies: 80
Views: 20483

Post Posted: Fri Mar 08, 2019 5:14 pm    Subject: CNC Maps Renderer rewritten - works for Tiberian Sun and RA2
Forum:  Featured Tools » Community Tools
Just an idea, but it could be handy to have a companion util that can do batch rendering and insertion. Rather than have to choose files and names, set the options, just choose a source (and optionall ...
  Topic: Is there an agenda to destroy values/traditions/morality?
G-E

Replies: 13
Views: 270

Post Posted: Thu Mar 07, 2019 6:54 pm    Subject: Is there an agenda to destroy values/traditions/morality?
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
3.
  Topic: Is there an agenda to destroy values/traditions/morality?
G-E

Replies: 13
Views: 270

Post Posted: Thu Mar 07, 2019 6:49 pm    Subject: Is there an agenda to destroy values/traditions/morality?
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
2.
  Topic: Is there an agenda to destroy values/traditions/morality?
G-E

Replies: 13
Views: 270

Post Posted: Thu Mar 07, 2019 6:47 pm    Subject:   Is there an agenda to destroy values/traditions/morality?
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
1.
  Topic: How about a MOVIE review thread of sorts?
G-E

Replies: 13
Views: 476

Post Posted: Wed Mar 06, 2019 10:01 pm    Subject: How about a MOVIE review thread of sorts?
Forum:  Miscellaneous Forums » Offtopic Discussion Area
I was only posting 2018+ movies, I think going back farther stops being of use to most people.

Though if everyone wants to contribute their list of best/worst recent movies, that could help?
  Topic: Almost reactivated Original RA2 Campaigns in YR Mod
G-E

Replies: 8
Views: 267

Post Posted: Wed Mar 06, 2019 4:55 pm    Subject: Almost reactivated Original RA2 Campaigns in YR Mod
Forum:  Modding Central » Red Alert 2 Editing Forum
Yea FA2 shows a field for next scenario, but I don't recall precisely how those are referenced, I think the game can choose an alternate path?
  Topic: Technician cameo
G-E

Replies: 12
Views: 567

Post Posted: Wed Mar 06, 2019 4:51 pm    Subject: Technician cameo
Forum:  Modding Central » Media Hut » SHPs
Banshee: I'd wager 99% of non-WW cameos are "stolen" from photographs we have know copyright to... I know mine are (albeit modified).

OmegaBolt is right, if you're gonna start slashing an ...
  Topic: Dune 2 eXtended Project
G-E

Replies: 61
Views: 51390

Post Posted: Tue Mar 05, 2019 11:26 pm    Subject: Dune 2 eXtended Project
Forum:  Modding Central » Public Project Announcements
MrFibble: upload a copy of the file here so people don't have to register on that site...
  Topic: Internal Error, Need help please.
G-E

Replies: 15
Views: 271

Post Posted: Tue Mar 05, 2019 12:08 pm    Subject: Internal Error, Need help please.
Forum:  Modding Central » Red Alert 2 Editing Forum
AICHECK -> https://ppmforums.com/viewtopic.php?t=39269

Latest versions always added to that thread.
  Topic: Internal Error, Need help please.
G-E

Replies: 15
Views: 271

Post Posted: Mon Mar 04, 2019 4:27 pm    Subject: Internal Error, Need help please.
Forum:  Modding Central » Red Alert 2 Editing Forum
Probably AI, but it could be pathfinding.

Try AICHECK?
  Topic: C&C Collection site (Webpage)
G-E

Replies: 3
Views: 226

Post Posted: Sun Mar 03, 2019 8:02 am    Subject: C&C Collection site (Webpage)
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
I recommend using a black plastic or featherboard sheet for your background, with 2 ambient lights from left/right behind paper to soften it, and no flash. It will help with photo clarity...
  Topic: Pre-Release Eiffel Tower
G-E

Replies: 36
Views: 1141

Post Posted: Fri Mar 01, 2019 10:19 am    Subject: Pre-Release Eiffel Tower
Forum:  Modding Central » Media Hut
The early shadow direction was like TS, with the cell grid, so you are right... I'm just questioning the usefulness of making the shadows wrong for RA2?
  Topic: Pre-Release Eiffel Tower
G-E

Replies: 36
Views: 1141

Post Posted: Thu Feb 28, 2019 8:48 pm    Subject: Pre-Release Eiffel Tower
Forum:  Modding Central » Media Hut
Shadow direction isn't quite right (for RA2)... length might be a bit on the high side too.
  Topic: TMP Editor issue
G-E

Replies: 14
Views: 424

Post Posted: Mon Feb 25, 2019 12:46 pm    Subject: TMP Editor issue
Forum:  Modding Central » Media Hut
This is what I described earlier, welcome to the club.

To save time, TMP Builder is good for making a new tile with >1 dimensions, say 8x8, which you can save then go edit in TMP Editor. The onl ...
  Topic: IE and side-specific and completely depends on the map.
G-E

Replies: 18
Views: 264

Post Posted: Sun Feb 24, 2019 11:01 am    Subject: IE and side-specific and completely depends on the map.
Forum:  Modding Central » Red Alert 2 Editing Forum
Could even be a bad mix, if you have a voxel without hva or the mix has errors, any unit with AllowedToStart... can crash the game if called.
  Topic: Pre-Release Eiffel Tower
G-E

Replies: 36
Views: 1141

Post Posted: Sun Feb 24, 2019 9:21 am    Subject: Pre-Release Eiffel Tower
Forum:  Modding Central » Media Hut
A smaller scale replica in China for reference.
  Topic: Music Thread
G-E

Replies: 98
Views: 5795

Post Posted: Sat Feb 23, 2019 4:04 am    Subject: Music Thread
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[youtube]https://www.youtube.com/watch?v=XcOHiGonWwU[/youtube]
  Topic: Video of the day
G-E

Replies: 86
Views: 9081

Post Posted: Fri Feb 22, 2019 7:26 am    Subject: Video of the day
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[youtube]https://www.youtube.com/watch?v=rQmJ44qcQlU[/youtube]
  Topic: Pre-Release Eiffel Tower
G-E

Replies: 36
Views: 1141

Post Posted: Thu Feb 21, 2019 7:24 pm    Subject: Pre-Release Eiffel Tower
Forum:  Modding Central » Media Hut
It's the increased density of the rungs, the first version had more gaps showing more shadow areas between. It's not a saturation problem.
  Topic: Pre-Release Eiffel Tower
G-E

Replies: 36
Views: 1141

Post Posted: Wed Feb 20, 2019 6:11 am    Subject: Pre-Release Eiffel Tower
Forum:  Modding Central » Media Hut
The platforms need to be darker on the shadow side, and the left half of the front leg needs to be brighter. Otherwise looks ok, though I'd still prefer the less dense upper section.
  Topic: TMP Editor issue
G-E

Replies: 14
Views: 424

Post Posted: Tue Feb 19, 2019 11:42 pm    Subject: TMP Editor issue
Forum:  Modding Central » Media Hut
Sadly TMP Builder is worse, the only thing I really use it for is making a new tile with the cell size I want, and completing it in TMP Editor.

Oh and TMP Editor has another quirk, it saves cells i ...
  Topic: My new spawn plane crash a game.
G-E

Replies: 5
Views: 135

Post Posted: Tue Feb 19, 2019 9:32 am    Subject: My new spawn plane crash a game.
Forum:  Modding Central » Red Alert 2 Editing Forum
Speed seems unreasonably high, I know I've had issues with speeds over 22...

It would be worth describing when exactly it crashes, when it enters the map or when firing?
  Topic: TMP Editor issue
G-E

Replies: 14
Views: 424

Post Posted: Mon Feb 18, 2019 8:50 pm    Subject: TMP Editor issue
Forum:  Modding Central » Media Hut
X/Y refer to the art offset from origin (first cell top corner) and X/Y Extra refers to the art offset for extraimage. Has nothing to do with size.

As I recall, TMP Editor does have a bug whereby t ...
  Topic: Pre-Release Eiffel Tower
G-E

Replies: 36
Views: 1141

Post Posted: Sun Feb 17, 2019 8:38 am    Subject: Pre-Release Eiffel Tower
Forum:  Modding Central » Media Hut
The left one looks better with fewer rungs and the higher contrast, the legs need a little fixing, but appears to be a better starting point.

As for the right leg, do a mirror of the left and darke ...
  Topic: Is it hate if they admit it?
G-E

Replies: 16
Views: 834

Post Posted: Sun Feb 17, 2019 8:25 am    Subject: Is it hate if they admit it?
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
[youtube]https://www.youtube.com/watch?v=rqov7Jcgz0E[/youtube]
  Topic: How can i make these stop from happening?
G-E

Replies: 13
Views: 358

Post Posted: Sat Feb 16, 2019 8:51 pm    Subject: How can i make these stop from happening?
Forum:  Modding Central » Red Alert 2 Editing Forum
DamageReducesReadiness=no
  Topic: Voxel Animation Rate
G-E

Replies: 6
Views: 148

Post Posted: Sat Feb 16, 2019 12:07 am    Subject: Voxel Animation Rate
Forum:  Modding Central » Red Alert 2 Editing Forum
I've got IdleRate on a ground vehicle and it does not cause the MoveSound to repeat.
Not a looping sound though I assume?
  Topic: Voxel Animation Rate
G-E

Replies: 6
Views: 148

Post Posted: Fri Feb 15, 2019 1:37 am    Subject: Voxel Animation Rate
Forum:  Modding Central » Red Alert 2 Editing Forum
The HVA animation speed depends on the game speed, and affected by rendering delays while in action. IdleRate tells the unit to keep pretending it is still active when stopped, which isn't exactly the ...
  Topic: Music Thread
G-E

Replies: 98
Views: 5795

Post Posted: Wed Feb 13, 2019 5:21 pm    Subject: Music Thread
Forum:  Miscellaneous Forums » Offtopic Discussion Area
[youtube]https://www.youtube.com/watch?v=AveCENBgybQ[/youtube]
  Topic: YR Red-Resurrection 2.2.11 out now!
G-E

Replies: 2
Views: 687

Post Posted: Wed Feb 13, 2019 5:02 pm    Subject: YR Red-Resurrection 2.2.11 out now!
Forum:  PPM Zone » PPM News Network
Nice work on the marsh tiles... those are on my todo list Smile
  Topic: DockingOffset issue
G-E

Replies: 7
Views: 165

Post Posted: Wed Feb 13, 2019 2:11 am    Subject: DockingOffset issue
Forum:  Modding Central » Red Alert 2 Editing Forum
Try one or both:
Flat=yes
Layer=ground
  Topic: More than two thousand building images
G-E

Replies: 33
Views: 1414

Post Posted: Tue Feb 12, 2019 12:50 pm    Subject: More than two thousand building images
Forum:  Modding Central » Media Hut
The whole archive could be reduced to less than one 3rd of it's size too. It's just a bunch of duplicate files for each building, since there are no damage or occupy frames and just the normal frame d ...
  Topic: OpenRA Playtest 20190209 is now available!
G-E

Replies: 5
Views: 477

Post Posted: Mon Feb 11, 2019 2:40 pm    Subject: OpenRA Playtest 20190209 is now available!
Forum:  PPM Zone » PPM News Network
Sounds like a quality update, I'm surprised this was so long delayed?
  Topic: Mooman Tech Building Pack
G-E

Replies: 11
Views: 1543

Post Posted: Mon Feb 11, 2019 1:20 pm    Subject: Mooman Tech Building Pack
Forum:  Modding Central » Media Hut » SHPs
G-E, WHOA That is epic work! I like it! What are you using this building for?
Rehab/physio center... medical but not surgical.
  Topic: Marvel Future Fight Busan Department Store
G-E

Replies: 6
Views: 345

Post Posted: Mon Feb 11, 2019 1:16 pm    Subject: Marvel Future Fight Busan Department Store
Forum:  Modding Central » Media Hut » SHPs
Looks fine except the scale is on the large side for large buildings, only small ones should have really large scale to show off detail.

Tonally they aren't bad, if a bit vivid for RA2, but what th ...
  Topic: (Some) V3 missiles flying off into space
G-E

Replies: 3
Views: 210

Post Posted: Thu Feb 07, 2019 1:50 pm    Subject: (Some) V3 missiles flying off into space
Forum:  Modding Central » Red Alert 2 Editing Forum
I think lazy is supposed to apply it's own turn values?

Try commenting out acceleration/turnrate and see what happens?
 
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