:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

Search found 4578 matches
 Forum index » Search
Page 1 of 92 [4578 Posts]   Goto page: 1, 2, 3, ..., 90, 91, 92 Next
Author Message
  Topic: Name for XWIS-only Ares (Mars now. Unless other ideas?)
Graion Dilach

Replies: 44
Views: 1033

Post Posted: Thu Jun 07, 2018 5:25 am    Subject: Name for XWIS-only Ares (Mars now. Unless other ideas?)
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
I told you that MO3.0 included the YR 1.001 original exe for itself to work with XWISYR as part of the installer. I was there back then. Hell, even New War did that for one of it's releases. Including ...
  Topic: Micro$*** buying GitHub
Graion Dilach

Replies: 26
Views: 566

Post Posted: Thu Jun 07, 2018 5:14 am    Subject: Micro$*** buying GitHub
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Nowadays, if a driver fails, the current Windowses are able to kill the driver and restart it if necessary, preventing the OS to go down with it. ROFL! Laughing LMAO! ROFLMAO!!!
Do you have any idea ho ...
  Topic: Micro$*** buying GitHub
Graion Dilach

Replies: 26
Views: 566

Post Posted: Wed Jun 06, 2018 5:51 pm    Subject: Micro$*** buying GitHub
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Plug'n'play debuted in Win95 OSR2, indeed. That was closer to Win98 than the original Win95 though in most of the ways.

Still, the claim of providing drivers to older OS being easy is ludicrous. Un ...
  Topic: Name for XWIS-only Ares (Mars now. Unless other ideas?)
Graion Dilach

Replies: 44
Views: 1033

Post Posted: Wed Jun 06, 2018 5:40 pm    Subject: Re: Name for XWIS-only Ares (starting with an S for Supremacy)
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
MO3.0 was shipped with a retail YR 1.001 gamemd.exe hexedited to have the purple orb as it's icon instead of the Yuri emblem. The game worked back then only because this executable was used in all cas ...
  Topic: Darken/Brighten Option
Graion Dilach

Replies: 4
Views: 214

Post Posted: Wed Jun 06, 2018 3:21 pm    Subject: Darken/Brighten Option
Forum:  Featured Tools » Voxel Section Editor III » Suggestions
More brush shapes would help most of the tools... but I think a global darken/lighten tool would also be handy, something that can apply to the whole voxel.
Create a custom color conversion for that. ...
  Topic: Name for XWIS-only Ares (Mars now. Unless other ideas?)
Graion Dilach

Replies: 44
Views: 1033

Post Posted: Wed Jun 06, 2018 3:17 pm    Subject: Re: Name for XWIS-only Ares (starting with an S for Supremacy)
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
So far, the only problem I have encountered with the Ares+XWIS was when you exit the game: if you have QuickExit=no, the XWIS YR will crash. I see this as strange because it worked before, specificall ...
  Topic: Micro$*** buying GitHub
Graion Dilach

Replies: 26
Views: 566

Post Posted: Tue Jun 05, 2018 5:29 pm    Subject: Micro$*** buying GitHub
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Microsoft buying GitHub fits well into their recent strategy towards gaining ground in the open-source world, after the fact that they already bought up Xamarin (also known as the original authors of ...
  Topic: The next Ares
Graion Dilach

Replies: 119
Views: 9115

Post Posted: Tue May 29, 2018 5:28 pm    Subject: The next Ares
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Would it be possible to let engineers fix and not still not capture advanced rubble you don't own, like civilian buildings? I realize it was originally made for trench logic, but it could be so much m ...
  Topic: RA2 LAN on Windows 10
Graion Dilach

Replies: 2
Views: 141

Post Posted: Sun May 13, 2018 2:26 pm    Subject: RA2 LAN on Windows 10
Forum:  Modding Central » Red Alert 2 Editing Forum
The Starkku-enhanced-Rampaclient knows LAN (notsure on default Rampaclient) and AFAIK that's the sole way. CnCNet4's dll also knew LAN (if you don't start the game with cancnet launcher, just keeping ...
  Topic: [Bug?] IsRadEruption=yes ignores most new RadBeam tags
Graion Dilach

Replies: 1
Views: 322

Post Posted: Fri May 04, 2018 9:22 pm    Subject: [Bug?] IsRadEruption=yes ignores most new RadBeam tags
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Pretty sure this is known by now - atleast that there was a ticket about it on Mantis/Launchpad - https://bugs.launchpad.net/ares/+bug/894851/comments/7.
  Topic: RUMOR: Next C&C might be a mobile game
Graion Dilach

Replies: 54
Views: 2582

Post Posted: Fri May 04, 2018 9:00 pm    Subject: RUMOR: Next C&C might be a mobile game
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
It looks like Mental Omega has really influenced it with a new unit

Except that the Scud design was never a MO-exclusive to begin with. Sure, MO 2.0 used it already, but it was a public voxel even ...
  Topic: RUMOR: Next C&C might be a mobile game
Graion Dilach

Replies: 54
Views: 2582

Post Posted: Sun Apr 29, 2018 3:12 pm    Subject: RUMOR: Next C&C might be a mobile game
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Congratulations on completely omitting

Ah, Doom. It is nice, but it's sadly not as important as you empathize - it didn't hit any top10 most sold game lists of that year. Mostly because Overwatch. ...
  Topic: RUMOR: Next C&C might be a mobile game
Graion Dilach

Replies: 54
Views: 2582

Post Posted: Sat Apr 28, 2018 8:41 pm    Subject: RUMOR: Next C&C might be a mobile game
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
It's so dead.
Care to back that up?

Excluding that one genre Fallout/Witcher/NieR/Bayonetta/Devil May Cry/God of War/etc has, and the interactive fiction Detroit: Become Human's about, singleplaye ...
  Topic: V3 Platform | Scud Launcher
Graion Dilach

Replies: 2
Views: 813

Post Posted: Wed Apr 25, 2018 12:04 am    Subject: V3 Platform | Scud Launcher
Forum:  Modding Central » Media Hut » Voxels
It used the Generals Scud Launcher voiceset in MO2, so the quote is wrong. #Tongue

The voxel however is really good.
  Topic: RUMOR: Next C&C might be a mobile game
Graion Dilach

Replies: 54
Views: 2582

Post Posted: Tue Apr 24, 2018 8:35 pm    Subject: RUMOR: Next C&C might be a mobile game
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
TBH this still looks more of an RTS than TibAlliances. Plus if we discuss far-eastern abominations... I know of a browser-based-MMO based on SoulCalibur - that also has no mentioning of Namco anywhere ...
  Topic: RUMOR: Next C&C might be a mobile game
Graion Dilach

Replies: 54
Views: 2582

Post Posted: Tue Apr 24, 2018 7:06 pm    Subject: RUMOR: Next C&C might be a mobile game
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
*snip*

y u mad, bro?

No, seriously, you're throwing a tantrum, like a ten year old for reasons "you can't explain". Sounds quite legit. I, for one, welcome this thing, because I have a ...
  Topic: question&suggestion about Prerequisites.
Graion Dilach

Replies: 26
Views: 1008

Post Posted: Mon Apr 23, 2018 1:09 pm    Subject: question&suggestion about Prerequisites.
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)

FactoryOwners.HaveAllPlans=yes
the best way to use this tag is set on MCV if it's not getting ruined by permanently accessing.
what I was meaning by ruined is

if the code has this


Well, I ...
  Topic: XCC Mixer won't detect anything but RA2
Graion Dilach

Replies: 6
Views: 511

Post Posted: Thu Apr 12, 2018 9:23 am    Subject: XCC Mixer won't detect anything but RA2
Forum:  Featured Tools » Community Tools
You can just edit the registry key. IIRC it's HKLM/Software/Westwood/Tiberian Sun.
  Topic: Miggy's models
Graion Dilach

Replies: 45
Views: 4891

Post Posted: Wed Apr 11, 2018 10:45 pm    Subject: Miggy's models
Forum:  Featured Projects » D-Day
Yeah, this looks grand as ever.

A weird OT - a lot of Hungarians don't know we had/planned a bunch of vehicle/tank designs for WW2 so I'm always amazed when things like this unfolds. I didn't even ...
  Topic: YR Red-Resurrection post 2.2 support
Graion Dilach

Replies: 15
Views: 759

Post Posted: Wed Apr 11, 2018 10:32 pm    Subject: YR Red-Resurrection post 2.2 support
Forum:  PPM Zone » PPM News Network
Scavengers - or Collectors as it was called originally - was something I pitched to Speeder in late 2011/early 2012 as a way to utilize the then-new reverse-engineering logic in Ares. Bolt took the i ...
  Topic: YR Red-Resurrection 2.2 released!
Graion Dilach

Replies: 8
Views: 687

Post Posted: Sun Apr 01, 2018 3:34 pm    Subject: YR Red-Resurrection 2.2 released!
Forum:  PPM Zone » PPM News Network
The only joke here is what I've contributed in the last minutes lol. Very Happy

Also RedRes 2.2 even includes performances of two of my friends even - who previously only voiced for AS. Very Happy
  Topic: Soviet MCV
Graion Dilach

Replies: 7
Views: 768

Post Posted: Thu Mar 29, 2018 5:00 pm    Subject: Soviet MCV
Forum:  Other Projects » Pre-Alpha Projects » Colony Wars » Soviets » Units
Amphibious should be half or 1/3rd submerged with those inflatable pontoons/buoyancy bodies appearing next to the main chassis.

To have the pontoons on the drive train is way too unrealistic.
-co ...
  Topic: A quick heads up about the recent silence in this place.
Graion Dilach

Replies: 12
Views: 685

Post Posted: Mon Mar 26, 2018 5:07 pm    Subject: A quick heads up about the recent silence in this place.
Forum:  PPM Zone » PPM News Network
Really know that feeling - if I don't finish my diploma thesis next month (which I have low hopes because if RL taught me anything in these recent years is that I'm making the worst decisions ever wit ...
  Topic: Buildable Paradrop Plane
Graion Dilach

Replies: 15
Views: 693

Post Posted: Sat Mar 24, 2018 12:41 pm    Subject: Buildable Paradrop Plane
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
EDIT: I would say use InitialPayload and multiple tanks that instantly get shot down when spawned, carrying their own IntialPayload of different infantry as survivors, but InitialPayload doesn't work ...
  Topic: Should we give Soviets their Hind back ?
Graion Dilach

Replies: 15
Views: 2418

Post Posted: Thu Mar 22, 2018 10:18 am    Subject: Should we give Soviets their Hind back ?
Forum:  Modding Central » OpenRA Editing Forums
You shouldn't make assumptions to OpenRA meta from plain RA1.

Infantry is not weak. Infantry blobs are quite common in ORA. Shock Troopers are borderline uncounterable after numerous rounds of nerf ...
  Topic: Is it possible to add new units to Dune 2000 with OpenRA
Graion Dilach

Replies: 14
Views: 1120

Post Posted: Tue Mar 20, 2018 11:55 am    Subject: Is it possible to add new units to Dune 2000 with OpenRA
Forum:  Modding Central » OpenRA Editing Forums
You do realize you're arguing with one of the most active ORA modders there, with years of ORA experience?

The thing is, most of the ORA modding guides are outdated and lag behind actual developmen ...
  Topic: A new Dune or C&C game in development?
Graion Dilach

Replies: 47
Views: 1995

Post Posted: Tue Mar 20, 2018 12:15 am    Subject: A new Dune or C&C game in development?
Forum:  Miscellaneous Forums » Game Chat
I wouldn't.

Heroes of Might and Magic is dead, for a very good reason - Ubi hired two different teams to do 6 and 7 and neither were able to generate enough profit to keep the series forward.Both t ...
  Topic: Custom Image Extention triggered by Weapon (SHRINKRAY)
Graion Dilach

Replies: 15
Views: 1169

Post Posted: Wed Mar 14, 2018 6:36 am    Subject: Custom Image Extention triggered by Weapon (SHRINKRAY)
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Last I checked - sure, was years ago -, the renderer of this engine ain't remotely 3D and there are GODDAMNED amount of references between renderer and game logics so this likely does not worth the ef ...
  Topic: Music Thread
Graion Dilach

Replies: 24
Views: 1066

Post Posted: Wed Mar 14, 2018 6:19 am    Subject: Music Thread
Forum:  Miscellaneous Forums » Offtopic Discussion Area
This thread needs more EUROBEAT.

And I'm nice, since I am bringing heavy Delta here instead of the superchaoticness what makes Hi-NRG Attack awesome...
  Topic: The next Ares
Graion Dilach

Replies: 119
Views: 9115

Post Posted: Sun Mar 11, 2018 9:22 am    Subject: The next Ares
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
MO MADMAN can spawn a technician, so it's definitely doable already.

A potential AffectsOwner flag came up some months ago in a PP-related discussion which would be relatively simple and useable th ...
  Topic: In-game timer memory address
Graion Dilach

Replies: 9
Views: 525

Post Posted: Tue Feb 27, 2018 11:03 pm    Subject: In-game timer memory address
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
A good amount of RA2 maps don't use lightposts.
  Topic: MY mod and Graphics + Sound
Graion Dilach

Replies: 172
Views: 5951

Post Posted: Tue Feb 27, 2018 10:53 pm    Subject: MY mod and Graphics + Sound
Forum:  Modding Central » Media Hut
I have been using a really crap mic yes - but I own a really good mic, I just need a little adaptor for it and a powerbox. I could get those pretty easy.

I'll go over all the voices again soon, th ...
  Topic: YR: snowyness(2-6)
Graion Dilach

Replies: 4
Views: 939

Post Posted: Tue Feb 27, 2018 10:42 pm    Subject: YR: snowyness(2-6)
Forum:  Modding Central » Red Alert 2 Editing Forum » Map Archive
Lighting is nice. However...

Too many chokepoints, not enough routes to reach an enemy base.
Bunker placement is lolz and literally breaks the map.
The middle two positions are in a bad position ...
  Topic: Ares Broke Carryalls?
Graion Dilach

Replies: 40
Views: 1210

Post Posted: Mon Feb 26, 2018 10:59 pm    Subject: Ares Broke Carryalls?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
The IEs didn't happen immediately in YR and thereby DeeZire/Mooman's Rules or some other notable mod of that era spread out the idea that service depots can function as airpads and there are no issues ...
  Topic: MY mod and Graphics + Sound
Graion Dilach

Replies: 172
Views: 5951

Post Posted: Sun Feb 25, 2018 2:56 am    Subject: MY mod and Graphics + Sound
Forum:  Modding Central » Media Hut
I'll be concentrating here to the single thing which is noteworthy IMO - asin the voices.

The accents and the delivery are good.

But that's where it ends. What are you using for recording, a kar ...
  Topic: Ares Broke Carryalls?
Graion Dilach

Replies: 40
Views: 1210

Post Posted: Fri Feb 16, 2018 10:39 pm    Subject: Ares Broke Carryalls?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
I assume this was either fixed in Ares or was never a problem in RA2 to begin with, but in TS, if the carryall paradrops a unit, the unit does not land correctly on the cell, and instead lands at a do ...
  Topic: CnCnet
Graion Dilach

Replies: 12
Views: 557

Post Posted: Sat Feb 10, 2018 3:14 pm    Subject: CnCnet
Forum:  Featured Projects » D-Day
Correction: all the cool kids are forced to do it, because Win10 renderer issues.

CnCNet5 "support" is more biased than PPM ever was. Half of the backend of the Rampaclient is closed-sour ...
  Topic: Rocket (like V3) not working correct.
Graion Dilach

Replies: 5
Views: 313

Post Posted: Sun Jan 28, 2018 6:13 pm    Subject: Rocket (like V3) not working correct.
Forum:  Modding Central » Red Alert 2 Editing Forum
Ares just restored save-and-load so you really have no excuse to stay on vYR these days.
  Topic: C&C Generals 2 Alpha tools
Graion Dilach

Replies: 30
Views: 3849

Post Posted: Tue Jan 23, 2018 3:45 pm    Subject: C&C Generals 2 Alpha tools
Forum:  Modding Central » Other Games Modding
Yeah, but it's befitting to a place which regularly suspends veteran knowledged people instead of community leeches or noise-generators.

Hypocrisy have always defined this place.
  Topic: Fission's Art Pile
Graion Dilach

Replies: 218
Views: 19257

Post Posted: Tue Jan 23, 2018 3:39 pm    Subject: Fission's Art Pile
Forum:  Modding Central » Media Hut
The driver's window looks odd on the Gattling Tank/LAC, but otherwise it looks good indeed.
  Topic: Three tanks (V3, Allied Prism Tank and Yuri Metal Tank)
Graion Dilach

Replies: 25
Views: 2005

Post Posted: Tue Jan 23, 2018 3:33 pm    Subject: Three tanks (V3, Allied Prism Tank and Yuri Metal Tank)
Forum:  Modding Central » Media Hut » Voxels
xltk is a remake of Bu7loos's Kaamos Cannon design from https://ppmforums.com/viewtopic.php?t=31643.

Also, ffs, here I thought the community would finally have gained a quality Chrono Prison voxel. ...
  Topic: OS SHP Builder questions
Graion Dilach

Replies: 19
Views: 1993

Post Posted: Sat Jan 13, 2018 6:30 am    Subject: OS SHP Builder questions
Forum:  Featured Tools » OS SHP Builder » Support
Long ago i used XCC Mixer for all conversions, though then i noticed it has a little bug, so i wouldn't recommend using it anymore for SHP conversion.

Only Mixer is capable of creating spritesheets ...
  Topic: battle fortress suddenly move so slow...
Graion Dilach

Replies: 14
Views: 698

Post Posted: Sat Jan 13, 2018 6:24 am    Subject: battle fortress suddenly move so slow...
Forum:  Modding Central » Red Alert 2 Editing Forum
Think this is caused by Accelerates, actually and IIRC it happens if the unit is stopped before it reaches it's max speed.
  Topic: OS SHP Builder questions
Graion Dilach

Replies: 19
Views: 1993

Post Posted: Fri Jan 12, 2018 8:53 pm    Subject: OS SHP Builder questions
Forum:  Featured Tools » OS SHP Builder » Support
Colos, you don't need TibEd. TibEd is a false promise - it only corrupts your inis and gives you a fake impression you being a master modder, however itself useless for to being used for all the compl ...
  Topic: Image Shaper
Graion Dilach

Replies: 82
Views: 6556

Post Posted: Fri Jan 12, 2018 8:43 pm    Subject: Image Shaper
Forum:  Featured Tools » Community Tools
Haven't tried the new release yet, but the source-request-by-PM sounds fair to me already. GJ LKO regardless, tool's useful.
  Topic: Intel fucked up bigtime
Graion Dilach

Replies: 12
Views: 1108

Post Posted: Sat Jan 06, 2018 7:54 pm    Subject: Intel fucked up bigtime
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Why the ztype any of you two has a computer with internet access then? I presume you both also have phones, are using Google as your search engine, and visit websites with Google Ads.

Well, then you ...
  Topic: Consequences of the Pentadecimal System
Graion Dilach

Replies: 76
Views: 8780

Post Posted: Fri Dec 29, 2017 9:18 pm    Subject: Consequences of the Pentadecimal System
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
17.349.1120: Chronosphere's causing recons left'n'right if it a structure is in the way of target destination. Was this fixed since?
  Topic: Mod of the Year 2017 Results!
Graion Dilach

Replies: 11
Views: 1133

Post Posted: Thu Dec 28, 2017 1:25 pm    Subject: Mod of the Year 2017 Results!
Forum:  PPM Zone » PPM News Network
If a mod cannot end up better in it's position than what it had in the years before, it won't be mentioned in the results - ModDB had employed this in the Top 100 voting for years now, to make sure no ...
  Topic: How do armor multipliers affect damage dealt
Graion Dilach

Replies: 7
Views: 337

Post Posted: Thu Dec 28, 2017 6:58 am    Subject: How do armor multipliers affect damage dealt
Forum:  Modding Central » Red Alert 2 Editing Forum
50%. An armor multiplier of 2.0 means that the incoming damage shall be halved.
  Topic: Adding Replay feature
Graion Dilach

Replies: 5
Views: 327

Post Posted: Wed Dec 27, 2017 12:28 pm    Subject: Adding Replay feature
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Green player is scouting on Island of War, blue is lagging behind and ahsn't trained any infantry yet.
 
Page 1 of 92 [4578 Posts]   Goto page: 1, 2, 3, ..., 90, 91, 92 Next
 Forum index » Search
Jump to:  


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.4677s ][ Queries: 16 (0.2973s) ][ Debug on ]