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  Topic: Magnetron Remake
OmegaBolt

Replies: 9
Views: 480

Post Posted: Mon Aug 13, 2018 8:43 pm    Subject: Magnetron Remake
Forum:  Modding Central » Media Hut » Voxels
Best public Magnetron for sure, great job.
  Topic: Abductor / DeathWeapon bug
OmegaBolt

Replies: 2
Views: 113

Post Posted: Sun Aug 12, 2018 10:40 pm    Subject:   Abductor / DeathWeapon bug
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Fun one. Just played a game where a building with an abductor weapon abducted loads of infantry with death weapons over the course of a game. When the player quit the deathweapons detonated in the all ...
  Topic: Ideas & suggestions
OmegaBolt

Replies: 409
Views: 31740

Post Posted: Sat Aug 11, 2018 3:42 pm    Subject: Ideas & suggestions
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Abductor.Destination=TechnoType

This would check if the owner has the technotype with free passengers and then the abducted unit is sent there. Primarily I'd be interested in it working with buildi ...
  Topic: Issue on mine Nooze's Soviet Airfield
OmegaBolt

Replies: 3
Views: 218

Post Posted: Sat Aug 11, 2018 10:21 am    Subject: Issue on mine Nooze's Soviet Airfield
Forum:  Modding Central » Media Hut
On my art code I have ZShapePointMove=100,50, which should fix it.
  Topic: The next Ares
OmegaBolt

Replies: 178
Views: 14788

Post Posted: Wed Aug 08, 2018 11:25 am    Subject: The next Ares
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
In the latest version PreImpactAnim is displayed but the warhead does not wait for it to finish before detonating.
  Topic: [RA2/YR] Another RAO Building
OmegaBolt

Replies: 5
Views: 507

Post Posted: Sun Aug 05, 2018 1:19 pm    Subject: [RA2/YR] Another RAO Building
Forum:  Modding Central » Media Hut » SHPs
What I intend to use it for doesnt call for a 3x3 building though. #Tongue
  Topic: YR Red-Resurrection Patch 2.2.8 release!
OmegaBolt

Replies: 3
Views: 343

Post Posted: Fri Aug 03, 2018 5:39 pm    Subject: YR Red-Resurrection Patch 2.2.8 release!
Forum:  PPM Zone » PPM News Network
I always liked how quick a Minigunner can kill a Con Yard in Tib Dawn so I wanted similar sort of thing here. Lower tier infantry have good firepower but die pretty easily.
  Topic: [RA2/YR] Another RAO Building
OmegaBolt

Replies: 5
Views: 507

Post Posted: Fri Aug 03, 2018 5:26 pm    Subject:   [RA2/YR] Another RAO Building
Forum:  Modding Central » Media Hut » SHPs
The buildups a bit wiggly but I'm not working on it anymore. 2x2 building. Includes cameo, snow, damage frames, buildup and a simple blinking light animation.
  Topic: YR Red-Resurrection Patch 2.2.8 release!
OmegaBolt

Replies: 3
Views: 343

Post Posted: Thu Aug 02, 2018 5:06 pm    Subject:   YR Red-Resurrection Patch 2.2.8 release!
Forum:  PPM Zone » PPM News Network
https://i.imgur.com/jJ3kKYD.jpg

Patch 2.2.8 for YR Red-ResurrectionBig Features
EUROPEAN COUNTRY REWORK- Chrono Legionnaires have been moved to T3, and Sonic Enforcers moved up to T4, with related ...
  Topic: Ideas & suggestions
OmegaBolt

Replies: 409
Views: 31740

Post Posted: Sun Jul 29, 2018 6:43 pm    Subject: Ideas & suggestions
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Just use an airburst weapon that creates the rad.
  Topic: Ideas & suggestions
OmegaBolt

Replies: 409
Views: 31740

Post Posted: Tue Jul 24, 2018 2:30 pm    Subject: Ideas & suggestions
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
I'll repeat a few of my suggestions, so they dont get totally forgotten. #Tongue

1. 2. 3. [Animation] Damage.FrameDelay = int

Allows you set it how often the animation warhead or weapon is applied, ...
  Topic: The Dune reboot starts filming in february 2019
OmegaBolt

Replies: 5
Views: 142

Post Posted: Fri Jul 20, 2018 4:05 pm    Subject: The Dune reboot starts filming in february 2019
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Not a big fan of the director so idk. Depends what the movie's like in the end. Big films just feel so stiff and overproduced these days that I don't have my hopes up that I'll really enjoy it.

And ...
  Topic: Halo TV Series Officially Announced
OmegaBolt

Replies: 5
Views: 154

Post Posted: Wed Jul 18, 2018 8:53 am    Subject: Halo TV Series Officially Announced
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Is Halo even big still? Seems like it missed the peak at any rate. Might be a 'time of life' type thing, but I haven't heard anyone talk about it since about Reach.
  Topic: A few OpenRA development topics
OmegaBolt

Replies: 45
Views: 1940

Post Posted: Thu Jun 14, 2018 10:15 pm    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
Yeah TS is abysmal to play, unless you're just casually city building in it. It's basically a tech demo as I see it, besides the campaign. Lots of funky mechanics thrown in that do not make the game i ...
  Topic: Easy way to have tank trails?
OmegaBolt

Replies: 12
Views: 550

Post Posted: Wed Jun 13, 2018 6:38 pm    Subject: Easy way to have tank trails?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Would say there's a good chance such a method will lag for people though, Mig Eater. I did that for a subterranean unit, so it would show dirt on the ground above it, but people reported lag when just ...
  Topic: Do You Think C&C Style RTS Is Outdated?
OmegaBolt

Replies: 24
Views: 629

Post Posted: Wed Jun 13, 2018 6:30 pm    Subject: Do You Think C&C Style RTS Is Outdated?
Forum:  Miscellaneous Forums » Game Chat
Split screen? Do it like the PS1 days, link cable. #Tongue

The idea that RTS can't make money is a bit silly too IMO. Maybe it, and the companies that have tried to make them, have failed to advertise ...
  Topic: A few OpenRA development topics
OmegaBolt

Replies: 45
Views: 1940

Post Posted: Wed Jun 13, 2018 5:45 pm    Subject: A few OpenRA development topics
Forum:  PPM Zone » PPM News Network
Not sure the Hind ever had a use in vanilla either honestly, the Soviets seemed to get thrown a lot of tech without too much thought for their actual purpose.

Perhaps the best solution would be to ...
  Topic: Command and Conquer: Rivals has been announced!
OmegaBolt

Replies: 35
Views: 2004

Post Posted: Tue Jun 12, 2018 4:24 pm    Subject: Command and Conquer: Rivals has been announced!
Forum:  PPM Zone » PPM News Network
Think people would still be disappointed after years of failed and cancelled projects and radio silence. A spinoff is something you do to capitalise on a thriving series, fill in the blanks between ma ...
  Topic: Do You Think C&C Style RTS Is Outdated?
OmegaBolt

Replies: 24
Views: 629

Post Posted: Mon Jun 11, 2018 1:50 pm    Subject: Do You Think C&C Style RTS Is Outdated?
Forum:  Miscellaneous Forums » Game Chat
I agree a focus on graphics is pretty pointless. You can make something very pretty without pushing hardware. Games FAR too often focus on pushing hardware over developing real content, which is what ...
  Topic: Cyberpunk 2077
OmegaBolt

Replies: 3
Views: 164

Post Posted: Mon Jun 11, 2018 10:18 am    Subject: Cyberpunk 2077
Forum:  Miscellaneous Forums » Game Chat
Being known for developing titles such as The Witcher and Saints Row.Uhh what. Saints Row is an entirely different developer, think that'd be obvious from the game itself.
  Topic: What EA needs to do to make C&C Rivals become a good game.
OmegaBolt

Replies: 8
Views: 812

Post Posted: Sun Jun 10, 2018 10:06 am    Subject: What EA needs to do to make C&C Rivals become a good game.
Forum:  PPM Zone » PPM News Network
You just put far more thought into it than EA has so far.
  Topic: Command and Conquer: Rivals has been announced!
OmegaBolt

Replies: 35
Views: 2004

Post Posted: Sat Jun 09, 2018 10:33 pm    Subject: Command and Conquer: Rivals has been announced!
Forum:  PPM Zone » PPM News Network
What. It IS the revival or C&C, whether you think it is or not. #Tongue  It's literally another game with C&C in the title. Doesn't matter what form it comes in, it's still an official C&C ...
  Topic: Command and Conquer: Rivals has been announced!
OmegaBolt

Replies: 35
Views: 2004

Post Posted: Sat Jun 09, 2018 9:55 pm    Subject: Command and Conquer: Rivals has been announced!
Forum:  PPM Zone » PPM News Network
I would never classify mobile as any thing official, its meant to be a throwaway game (shovelware).But that's the problem. First C&C game in 8 years or so, the revival of a dead series, and what t ...
  Topic: Command and Conquer: Rivals has been announced!
OmegaBolt

Replies: 35
Views: 2004

Post Posted: Sat Jun 09, 2018 7:11 pm    Subject: Command and Conquer: Rivals has been announced!
Forum:  PPM Zone » PPM News Network
Downvotedownvotedownvote
  Topic: Name for XWIS-only Ares (Mars now. Unless other ideas?)
OmegaBolt

Replies: 52
Views: 2020

Post Posted: Sat Jun 09, 2018 5:52 pm    Subject: Name for XWIS-only Ares (Mars now. Unless other ideas?)
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
There's a reason I used this, Bolt: "#Tongue""#Tongue" does not mean "I'm totally joking" or being ironic. That sentence wouldn't even make sense as something that would be said sa ...
  Topic: Name for XWIS-only Ares (Mars now. Unless other ideas?)
OmegaBolt

Replies: 52
Views: 2020

Post Posted: Sat Jun 09, 2018 11:12 am    Subject: Name for XWIS-only Ares (Mars now. Unless other ideas?)
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
I think i'd have earned the right to call it by what I please :PWhat have you earned? You've done nothing. You're DOING nothing except renaming a group of other people's thousands of hours of work, an ...
  Topic: YR Red-Resurrection Patch 2.2.7
OmegaBolt

Replies: 5
Views: 561

Post Posted: Tue Jun 05, 2018 12:06 pm    Subject: YR Red-Resurrection Patch 2.2.7
Forum:  PPM Zone » PPM News Network
The main principles for me:

Expansion, all the maps have rather limited resources at the base and make expanding a necessity. They should also be contestable, which is why the expansions on all the ...
  Topic: YR Red-Resurrection Patch 2.2.7
OmegaBolt

Replies: 5
Views: 561

Post Posted: Mon Jun 04, 2018 7:33 pm    Subject: YR Red-Resurrection Patch 2.2.7
Forum:  PPM Zone » PPM News Network
You really love symmetrical maps eh? :)Doesn't really matter, as long as they are fun and fair. Was more trying to create maps that make for a particular kind of gameplay, the kind that emphasises fea ...
  Topic: —MO2Reset---IFV—
OmegaBolt

Replies: 29
Views: 1414

Post Posted: Sat Jun 02, 2018 9:11 pm    Subject: —MO2Reset---IFV—
Forum:  Modding Central » Media Hut » Voxels
One of the best remasters you've done. I don't remotely understand what the complaints are. It's nice and smooth, clean and detailed enough without being too detailed to look messy ingame.
  Topic: YR Red-Resurrection Patch 2.2.7
OmegaBolt

Replies: 5
Views: 561

Post Posted: Fri Jun 01, 2018 4:28 pm    Subject:   YR Red-Resurrection Patch 2.2.7
Forum:  PPM Zone » PPM News Network
Another month, another patch for YR Red-Resurrectionhttps://media.moddb.com/images/mods/1/17/16544/competitive_maps.jpg

Big Features

NINE NEW MAPS - Including 6 exclusive 1v1s and 3 2v2s.
ONE ...
  Topic: Alien and Aliens
OmegaBolt

Replies: 7
Views: 373

Post Posted: Sat May 26, 2018 2:47 pm    Subject: Alien and Aliens
Forum:  Miscellaneous Forums » Offtopic Discussion Area
Maybe the Blomkamp Aliens sequel will get uncanceled and Ridley Scott will finally retire, but I'm not sure even Disney magic is that strong.
  Topic: [Ra2]Miningbots again
OmegaBolt

Replies: 11
Views: 1184

Post Posted: Sat May 26, 2018 12:38 pm    Subject: [Ra2]Miningbots again
Forum:  Modding Central » Media Hut » SHPs
I mean the rotors, the robot hands, the "face" of it, just doesnt look like something WW would've designed and put in the game IMO. A little too cartoonishly futuristic, like something from ...
  Topic: [Ra2]Miningbots again
OmegaBolt

Replies: 11
Views: 1184

Post Posted: Fri May 25, 2018 7:38 pm    Subject: [Ra2]Miningbots again
Forum:  Modding Central » Media Hut » SHPs
Its nice, but I agree about the colour thing, but I'd also add that the design doesn't suit YR IMO.
  Topic: RA2's (or older) max perfomance
OmegaBolt

Replies: 7
Views: 312

Post Posted: Sat May 19, 2018 4:26 pm    Subject: RA2's (or older) max perfomance
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
Don't think it uses the graphics card at all, and pretty sure it doesn't use multiple cores properly either, if at all. Think what affects performance the most isn't PC horsepower but other factors li ...
  Topic: A Small Yuri Structure
OmegaBolt

Replies: 7
Views: 688

Post Posted: Fri May 18, 2018 9:29 am    Subject: A Small Yuri Structure
Forum:  Modding Central » Media Hut
Looks nice, though there is an issue with some textures being a lot sharper than others. Compare the bricks to anywhere else on the building and they really stand out.
  Topic: A new Dune or C&C game in development?
OmegaBolt

Replies: 47
Views: 2262

Post Posted: Thu May 17, 2018 4:34 pm    Subject: A new Dune or C&C game in development?
Forum:  Miscellaneous Forums » Game Chat
They can go anywhere, same as they did in RA2 and 3. There's no real continuous storyline in RA and shouldn't be, just whatever is cool and interesting. I do hope they make the campaign bigger and bet ...
  Topic: Fen Has a Major Announcement
OmegaBolt

Replies: 37
Views: 1179

Post Posted: Wed May 16, 2018 9:42 pm    Subject: Fen Has a Major Announcement
Forum:  Miscellaneous Forums » Offtopic Discussion Area
This doesn't make him a political entity though, so I don't think there's any need to bring any of this stuff up. I don't think Fen was asking for advice either, the decision has been made.

No matt ...
  Topic: Gopher APC
OmegaBolt

Replies: 14
Views: 2117

Post Posted: Tue May 15, 2018 1:34 pm    Subject: Gopher APC
Forum:  Modding Central » Media Hut » Voxels
Really nice, like my favourite Thunderbirds vehicle. #Tongue

https://i.pinimg.com/736x/7b/12/20/7b122039d331c613c03f18d94e5c5c04.jpg
  Topic: A new Dune or C&C game in development?
OmegaBolt

Replies: 47
Views: 2262

Post Posted: Mon May 14, 2018 9:29 pm    Subject: A new Dune or C&C game in development?
Forum:  Miscellaneous Forums » Game Chat
Dunno how legit it is:

https://media.discordapp.net/attachments/324925152036913163/443000871375077387/IMG_20180507_044402.jpg

It's obviously a mood setting thing, which means from a game in earl ...
  Topic: A new Dune or C&C game in development?
OmegaBolt

Replies: 47
Views: 2262

Post Posted: Mon May 14, 2018 5:47 pm    Subject: A new Dune or C&C game in development?
Forum:  Miscellaneous Forums » Game Chat
If they're just in the concept stage, as a supposedly leaked bit of art suggests, I doubt it. At least I would hope not otherwise it means the project would be rushed. #Tongue
  Topic: A new Dune or C&C game in development?
OmegaBolt

Replies: 47
Views: 2262

Post Posted: Mon May 14, 2018 5:13 pm    Subject: A new Dune or C&C game in development?
Forum:  Miscellaneous Forums » Game Chat
Yeah every developer ought to be excited by their project, else they're in the wrong job.

As for C&C hypothetically going to Relic, I would hope not after DoW3.
  Topic: The Predator trailer just droped
OmegaBolt

Replies: 9
Views: 453

Post Posted: Thu May 10, 2018 6:28 pm    Subject: The Predator trailer just droped
Forum:  Miscellaneous Forums » Offtopic Discussion Area
How the ztype does a seriously scary, gorey movie like Predator with people skinned alive and shit get turned into a nice family adventure? What is going on in this world. It's almost as creepy as givi ...
  Topic: Hotkey to build technos/superweapon
OmegaBolt

Replies: 8
Views: 551

Post Posted: Wed May 09, 2018 8:38 pm    Subject: Hotkey to build technos/superweapon
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Would have to be a two hotkey combo IMO. As said, the sidebars always there and the unit control hotkeys are just always useful. TBH I think the most useful thing would be having like 4 "favourit ...
  Topic: Allied Specification Sheet
OmegaBolt

Replies: 8
Views: 569

Post Posted: Sun May 06, 2018 7:37 pm    Subject: Allied Specification Sheet
Forum:  Modding Central » Media Hut
Hard for anyone to provide useful feedback when they havent played your mod.
  Topic: [Solved]Is there a world map template for YR?
OmegaBolt

Replies: 16
Views: 770

Post Posted: Sat May 05, 2018 5:59 pm    Subject: [Solved]Is there a world map template for YR?
Forum:  Modding Central » Media Hut
VK made a singleplayer loadscreen creator that used YR style art, but that map did not look like the one cxtian posted, the one thats used in skirmish loading screens.
  Topic: [Solved]Is there a world map template for YR?
OmegaBolt

Replies: 16
Views: 770

Post Posted: Sat May 05, 2018 5:48 pm    Subject: [Solved]Is there a world map template for YR?
Forum:  Modding Central » Media Hut
Think he means template not temperate, in which case I've never seen one in the style of the original loading screen maps, or one with WW borders.
  Topic: Random Cameo Pack!
OmegaBolt

Replies: 7
Views: 838

Post Posted: Sat May 05, 2018 12:59 pm    Subject: Random Cameo Pack!
Forum:  Modding Central » Media Hut » SHPs
These seem pretty useless to release when they have text on and that horrible, unfitting bevel effect SHP builder applies.
  Topic: Scorched Earth MOD by G-E
OmegaBolt

Replies: 663
Views: 99536

Post Posted: Thu May 03, 2018 5:32 pm    Subject: Scorched Earth MOD by G-E
Forum:  Modding Central » Public Project Announcements
Looks kind of odd to me TBH. Maybe because its perfecty grey even though its in touch with water. Would expect some greenish/browny algae to from on the rocks. More importantly though I think its way ...
  Topic: Spain
OmegaBolt

Replies: 6
Views: 1732

Post Posted: Thu May 03, 2018 4:00 pm    Subject: Re: Spain
Forum:  Featured Projects » D-Day
2.- As it was a very internationalized conflict, most armored units were foreign (German, Soviet, Italian, etc.). That means that most vehicles are already made, and it leaves room for a few disctinti ...
  Topic: RUMOR: Next C&C might be a mobile game
OmegaBolt

Replies: 55
Views: 3726

Post Posted: Sat Apr 28, 2018 4:49 pm    Subject: RUMOR: Next C&C might be a mobile game
Forum:  Miscellaneous Forums » Game Chat » Command & Conquer Chat
It's so dead.
 
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