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  Topic: FS : River Runs(2-4)
Vefbl4

Replies: 7
Views: 644

Post Posted: Tue Mar 19, 2019 8:05 pm    Subject: FS : River Runs(2-4)
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
Thank

What money?

I played with them. AI uses those paths, but I agree. I tried to make the map more realistic(organic). Even tiberium placement needs a symmetrical map, I tried to compensate ...
  Topic: SeaStar (Pure Navalwar Map for YR) (2-4)
Vefbl4

Replies: 7
Views: 913

Post Posted: Sat Mar 09, 2019 1:33 pm    Subject: SeaStar (Pure Navalwar Map for YR) (2-4)
Forum:  Modding Central » Red Alert 2 Editing Forum » Map Archive
Very creative.
  Topic: FS : River Runs(2-4)
Vefbl4

Replies: 7
Views: 644

Post Posted: Fri Mar 08, 2019 3:09 am    Subject:   FS : River Runs(2-4)
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
Runs around the river
  Topic: Recon buggy 3d print
Vefbl4

Replies: 2
Views: 1162

Post Posted: Sat Feb 23, 2019 12:54 pm    Subject:   Recon buggy 3d print
Forum:  Other Projects » Pre-Alpha Projects » Tiberian Sun: Lost Relic
Had some fun, some time ago. Printed out one of units from LR.

P.S.: Not really satisfied with the cost and the end result, but fine for the first time.
  Topic: FS : Busses Never Go ThereV1.1(2-4)
Vefbl4

Replies: 10
Views: 814

Post Posted: Thu Feb 21, 2019 1:28 pm    Subject: FS : Busses Never Go ThereV1.1(2-4)
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
Yeah, better than the original one for sure. I wish there would be a remade map but with the old TS terrain. Because I like it more, that way.
  Topic: FS : Busses Never Go ThereV1.1(2-4)
Vefbl4

Replies: 10
Views: 814

Post Posted: Tue Feb 19, 2019 8:11 pm    Subject: FS : Busses Never Go ThereV1.1(2-4)
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
Good to know, you are using my map for commercial purposes.
  Topic: FS : Busses Never Go ThereV1.1(2-4)
Vefbl4

Replies: 10
Views: 814

Post Posted: Mon Feb 18, 2019 9:41 pm    Subject: FS : Busses Never Go ThereV1.1(2-4)
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
Hello, what is this?
  Topic: FS : Busses Never Go ThereV1.1(2-4)
Vefbl4

Replies: 10
Views: 814

Post Posted: Sun Feb 17, 2019 6:07 pm    Subject:   FS : Busses Never Go ThereV1.1(2-4)
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
Space for base building added.
Working train added.
Some other neutral units added.
Lightening variations added.
  Topic: [FS] Country Roads (2-4)
Vefbl4

Replies: 7
Views: 1206

Post Posted: Sun Feb 17, 2019 5:31 pm    Subject: [FS] Country Roads (2-4)
Forum:  Modding Central » Tiberian Sun Editing Forum » Map Archive
Like the overall approach. But, visually it's not very appealing.
  Topic: [4] Fortification
Vefbl4

Replies: 14
Views: 2667

Post Posted: Mon Jun 15, 2015 9:28 pm    Subject: [4] Fortification
Forum:  Featured Projects » Twisted Insurrection » Miscellaneous » Multiplayer Maps
Nice!
  Topic: New stuff.
Vefbl4

Replies: 2
Views: 5437

Post Posted: Sun Feb 15, 2015 11:48 pm    Subject:   New stuff.
Forum:  Other Projects » Pre-Alpha Projects » Tiberian Sun: Lost Relic
Everybody is modding so I decided to have fun myself. Here I will post new stuff.

First, civilian power plant.
  Topic: Global Defense Initiative Asset Previews
Vefbl4

Replies: 41
Views: 3837

Post Posted: Fri Feb 13, 2015 7:18 am    Subject: Global Defense Initiative Asset Previews
Forum:  Classified Forums » Staff » Moderators Spot » Trash
Nice.
  Topic: Global Defense Initiative Asset Previews
Vefbl4

Replies: 41
Views: 3837

Post Posted: Fri Feb 06, 2015 7:53 pm    Subject: Global Defense Initiative Asset Previews
Forum:  Classified Forums » Staff » Moderators Spot » Trash
Nice too. Looks very comfy.
  Topic: OpenRA source
Vefbl4

Replies: 3
Views: 2163

Post Posted: Sun Feb 01, 2015 5:00 pm    Subject: OpenRA source
Forum:  Modding Central » OpenRA Editing Forums
Thanks.
  Topic: OpenRA source
Vefbl4

Replies: 3
Views: 2163

Post Posted: Sun Feb 01, 2015 4:53 pm    Subject:   OpenRA source
Forum:  Modding Central » OpenRA Editing Forums
Is OpenRA an engine on which you can mod? Where can I find the source, etc?
  Topic: Update #14
Vefbl4

Replies: 14
Views: 7470

Post Posted: Tue Jul 29, 2014 6:36 pm    Subject: Update #14
Forum:  Other Projects » Alpha Projects » Command and Conquer: Rewire
Not bad. But voxels are out of my taste.. Still, probably the best stuff I have seen here.

How about making a TS scenery in those cameos backgrounds? Like in the TS beta, RA1 or C&C? You have ...
  Topic: My Fav Songs
Vefbl4

Replies: 6
Views: 1998

Post Posted: Mon Jul 21, 2014 8:48 pm    Subject: My Fav Songs
Forum:  Featured Projects » Twisted Insurrection » Your Input
Glad you like them mate.
There will be more. Smile
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Thu Jul 17, 2014 8:04 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
This is way too cool!
Don't be afraid to add some markings(GDI logo).

Also would be nice if you add some noise no the textures. Because this way, it looks too clean. Like plastic.

Buildings 3 a ...
  Topic: tomsons26's thread
Vefbl4

Replies: 111
Views: 31730

Post Posted: Tue Jul 15, 2014 9:19 pm    Subject: tomsons26's thread
Forum:  Modding Central » Media Hut
Love this.
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Mon Jul 14, 2014 8:22 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Yes, yes. You could check my old work for some inspiration I use to strive for better TS you know. Smile
http://www.ppmsite.com/forum/viewtopic.php?t=14014&postorder=asc

Nice buggy.
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Mon Jul 14, 2014 4:58 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
My advice will be, that voxels should be brighter and larger. Smile
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Sun Jul 13, 2014 10:08 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Voxels are fine. Just that I am in favor of shp units over voxel ones. You need to have some skills to make voxels that actually look pretty in that engine.
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Sun Jul 13, 2014 8:32 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Not big fan of those voxels, but this last outpost is just awesome. Make more! Use black windows on the military buildings, by this I mean Tech Center.
  Topic: TS:AE Concept Fun Thread
Vefbl4

Replies: 4
Views: 657

Post Posted: Sun Jul 13, 2014 5:30 pm    Subject: TS:AE Concept Fun Thread
Forum:  Classified Forums » Staff » Moderators Spot » Trash
Cool.
  Topic: GDI(DI) Refinery
Vefbl4

Replies: 22
Views: 7484

Post Posted: Fri Jul 11, 2014 9:19 pm    Subject: GDI(DI) Refinery
Forum:  Other Projects » Pre-Alpha Projects » Tiberian Sun: Lost Relic » DI
No. Sorry. But you could use those images for spare parts.
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Fri Jul 11, 2014 2:45 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Yes, that's cool.
  Topic: Regulus' House of Cards
Vefbl4

Replies: 29
Views: 9281

Post Posted: Fri Jul 11, 2014 9:23 am    Subject: Regulus' House of Cards
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
^^ Yes.
  Topic: Regulus' House of Cards
Vefbl4

Replies: 29
Views: 9281

Post Posted: Thu Jul 10, 2014 8:20 pm    Subject: Regulus' House of Cards
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Thu Jul 10, 2014 8:13 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
You need to tweak the lights in order to make one side brighter(bottom-left), so that your shp would implement more attributes of a 3d feel.

http://eysventura.files.wordpress.com/2013/01/isometric0 ...
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Thu Jul 10, 2014 12:44 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Love the last one! But all your work needs more contrast. It's hard to get out what the actual shapes look like.
  Topic: Regulus' House of Cards
Vefbl4

Replies: 29
Views: 9281

Post Posted: Thu Jul 10, 2014 12:41 pm    Subject: Regulus' House of Cards
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
It's a fan, yes, but the blades are positioned vertically.
  Topic: Regulus' House of Cards
Vefbl4

Replies: 29
Views: 9281

Post Posted: Thu Jul 10, 2014 7:53 am    Subject: Regulus' House of Cards
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Does it actually suppose to look like this?
  Topic: Regulus' House of Cards
Vefbl4

Replies: 29
Views: 9281

Post Posted: Wed Jul 09, 2014 9:14 pm    Subject: Regulus' House of Cards
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Looks almost perfect.
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Wed Jul 09, 2014 9:11 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Basically I loved all the designs. The only thing I don't like are the blunt brown colors.
  Topic: Tiberian Sun Graphic Enhancement Mods
Vefbl4

Replies: 206
Views: 70798

Post Posted: Sun Jul 06, 2014 10:44 pm    Subject: Tiberian Sun Graphic Enhancement Mods
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
Nice.
  Topic: GDI(DI) Refinery
Vefbl4

Replies: 22
Views: 7484

Post Posted: Sun Jul 06, 2014 1:28 pm    Subject: GDI(DI) Refinery
Forum:  Other Projects » Pre-Alpha Projects » Tiberian Sun: Lost Relic » DI
Thanks!
  Topic: GDI Fusion Reactor
Vefbl4

Replies: 2
Views: 2153

Post Posted: Fri Jul 04, 2014 5:37 pm    Subject: GDI Fusion Reactor
Forum:  Other Projects » Pre-Alpha Projects » Tiberian Sun: Lost Relic » DI
Thanks!
  Topic: July Update 2014
Vefbl4

Replies: 10
Views: 2795

Post Posted: Thu Jul 03, 2014 1:01 pm    Subject: July Update 2014
Forum:  Other Projects » Pre-Alpha Projects » World Domination » News Operations Center
Cool units mate!
  Topic: GLOBAL CRISIS
Vefbl4

Replies: 96
Views: 22381

Post Posted: Wed Jul 02, 2014 6:19 pm    Subject: GLOBAL CRISIS
Forum:  Modding Central » Public Project Announcements
This is cool, but you should learn to make stuff cleaner and less messy.
By this I mean less messy, rusty stuff and more cleaner sharp stuff. This will increase you skill and quality of work dramatic ...
  Topic: GLOBAL CRISIS
Vefbl4

Replies: 96
Views: 22381

Post Posted: Mon Jun 30, 2014 8:34 pm    Subject: GLOBAL CRISIS
Forum:  Modding Central » Public Project Announcements
cool
  Topic: Acuate[mp3]
Vefbl4

Replies: 3
Views: 1877

Post Posted: Sun Jun 29, 2014 12:45 pm    Subject: Acuate[mp3]
Forum:  Modding Central » Media Hut » Sounds
Nikademis, I have made it using a program called Reason. Glad you like it. There is a band called Skinny Puppy, which I took some inspiration from.
  Topic: Acuate[mp3]
Vefbl4

Replies: 3
Views: 1877

Post Posted: Sun Jun 29, 2014 12:44 am    Subject:   Acuate[mp3]
Forum:  Modding Central » Media Hut » Sounds
  Topic: Wspread[mp3]
Vefbl4

Replies: 1
Views: 1575

Post Posted: Thu Jun 26, 2014 1:06 am    Subject:   Wspread[mp3]
Forum:  Modding Central » Media Hut » Sounds
  Topic: Blood Lust[mp3]
Vefbl4

Replies: 0
Views: 1439

Post Posted: Tue Jun 24, 2014 9:54 pm    Subject:   Blood Lust[mp3]
Forum:  Modding Central » Media Hut » Sounds
  Topic: Riptide LCAC
Vefbl4

Replies: 18
Views: 1028

Post Posted: Fri Jun 13, 2014 8:28 pm    Subject: Riptide LCAC
Forum:  Classified Forums » Staff » Moderators Spot » Trash
nice
  Topic: [unfinished]Tactics
Vefbl4

Replies: 2
Views: 1950

Post Posted: Thu May 22, 2014 1:58 am    Subject:   [unfinished]Tactics
Forum:  Modding Central » Media Hut » Sounds
What do you think?
  Topic: Battle Fortress
Vefbl4

Replies: 8
Views: 508

Post Posted: Thu May 08, 2014 9:28 pm    Subject: Battle Fortress
Forum:  Classified Forums » Staff » Moderators Spot » Trash
Why is it in made the old style?
  Topic: Lancer MBT
Vefbl4

Replies: 1
Views: 213

Post Posted: Tue May 06, 2014 9:59 pm    Subject: Lancer MBT
Forum:  Classified Forums » Staff » Moderators Spot » Trash
Nice. Love this style.
  Topic: Commander unit
Vefbl4

Replies: 24
Views: 7653

Post Posted: Sun Mar 30, 2014 8:29 pm    Subject: Commander unit
Forum:  Other Projects » Alpha Projects » Tiberian Sun - Reform » General Discussion
Love this. But the weapons could be better.
  Topic: Sentinel Drone
Vefbl4

Replies: 11
Views: 666

Post Posted: Thu Mar 20, 2014 7:07 pm    Subject: Sentinel Drone
Forum:  Classified Forums » Staff » Moderators Spot » Trash
Those are nice.
 
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