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  Topic: AI doesn't respect BuiltAt & Factory.ExplicitOnly?
unknown_men

Replies: 7
Views: 664

Post Posted: Tue Mar 27, 2018 12:35 pm    Subject: AI doesn't respect BuiltAt & Factory.ExplicitOnly?
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
No! At least when I test BuiltAt in my barracks and dog kennel I found that any infantry trained will released on both structure. But when you disable quere built they seem respect to BuiltAt tag.
  Topic: Control multi player (human and AI) in Ares
unknown_men

Replies: 0
Views: 492

Post Posted: Sun Mar 18, 2018 5:05 am    Subject:   Control multi player (human and AI) in Ares
Subject description: Testing work!
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Hey people!, If you want control both your player and your AI player in one match (control unit, building, use SW, etc...), want you should do, Ares have support tag for this?

Note: I hear about - ...
  Topic: —doom fort—
unknown_men

Replies: 14
Views: 2551

Post Posted: Thu Mar 15, 2018 3:11 pm    Subject: —doom fort—
Forum:  Modding Central » Media Hut » Voxels
In concept art, Westwood decide making 3 separate turret for soviet dreadnought (maybe Centurion Clawer too) but when EA takeover they change it to missile.
  Topic: Is it possible to give a unit a charging weapon?
unknown_men

Replies: 17
Views: 858

Post Posted: Thu Mar 15, 2018 2:47 pm    Subject: Is it possible to give a unit a charging weapon?
Forum:  Modding Central » Red Alert 2 Editing Forum
Hey everyone! does any unit are not Immune To EMP inside Open Topped vehicles take effect from EMP weapon when the vehicles being attack by weapon have postive EMP values?
  Topic: Reverse Engineering not working [RESOLVED]
unknown_men

Replies: 6
Views: 990

Post Posted: Sat Feb 24, 2018 3:55 pm    Subject: Reverse Engineering not working [RESOLVED]
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
; RA2 Cloning Vats
[NACLON]
UIName=Name:NACLON
Name=Soviet Cloning Vats
BuildCat=Tech
Prerequisite=NACNST,NATECH
Strength=1550
Armor=wood
TechLevel=9
Adjacent=2
Sight=5
Owner=Br ...
  Topic: Reverse Engineering not working [RESOLVED]
unknown_men

Replies: 6
Views: 990

Post Posted: Sat Feb 24, 2018 7:50 am    Subject: Reverse Engineering not working [RESOLVED]
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Not really, if grinding=yes + cloning=yes with unitabsorb=no still probing grinder eating vehicle. Seem they are only special case on grinder, no other.
  Topic: Fast and Furious Ivan!
unknown_men

Replies: 1
Views: 1217

Post Posted: Tue Feb 20, 2018 11:54 am    Subject:   Fast and Furious Ivan!
Subject description: Dangerous Ivan (with full code, cameo and animation!)
Forum:  Modding Central » Media Hut » SHPs
Tired with slowly and girly drunking Crazy Ivan. Try this new fury vodka drunking Ivan, contain with Tactical Mini-Nuke Bomb and swimming equipment with fast speed, they can make all enemy of Tovaritc ...
  Topic: Ideas & suggestions
unknown_men

Replies: 412
Views: 31814

Post Posted: Mon Feb 19, 2018 11:49 am    Subject: Ideas & suggestions
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
If you are modder of Yuri's Revenge so you know it:



The jumpjet unit with this weapon with "drain/hack" a target it is attacking, rather than dealing damage to it. This weapon will on ...
  Topic: Some question for dev team!
unknown_men

Replies: 2
Views: 308

Post Posted: Mon Jan 15, 2018 4:52 pm    Subject:   Some question for dev team!
Subject description: Feature in Yuri Revenge
Forum:  Modding Central » Red Alert 2 Editing Forum
I have some question and idea:

1. Can LimboLaunch weapon use on water?

2. Why in Red Alert 2 when spy walk need building have postive DetectDisguiseRange value, a spy lost their disguise but in ...
  Topic: Dozen of new cameos!
unknown_men

Replies: 22
Views: 2624

Post Posted: Sun Dec 31, 2017 2:42 am    Subject: Re: Another infantry cameos
Forum:  Modding Central » Media Hut » SHPs
Many thanks!! How you know i have request the female soldier cameo for Igla Trooper? You have the cameo without red star?

Each cameo in rar file are include: NAMEICON.pcx(w/o insignia) and NAMEUICO ...
  Topic: Dozen of new cameos!
unknown_men

Replies: 22
Views: 2624

Post Posted: Thu Dec 28, 2017 3:06 pm    Subject: Another infantry cameos
Forum:  Modding Central » Media Hut » SHPs
Female Russian Rocket Launcher, new spies image with infilltrator sign, another virus cameo!
  Topic: Dozen of new cameos!
unknown_men

Replies: 22
Views: 2624

Post Posted: Wed Dec 27, 2017 4:22 pm    Subject: Dozen of new cameos!
Forum:  Modding Central » Media Hut » SHPs
Update with new cameos for Yuri's Infantry and fix some ugly cameos.
You can covert their cameos to SHP or use "CameoPCX/AltCameoPCX=NAMEICON.pcx" for use cameo directly (required Ares).
  Topic: Dozen of new cameos!
unknown_men

Replies: 22
Views: 2624

Post Posted: Tue Dec 19, 2017 5:37 pm    Subject:   Dozen of new cameos!
Subject description: If you feel tried of the RA2YR default cameos, and feel lazy to make new one...
Forum:  Modding Central » Media Hut » SHPs
If you feel tried of the RA2YR default cameos, and feel 'is waste much of my time' to make new one, you can download there cameo, the pack may fill all Red Alert 2 Yuri Revenge arsenal! I also add som ...
  Topic: Soviet Construction Yard with Radar attachment
unknown_men

Replies: 5
Views: 3483

Post Posted: Sun Dec 04, 2016 5:43 am    Subject:   Soviet Construction Yard with Radar attachment
Subject description: Soviet Construction Yard with Radar attachment
Forum:  Modding Central » Media Hut » SHPs
Soviet Construction Yard with Radar attachment, Radar form Tiberian Sun.

Feel free to comment!
  Topic: Cloaked Infantry uncanny effect
unknown_men

Replies: 1
Views: 587

Post Posted: Sat Oct 22, 2016 5:56 am    Subject:   Cloaked Infantry uncanny effect
Subject description: Why when we command cloaked infantry unit attack something, there infantry stop cloaking...
Forum:  Modding Central » Red Alert 2 Editing Forum
Someone tell me why when we command cloaked infantry unit attack something, there infantry stop cloaking desprite target is too far(Not in range) ?
  Topic: Random Mutation!
unknown_men

Replies: 6
Views: 1236

Post Posted: Wed Oct 12, 2016 3:35 pm    Subject:   Random Mutation!
Subject description: If you shoot a infantry with mutation warhead(InfDeath=9) ...
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
If you guy shoot a infantry with mutation warhead(InfDeath=9) they will mutanting into another unit but i want the victim will change into one of many variant new units randomly.

Example: When unit ...
  Topic: YR Spy behavior and detection problem
unknown_men

Replies: 0
Views: 767

Post Posted: Wed Oct 12, 2016 2:15 pm    Subject:   YR Spy behavior and detection problem
Subject description: Before post this, I was test it in RA2 and YR with empty ai.ini and aimd.ini
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
I was found some different between 2 game very long time before this, but when didn't see any report in community about this.

First, in RA2 your team have a spy was disguised as a enemy infantry, t ...
  Topic: CnC:Modern Warfare
unknown_men

Replies: 86
Views: 14231

Post Posted: Tue Sep 22, 2015 2:23 pm    Subject: CnC:Modern Warfare
Forum:  Modding Central » Public Project Announcements
@Algerian Major: "Guys do you think that France/Germany/UK should be independent countries or grouped in NATO?"

France & Germany should be grouped in NATO. But UK not.
  Topic: CnC:Modern Warfare
unknown_men

Replies: 86
Views: 14231

Post Posted: Sat Sep 19, 2015 1:41 pm    Subject: CnC:Modern Warfare
Forum:  Modding Central » Public Project Announcements
@Algerian Major: "For Algeria I think you have a wrong picture about the military here we are the first buyers of the s-400 and we have ordered 19 pak fa for 2019 djoundi might come to my mind (m ...
  Topic: CnC:Modern Warfare
unknown_men

Replies: 86
Views: 14231

Post Posted: Sat Sep 19, 2015 1:38 pm    Subject: CnC:Modern Warfare
Forum:  Modding Central » Public Project Announcements
No one making Adm. Kuznetsov before, you da best.
  Topic: CnC:Modern Warfare
unknown_men

Replies: 86
Views: 14231

Post Posted: Fri Sep 18, 2015 3:23 pm    Subject: CnC:Modern Warfare
Forum:  Modding Central » Public Project Announcements
Long time no see!
Main infantry name IMO:

- USA: Marine, Gorverment Issue(G.I), Shock Trooper, Human Grunt, Ranger,...
- Russia: Conscirpt, Light Infantry, Reddy,...
- EU/NATO: Storm Trooper, En ...
  Topic: My Ares Request List
unknown_men

Replies: 4
Views: 811

Post Posted: Mon Aug 10, 2015 12:51 pm    Subject: My Ares Request List
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
1. Out of capabilities Ares can do, one thing you can make closest is set AI tech level + enemy techtype.
2. You can do it in map file, no need Ares.
3. Ares will reviving Bounty Logic in next relea ...
  Topic: I have some problems about Attach Effect based Cloak Gen.
unknown_men

Replies: 5
Views: 603

Post Posted: Wed Jul 22, 2015 12:05 pm    Subject: I have some problems about Attach Effect based Cloak Gen.
Forum:  Modding Central » Red Alert 2 Editing Forum
"MustaphaTR: It sometimes can not detect my units to cloak so i should attack command it to unit myself, It also doesn't cloaks self."

- Set Range=99999 if you want they always work.
- C ...
  Topic: WARDEATHFUN's world powers mod
unknown_men

Replies: 4
Views: 505

Post Posted: Mon Jul 06, 2015 2:38 am    Subject: WARDEATHFUN's world powers mod
Forum:  Modding Central » Red Alert 2 Editing Forum
I remember WARDEATHFUN was planing to release his mod but...

He still doesn't release his thing.
  Topic: A GIF Thread For EASB Hour
unknown_men

Replies: 52
Views: 18823

Post Posted: Mon Jun 15, 2015 1:11 pm    Subject: A GIF Thread For EASB Hour
Forum:  Modding Central » Public Project Announcements
The pyramid with eye relation to Illuminati faction. Include in one US dollar.
  Topic: RA2: Frontlines
unknown_men

Replies: 293
Views: 39307

Post Posted: Thu Jun 11, 2015 6:24 pm    Subject: RA2: Frontlines
Forum:  Modding Central » Public Project Announcements » Private Project Discussion
You know very few VTOL here, i have many thing for your choice:

- Lockheed XV-4 Hummingbird
- Trek Aerospace Dragonfly
- Germany VFW VAK 191B
- Yakovlev series: Yak-36, Yak-38, Yak-141
- V-22 O ...
  Topic: using ISIS in a mod
unknown_men

Replies: 299
Views: 27228

Post Posted: Thu Jun 11, 2015 6:10 pm    Subject: using ISIS in a mod
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
At least when Iraq under US occupation. US economy has recovered somewhat. They have exploited much much Iraq oil, and exchange by returning some cillivian structure they used as bunkers. I think this ...
  Topic: using ISIS in a mod
unknown_men

Replies: 299
Views: 27228

Post Posted: Thu May 28, 2015 2:32 pm    Subject: using ISIS in a mod
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
Any relationship of country and other country only just rely on benefits alone, not other. Internationalism was collapse with Soviet Union since 1991. US had they our benefits, another had our benefit ...
  Topic: using ISIS in a mod
unknown_men

Replies: 299
Views: 27228

Post Posted: Thu May 28, 2015 2:21 pm    Subject: using ISIS in a mod
Forum:  Miscellaneous Forums » Offtopic Discussion Area » Political & Economical Discussion
@Graion Dilach: Why can the Soviets be in a game, Millennium? Because the Soviets are a thing of the past. Imperial Japan as well... people don't take it that serious to get offended by any portrayal. ...
  Topic: CnC:Modern Warfare
unknown_men

Replies: 86
Views: 14231

Post Posted: Mon May 25, 2015 2:33 am    Subject: Tesla Tank in real life
Forum:  Modding Central » Public Project Announcements
Come to find, back in 1948, Kotin's construction bureau designed a tank, equipped with dual Tesla coils. Tank was fully electrical, as in - propelled by electrical motors. Power supply was a portable ...
  Topic: CnC:Modern Warfare
unknown_men

Replies: 86
Views: 14231

Post Posted: Sun May 24, 2015 3:37 pm    Subject: CnC:Modern Warfare
Forum:  Modding Central » Public Project Announcements
"now let's talk about the gameplay:
realism is the main rule here so :
-no more fast tanks scouting the entire map in seconds "

_ Present military use flying drone for scout. I agree.
...
  Topic: Katyusha
unknown_men

Replies: 4
Views: 1046

Post Posted: Fri May 22, 2015 4:46 am    Subject: Katyusha
Forum:  Other Projects » Pre-Alpha Projects » World Domination » Soviet Union » Ground Units
What maximum range Katyuska can fire?
  Topic: AI questions
unknown_men

Replies: 13
Views: 750

Post Posted: Fri May 15, 2015 5:32 am    Subject: AI enhanced
Forum:  Modding Central » Red Alert 2 Editing Forum
Frist, create pool team is best selection if you want AI will not stop building units. Second, if you want AI expand their forces or building, petty sure you should build AI can building MCV and go to ...
  Topic: Some warhead-related tags
unknown_men

Replies: 16
Views: 1198

Post Posted: Sun May 03, 2015 1:06 pm    Subject: Some warhead-related tags
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
1. DeathAnims for vehicles, not just infantry.
- Use tag Explosion= with your tank death animation

2. IgnoresIronCurtain, much in the same way as IgnoresFirestorm on projectiles, to allow certain ...
  Topic: Shp error
unknown_men

Replies: 5
Views: 412

Post Posted: Sat May 02, 2015 2:31 pm    Subject:   Shp error
Forum:  Modding Central » Red Alert 2 Editing Forum
Thanks 4StarGeneral and AtomicNoodle, I uncheck Shadow Frame and they look like I want to. However when save it and test in game, this shp had more unwanted shadows. I do something wrong ???
  Topic: Shp error
unknown_men

Replies: 5
Views: 412

Post Posted: Sat May 02, 2015 5:45 am    Subject:   Shp error
Subject description: How to fix some unwanted Frame
Forum:  Modding Central » Red Alert 2 Editing Forum
What this bug, I test to OS SHP Builder and find many error like this. From frame 211 to 420 ?[/img]
  Topic: DropPod aircraft
unknown_men

Replies: 12
Views: 1752

Post Posted: Wed Apr 29, 2015 4:08 pm    Subject: DropPod aircraft
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
In Tiberian Sun, Droppod isn't aircraft type. Aircraft use voxel only, Droppod use shp only. Droppod itself is droppod type [DPOD] & [DPOD2] is Droppod shp from Tiberian Sun.

Droppod & Mete ...
  Topic: DropPod aircraft
unknown_men

Replies: 12
Views: 1752

Post Posted: Wed Apr 29, 2015 3:32 pm    Subject: DropPod aircraft
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Drop pod is Tiberiam Sun and Tiberium Wars super weapon, Ares was restored this long time ago

http://ares-developers.github.io/Ares-docs/new/droppod.html

Drop pod use they own locomotor, not air ...
  Topic: Airburst help
unknown_men

Replies: 13
Views: 2408

Post Posted: Tue Apr 28, 2015 5:04 am    Subject: Airburst help
Forum:  Modding Central » Red Alert 2 Editing Forum
Cluster doesn't work with Airbrust I know. If you want drop 5 bombs only but not airburst, replacing Airbrust tag with Cluster=2, Cluster=1 never work.

If you want drop 1 airbrust bomb. I have exam ...
  Topic: Pelican Dropship
unknown_men

Replies: 2
Views: 816

Post Posted: Tue Apr 28, 2015 4:46 am    Subject: Pelican Dropship
Forum:  Other Projects » Pre-Alpha Projects » World Domination » Allied Nation » Air Units
I have some stupid idea, zero18. The Dropship will landing to crushing enemy infantry head ???
  Topic: Airburst help
unknown_men

Replies: 13
Views: 2408

Post Posted: Tue Apr 28, 2015 3:06 am    Subject: Airburst help
Forum:  Modding Central » Red Alert 2 Editing Forum
[Blah0] & [Lobbed2]: may need ROT>0

[ClusterP]: May not combined with Vertical=yes
  Topic: How to create 3DS for RA2YR
unknown_men

Replies: 4
Views: 361

Post Posted: Tue Apr 28, 2015 2:12 am    Subject: How to create 3DS for RA2YR
Forum:  Modding Central » Red Alert 2 Editing Forum
Oh! Thank Lin Kuei Ominae very much <3
  Topic: lefthand's 3D work
unknown_men

Replies: 9
Views: 987

Post Posted: Mon Apr 27, 2015 3:14 pm    Subject: lefthand's 3D work
Forum:  Modding Central » Media Hut
Great!
  Topic: How to create 3DS for RA2YR
unknown_men

Replies: 4
Views: 361

Post Posted: Mon Apr 27, 2015 3:13 pm    Subject: How to create 3DS for RA2YR
Forum:  Modding Central » Red Alert 2 Editing Forum
Thank DonutArnold, i'm will learn this hard.
  Topic: How to create 3DS for RA2YR
unknown_men

Replies: 4
Views: 361

Post Posted: Mon Apr 27, 2015 1:48 pm    Subject:   How to create 3DS for RA2YR
Subject description: Create good 3DS model and coverting to shp and voxel
Forum:  Modding Central » Red Alert 2 Editing Forum
How to create good and fully 3DS for RA2YR and coverting to shp (for infantry, building) and voxel(for aircraft and tank, maybe walker) Very Happy . I'm tired when i paint each frame of shp and vxl Crying or Very sad .
...
  Topic: Tutoral making voxel and shp with 3DS Max or Photoshop
unknown_men

Replies: 1
Views: 1331

Post Posted: Sun Apr 26, 2015 3:37 pm    Subject:   Tutoral making voxel and shp with 3DS Max or Photoshop
Subject description: Making and converting work
Forum:  Featured Tools » Community Tools
I decided to make my own voxel and shp(I don't like use public thing), but I don't want waste too much time to OS SHP Builder and VXLSE, so I want questioning how to making reasonable 3D asset (RA2YR ...
  Topic: Valkyrie Gunship
unknown_men

Replies: 3
Views: 135

Post Posted: Sun Apr 26, 2015 3:22 pm    Subject: Valkyrie Gunship
Forum:  Classified Forums » Staff » Moderators Spot » Trash
Incinerate enemy infantry huh?
  Topic: CnC:Modern Warfare
unknown_men

Replies: 86
Views: 14231

Post Posted: Sat Apr 25, 2015 3:35 pm    Subject: CnC:Modern Warfare
Forum:  Modding Central » Public Project Announcements
You should try General's Game or Code Red. Both they are Yuri revenge mod and have many real life tank, ship and aircraft. But you need permission from YuriLee or Mig Eater before use some in-game ass ...
  Topic: Some features from NPATCH
unknown_men

Replies: 20
Views: 2320

Post Posted: Sat Apr 25, 2015 3:31 pm    Subject: Some features from NPATCH
Forum:  Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Npatch sometime was restored the airstrip code from RA1, Ares doesn't.
The code is:
- IsNormalPlane=yes     ; You must set it to yes if you want to use new logic. If they are not S/VTOL
- Descend ...
  Topic: Nova Siege Platform
unknown_men

Replies: 5
Views: 277

Post Posted: Thu Apr 23, 2015 10:50 am    Subject: Nova Siege Platform
Forum:  Classified Forums » Staff » Moderators Spot » Trash
Your work is great!
 
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