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YR: Renegade
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Fri Feb 10, 2006 11:58 am    Post subject:  YR: Renegade Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 5:11 am; edited 3 times in total

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Fri Feb 10, 2006 4:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

there are limits at building foundations
i dont know if 6x5 is accepted

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Beowulf
Laser Commando


Joined: 12 May 2003
Location: Furry Heaven

PostPosted: Fri Feb 10, 2006 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

IIRC, 6x4 is the biggest but the structure looks neat either way.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sat Feb 11, 2006 12:41 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sat Feb 11, 2006 4:20 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 5:43 am; edited 1 time in total

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sat Feb 11, 2006 5:39 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 5:42 am; edited 1 time in total

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Sat Feb 11, 2006 6:02 am    Post subject: Reply with quote  Mark this post and the followings unread

The building's perspective is a bit off. Actualy, it shouldn't have any perspective. All RA2 buildings are orthographic.

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sat Feb 11, 2006 9:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Yet another Renegade to YR conversion?

Oh well, you should fix the angle.

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mentalomega.com

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sat Feb 11, 2006 10:31 am    Post subject: Reply with quote  Mark this post and the followings unread

and if you arre fixing the angle you could fix the lightning aswell #Tongue

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sat Feb 11, 2006 12:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks...weird ingame.
I don't know,but I think you'll need new terrain to suit the buildings styles.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sat Feb 11, 2006 1:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Think TS terrain would fit it well.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sat Feb 11, 2006 4:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah,but will you make an alternate version of the Arctic terrain?

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun Feb 12, 2006 3:07 am    Post subject: Reply with quote  Mark this post and the followings unread

I'll get to it later, right now, I'm focused on the structures.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Feb 12, 2006 12:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok.

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun Feb 12, 2006 10:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a bit dark...

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Mon Feb 13, 2006 4:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Want it pink? I can manage that.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sat Feb 18, 2006 11:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've just finished the Flame Tank, I think the turret's a bit demented.



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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun Feb 19, 2006 12:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

A strip of the vehicles I've done so far... Yeah yeah, the mammoth tank needs to be redone.



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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Feb 19, 2006 5:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Flame tank: 90/100
Stealth Tank:60/100
Mammoth Tank:97/100

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sun Feb 19, 2006 10:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

that´s no steatlth tank #Tongue
that´s the nod light tank #Tongue

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Mon Feb 20, 2006 2:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Light tank looks cute, but turret looks a lil big..

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Mon Feb 20, 2006 10:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Here's a special crate unit, the Renegade 2 based Prism Tank.



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Feb 20, 2006 10:21 am    Post subject: Reply with quote  Mark this post and the followings unread

what? Ren2 was going to have a prism tank? oh my....anyway, it looks nice, good texturing

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Mon Feb 20, 2006 4:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nobody knows jack about Renegade 2 it seems. R2 Was in the RA2/Post YR era.


Aka, the game we need from EA.

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Mon Feb 20, 2006 8:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

What i took from the screenshots of Ren 2 it was Nod vs Allies, anyways good looking stuff man.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Mon Feb 20, 2006 9:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks ^^ More coming up when I get back from school.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Mon Feb 20, 2006 11:24 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Mon Feb 20, 2006 11:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Peddy, when you get those voxels done, send them to me if you can? I want them for a private mod...so sexy.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Tue Feb 21, 2006 8:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Okay, the very last crate/special tech units; in order: Grizzly Tank, Rhino Tank. (Light Tank left out, because it pretty much looks like the Grizzly)
All I need now is the Kirov then I move on to the Nod and GDI units.



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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Tue Feb 21, 2006 11:33 am    Post subject: Reply with quote  Mark this post and the followings unread

JEPG! IT BURNSS!!!!! GAAAAAAH!!!!!!!!!!


Seriously...Where are the Apocalypse,Vulture, and transport helis? You reskinned the Prism Tank, why not a Soviet chinook and a skinned,or rainbow, Apoc?

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Tue Feb 21, 2006 12:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Won't hurt I suppose... But it ain't the time I'm worried about, it's the heli's HVA files. I'll finish the voxels off tomorrow, bed time.

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue Feb 21, 2006 1:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

XxpeddyxX wrote:
I tried  4x4, texture messed up.

Just using a Smooth function in any image editor you got fixes that.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Tue Feb 21, 2006 5:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

MUST GET THIS MOD!

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Icedogg
GDI Hacker


Joined: 30 Jun 2005

PostPosted: Tue Feb 21, 2006 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

look good nice tank and a huge command center great job man

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Mr.Graffitti
Cyborg Soldier


Joined: 01 Oct 2005

PostPosted: Wed Feb 22, 2006 12:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Does the conyard is actually rendered?.... It doesnt looks like.... Or maybe its just me....

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Wed Feb 22, 2006 10:09 am    Post subject: Reply with quote  Mark this post and the followings unread

lloks to me as there´s no lightning....not rendered aswell

are you using flyby´s script?

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Thu Feb 23, 2006 10:04 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Wed Jan 18, 2023 6:04 am; edited 1 time in total

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Fri Feb 24, 2006 4:57 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 5:11 am; edited 1 time in total

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Fri Feb 24, 2006 2:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

conyard needs improvement looks dirty*
all voxels but the mamy and htnk and gtnk need improvement look dirty* as well


*I'm think Pallete issues?

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sat Feb 25, 2006 8:47 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 5:10 am; edited 1 time in total

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat Feb 25, 2006 12:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have seen these voxels ingame, they look 10000000000x times better then these crappy pictures Peddy posted...

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sat Feb 25, 2006 12:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Where are the ingames?

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat Feb 25, 2006 1:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

My RA2 Directory. #Tongue I wont post ingames untill Peddy gives permission in the forum, though.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Mon Mar 06, 2006 5:14 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 5:09 am; edited 1 time in total

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Tue Mar 14, 2006 7:53 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 5:09 am; edited 1 time in total

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Mon May 15, 2006 1:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

.

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Last edited by XxpeddyxX on Fri Apr 23, 2021 5:09 am; edited 1 time in total

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Mon May 15, 2006 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

You have an edit button... And the mod looks great!

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Mon May 15, 2006 2:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

It was a bump, if he edited the last post the topic would not be at the top again.

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mentalomega.com

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Mon May 15, 2006 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow. I almost want to beleive him. I HOPE ITS TRUE

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sat Jul 15, 2006 10:23 am    Post subject: Reply with quote  Mark this post and the followings unread

.

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