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Deleting Extra-Voxel Sections
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Feb 19, 2006 9:16 am    Post subject:  Deleting Extra-Voxel Sections Reply with quote  Mark this post and the followings unread

well, I made a new tank, which I baptize to be "The burrower". I planned it to be like a bigger Tick Tank. I made the body, and an extra section, that was going to be the turret. I made it like that cause it would have been easier to make the deploy-anim in VV. I made the anim, and then I decided to delete the extra-section. I couldn't find any "Delete current section" - section, so I used the "clear current section". I did it, saved it as a different voxel (just in case), and opened it, and zadam; it can't open it! so, my problem is:

is there anyway to "delete" the extra-section so it won't affect/show ingame?

help please Embarassed

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Feb 20, 2006 10:25 am    Post subject: Reply with quote  Mark this post and the followings unread

any help??? plz, I realy need some kind of solution for this!  Sad

If I "hide" the extra part inside the main body (with HVA buider) it'll look crappy if the part sticks out sometimes  Crying or Very sad

or do I need to remake the voxel???

MAYDAY!!!

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Feb 20, 2006 8:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

you can simply make the voxel inivisble using the voxelbounds (0,0,0)

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Feb 21, 2006 6:23 am    Post subject: Reply with quote  Mark this post and the followings unread

dumbass me...how can I be this stupid? Laughing

Rolling Eyes

anyway, thanks for the help

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Tue Feb 21, 2006 9:11 am    Post subject: Reply with quote  Mark this post and the followings unread

np

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stucuk
Geek


Joined: 27 Aug 2002

PostPosted: Tue Feb 21, 2006 10:46 am    Post subject: Reply with quote  Mark this post and the followings unread

In the sections bit there is iirc a thing to copy/import a section to a new voxel. i think.

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