Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 10:44 pm
All times are UTC + 0
Question about warfactory door anim
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Nob393
Civilian


Joined: 03 Apr 2006

PostPosted: Mon Apr 03, 2006 6:34 pm    Post subject:  Question about warfactory door anim Reply with quote  Mark this post and the followings unread

hi all,
im new here Smile. now, my problem: is it possible to tell the game, where ist should play the door anim of a factory or is that hardcoded? and why appears the unit somewhere behind the factory and not at the exit? is there a way tho fixt that?

thanx

Back to top
View user's profile Send private message
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Apr 03, 2006 7:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
where ist should play the door anim of a factory or is that hardcoded?


no, it's not hardcoded, you can define it from art.ini, just find the anim, and define the Y, X, and Z positions.

Quote:
and why appears the unit somewhere behind the factory and not at the exit? is there a way tho fixt that?


no, unless you move the warfactory itself backwards with shp editor. (correct me if I'm wrong)

_________________


Back to top
View user's profile Send private message
Nob393
Civilian


Joined: 03 Apr 2006

PostPosted: Mon Apr 03, 2006 7:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

err... my bad, i mean, the units appears behind the door and disappears suddently. the next thing u see, is that the units stands behind the factory.

afaik this happens, if you change the building size (from 4x3 to 4x4 eg.)

Back to top
View user's profile Send private message
Nob393
Civilian


Joined: 03 Apr 2006

PostPosted: Tue Apr 04, 2006 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

sry 4 doublepost, but i have another problem now:

the anim is at the right place, but its covered by the buildong itself. and when i use the "DoorAnim=" and "UnderDoorAnim=" the anim is too dark. how th solve that?

and the unit still appears behind the factory... Sad

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.4437s ][ Queries: 11 (0.2815s) ][ Debug on ]