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Big Tank
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Dark Chaos
Vehicle Drone


Joined: 13 Mar 2006

PostPosted: Tue May 09, 2006 10:45 am    Post subject:  Big Tank Reply with quote  Mark this post and the followings unread

I made this tank while i was at a friends house... His little brother drew a pic and i made it into a voxel....what do u think

P.S. Not finished yet



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Teh Tank
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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Tue May 09, 2006 1:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

im stunned. really. did you ever bother to look at other voxels? ever heard of the thing called "cubed auto-normals"?

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Tue May 09, 2006 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

i havent what are they and what do they do?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue May 09, 2006 4:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

are you serious? I thought you asked that before.

DCI, that's crap, sorry, but it is...

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Tue May 09, 2006 6:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's not very good. ( I don't want to be rude Laughing)

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Tue May 09, 2006 7:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

hello can someone tell me what they are? Sad

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L()KI
Tiberian Beast


Joined: 04 Mar 2006
Location: Skylab

PostPosted: Tue May 09, 2006 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

You were just messing around when you made that right...............

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Wed May 10, 2006 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

so their is no such thing as cubed auto-normals?

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Wed May 10, 2006 1:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cubed auotnormals are in toolbar : TOOLS --> NORMALS--> 6-CUBED AUTONORMALS

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Wed May 10, 2006 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok thanks but what do they do? Smile

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Wed May 10, 2006 5:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

it makes the game know how to light the voxel.

a normal is a line, under a 90 degree bend with a surface. as voxels are made of cubes (read: voxelModels are made of voxels) the autonormal function tries to simulate the surface as it should be (how it would be if it were a 3D model) but this function is far from perfect and for "perfect" normals, 3D modelling is advised

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Wed May 10, 2006 5:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok thanks

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Wed May 10, 2006 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Man, why post it? The tank is just and plain crap (for now).

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Dark Chaos
Vehicle Drone


Joined: 13 Mar 2006

PostPosted: Thu May 11, 2006 10:19 am    Post subject: Reply with quote  Mark this post and the followings unread

cool thanx for teh criticism....dont worry bout being nice, i can take it...if its crap its crap #Tongue

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Tue Jun 27, 2006 6:32 am    Post subject: Reply with quote  Mark this post and the followings unread

it's not THAT bad... just hurried. the form and structure may pass for a world war 2 tank. DCI, if you'd improve that tank Ill bet it'll turn out right. Dont use too much colors, because if you do it'll look as if it was made out of lego.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Jun 27, 2006 7:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Supreme mammoth tank wrote:
man your such a noob. they make it look correct ingame. DUH!


go and suck yer leg, YOU IDIOT DIDN'T KNOW IT YOURSELF WHEN YOU CAME HERE, AND DIDN'T UNDERSTAND IT NO MATTER HOW MANY TIMES WE EXPLAINED, SO SUCK YER LEG! AND DO NOT BASH NEWBIES!

thank you

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Tue Jun 27, 2006 8:27 am    Post subject: Reply with quote  Mark this post and the followings unread

then, what ere you doing, eh? BTW, who bumped this topic?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Jun 27, 2006 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

AFV Factory...again he bumbed a topic...

Quote:
then, what ere you doing, eh?


Supreme Mammoth is not new anymore, he has suited here well...to bash other n00bs...

besides, that was his second bashing against someone who didn't know what normals are...

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Wed Jun 28, 2006 6:18 am    Post subject: Reply with quote  Mark this post and the followings unread

not new, but in some ppls eyes still a n00b.

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