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A building
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should i release it?
yes
66%
 66%  [ 8 ]
no
33%
 33%  [ 4 ]
Total Votes : 12

Author Message
christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Fri May 12, 2006 6:36 pm    Post subject:  A building Reply with quote  Mark this post and the followings unread

i've been working on this building for a little time i just cant really be bothered to make a mod, so do you want me to release it?



conyard.gif
 Description:
 Filesize:  14.1 KB
 Viewed:  3021 Time(s)

conyard.gif



anim.gif
 Description:
there are no remaps in this picture
 Filesize:  312.03 KB
 Viewed:  3021 Time(s)

anim.gif



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Singer-Songwriter Christie Isaac

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Fri May 12, 2006 6:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

No , there's something missing...

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Fri May 12, 2006 7:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

thats a great conyard Very Happy

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Fri May 12, 2006 7:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I agree with Zodiac. Something misses... But I can't describe it...

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Fri May 12, 2006 8:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

detail

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Fri May 12, 2006 9:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

sure realese it it could bge a civi conyard

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Lee
Jumpjet Infantry


Joined: 24 Feb 2005
Location: Nottingham, England

PostPosted: Fri May 12, 2006 9:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Could do with a tad more detail. Good animation though Smile

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Sat May 13, 2006 4:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Was the green shadow (game shadow) done manualy? or did you setup a light to make it?

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sat May 13, 2006 8:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

none of the shadows where done manually. In the second picture i used the RA2 script's default setup, on the first i changed the material on the groundplane to a matte/shadow material with the colour set to a slightly darker blue than the background.
did that help?

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Sun May 14, 2006 12:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Help? No.

I was just curios. I already had my shadow rendering setup months ago. For TAKT that is.

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sun May 14, 2006 8:48 am    Post subject: Reply with quote  Mark this post and the followings unread

well thanks for the comments anyway i'll try and work out what that missing thing is

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Singer-Songwriter Christie Isaac

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RA2FREAK
Rocket Infantry


Joined: 16 Mar 2006
Location: usa

PostPosted: Mon May 15, 2006 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

could u mamke an ra2 version? Very Happy

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Mon May 15, 2006 3:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

its for RA2

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