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i need seggestions
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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sat May 13, 2006 7:21 am    Post subject:  i need seggestions Reply with quote  Mark this post and the followings unread

im making a new infantry fo my mod and i need some suggestions on what else to do to this cyborg, my mind is blank i dont know what else to do to this



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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Sat May 13, 2006 8:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Redesign it and add a lot more detail.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sat May 13, 2006 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes thats the problem i dont know what little details to add

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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Sat May 13, 2006 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

wires guns metal plates bolts rivets and any of the like.

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Sat May 13, 2006 5:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dirt , umm ... some more dirt oh and .. dirt. And it really needs guns

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sat May 13, 2006 5:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

its got a gun in his hand thats what the 2 barals are for.
and by dirt do you mean it sucks or dirt as in you can put dirt on it? and if you can plz tell me how

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Sat May 13, 2006 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

What do the barrels shoot?

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sat May 13, 2006 8:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

its gonna be a machine gun like the cyborg from ts since this is gonna be basic infantry for my side in my mod

and im looking for someone to work on my mod with me its gonna be i new thing where 2 ppl compleatly make 2 new sides of stuff they like there is no plan for what the sides have but stuff that you want so if anyones intrested pm me or post on here

and here is an update on the cyborg i just dont know how to make it right Confused



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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sat May 13, 2006 8:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

at a far zoom it dont look that bad : Confused



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Cadre
Laser Commando


Joined: 29 Mar 2006
Location: Classified

PostPosted: Sat May 13, 2006 8:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

It still need more, but its very good.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sun May 14, 2006 12:42 am    Post subject: Reply with quote  Mark this post and the followings unread

ok im working hard and i think it will look good when its done Very Happy btw whats "Under construction....." is your sig under construction?

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Cadre
Laser Commando


Joined: 29 Mar 2006
Location: Classified

PostPosted: Sun May 14, 2006 12:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
ok im working hard and i think it will look good when its done Very Happy btw whats "Under construction....." is your sig under construction?


I'm makeing one of those fancy banner sigs, but I have yet to get around to it. That and I have no idea what I want on it, so yes it is.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sun May 14, 2006 5:05 am    Post subject: Reply with quote  Mark this post and the followings unread

ah cool i sugest puting an evil white bunny wearing a nod outfit shooting a rocket at a brown gdi bunny who is in a titan mech lafing at the rockets week atemps to kill the meck then shoot him with the titans big cannon and the white bunny will go *poof* Smile (im talking about an animated one)

look at my new evil face, with the wires in the back it looks like an evil clown Laughing



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Cadre
Laser Commando


Joined: 29 Mar 2006
Location: Classified

PostPosted: Sun May 14, 2006 5:59 am    Post subject: Reply with quote  Mark this post and the followings unread

I was gonna do a sig like that except with a South Park dude blowing up South Park hippies, but I wanted to go with a serious approach. That and I'm a Nod Loyalist so I'd be going against everything I stand for.

As for the cyborg, I'd stick with a visor. Looks better and its a bit more practical. You also wanna texture your cyborg a bit more. It looks real good now, but it can be better with some more detail. Plates, latches, insignia, whatever you want just as long as it adds variety to the unit.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sun May 14, 2006 6:22 am    Post subject: Reply with quote  Mark this post and the followings unread

well i made this before i saw your post but i added like a power or computer core on its back im not sure how the color looks, but i like the thing in itself its from an almost ra2 inf size

[EDIT] here is a close up on the bots cpu backpack thing
[EDITx2] im gonna go to bed.



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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sun May 14, 2006 8:54 am    Post subject: Reply with quote  Mark this post and the followings unread

well my problem with it is that its basicly made entirely of just primitives, without any editing, the best way to do it would probably to attach the appendages, torso and head all together so you can give it a biped skeleton, which'll help you animate it.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sun May 14, 2006 2:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

how do you do that is there like a special tool for making bodys? or do you have to make it your self out of them blue dots?

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sun May 14, 2006 4:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

changed the pack thing to black and changed the face back to the old one but added more shading to it



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Cadre
Laser Commando


Joined: 29 Mar 2006
Location: Classified

PostPosted: Sun May 14, 2006 4:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Much better. Still needs more shape and texture to it though.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Sun May 14, 2006 5:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

made the hands detailed more



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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Mon May 15, 2006 2:41 am    Post subject: Reply with quote  Mark this post and the followings unread

even better hands now they are jointed fingers so they can make fists and better shapes



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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Mon May 15, 2006 7:33 am    Post subject: Reply with quote  Mark this post and the followings unread

heaps better i like it Very Happy

my ideas
....but the round head humm im not sure of that add a evil chin talk box under the visor and indents for ears

...er bend its arm a little more to make it more natrual looking ...

...add metal plates to the back pack with some sorta power meter on it

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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Mon May 15, 2006 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have one suggestion, make the head more like the helmet the tesla troopers have in RA2.

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RA2FREAK
Rocket Infantry


Joined: 16 Mar 2006
Location: usa

PostPosted: Mon May 15, 2006 1:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

ux2 what program u using?

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Mon May 15, 2006 2:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

gmax

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Mon May 15, 2006 11:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok well im gonna stick with the disine i have now(i will fix the stick like arm though) im already making it into a shp and it looks realy good Smile so you can lock this topic now

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