Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun May 21, 2006 4:34 pm Post subject:
Turning Voxels into W3D: Not a promise, but we'll try.
Subject description: Sounds like a crazy mission... but not impossible.
That has two picture of Kirov rendered by OS: Voxel Viewer.
One of them is the way it traditionally renders the kirov. Each voxel is a cube (6 faces) and each face of the cube has the same normals.
The new, 'shocked', beta tested style is where our voxel to model transformation research has stopped at the moment.
This new render has only one face per voxel and the face coordinates are based on its normal. The result will be more realistic, once it's finished.
However, as you may notice, this is far from being completed. The current flaws involves holes between voxels that makes the unit look transparent on most angles or when zoomed too much.
Once this problem is solved, we'll have to merge neighboor voxels with the same normals to reduce the ammount of polys and optimize the code.
With all the steps above done, we'll be able to produce voxels that can be transformed into models and will have a higher quality than the models from Generals.
Can you imagine yourself creating and editing models with Voxel Section Editor III (or whatever that gets name to) and no longer needing to do any dirt UV mapping torture and other skinning bureacracy, since the voxel texture tool is much more fun ... QUICK_EDIT
Does this mean better voxels or that my new 3d models will suck even more than my current ones? _________________ I use a Unix-based system, that means I'll get laid as often as I have to reboot. QUICK_EDIT
If i'm right, this means that w3d models could be created with the voxel editor? that's case 2, worser 3d models. _________________ I use a Unix-based system, that means I'll get laid as often as I have to reboot. QUICK_EDIT
Banshee sorry too bump this again but i just wounder on 2 things ^^,
1: So you make a vxl so then this program turn it too a model then u add the texture then u have make a new 3D model ^^?
2: But how will program make the line poly or what is call again the vxl make box 3D is line so the program need do the box be line then is going too be a boxy thing whit texture ?
I hope you understand a bit . _________________ Can you hide from me ? QUICK_EDIT
I dont belive it was for download becouse is hardcode. But you good skills . Whit the anothers programs so ^^. I think u can do it but is will take alot of time .
PS: Do you use anothers program too make a program or start whit dos ? _________________ Can you hide from me ? QUICK_EDIT
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